/* * CDE - Common Desktop Environment * * Copyright (c) 1993-2012, The Open Group. All rights reserved. * * These libraries and programs are free software; you can * redistribute them and/or modify them under the terms of the GNU * Lesser General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * These libraries and programs are distributed in the hope that * they will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public * License along with these libraries and programs; if not, write * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth * Floor, Boston, MA 02110-1301 USA */ //%% (c) Copyright 1993, 1994 Hewlett-Packard Company //%% (c) Copyright 1993, 1994 International Business Machines Corp. //%% (c) Copyright 1993, 1994 Sun Microsystems, Inc. //%% (c) Copyright 1993, 1994 Novell, Inc. //%% $XConsortium: prop.C /main/3 1995/10/20 16:26:03 rswiston $ /* * * prop.cc * * Copyright (c) 1990 by Sun Microsystems, Inc. */ #include #include #include #include #include "prop.h" #include "ttdbck.h" // A Prop just holds the name and its list of values. // We probably have 600 classes that do this by now. Prop:: Prop(_Tt_string propname) { _name = propname; _values = new _Tt_string_list(); } void Prop:: print(FILE *f) const { fprintf(f,"Prop<"); _name->print(f); fprintf(f,"=<"); _values->print(_tt_string_print,f); fprintf(f,">>\n"); } _Tt_string _tt_prop_name(_Tt_object_ptr &o) { return(((Prop *)o.c_pointer())->name()); }