console.h 2.9 KB

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  1. /*
  2. * Copyright (c) 2013-2020, ARM Limited and Contributors. All rights reserved.
  3. *
  4. * SPDX-License-Identifier: BSD-3-Clause
  5. */
  6. #ifndef CONSOLE_H
  7. #define CONSOLE_H
  8. #include <lib/utils_def.h>
  9. #define CONSOLE_T_NEXT (U(0) * REGSZ)
  10. #define CONSOLE_T_FLAGS (U(1) * REGSZ)
  11. #define CONSOLE_T_PUTC (U(2) * REGSZ)
  12. #define CONSOLE_T_GETC (U(3) * REGSZ)
  13. #define CONSOLE_T_FLUSH (U(4) * REGSZ)
  14. #define CONSOLE_T_BASE (U(5) * REGSZ)
  15. #define CONSOLE_T_DRVDATA (U(6) * REGSZ)
  16. #define CONSOLE_FLAG_BOOT (U(1) << 0)
  17. #define CONSOLE_FLAG_RUNTIME (U(1) << 1)
  18. #define CONSOLE_FLAG_CRASH (U(1) << 2)
  19. /* Bits 3 to 7 reserved for additional scopes in future expansion. */
  20. #define CONSOLE_FLAG_SCOPE_MASK ((U(1) << 8) - 1)
  21. /* Bits 8 to 31 for non-scope use. */
  22. #define CONSOLE_FLAG_TRANSLATE_CRLF (U(1) << 8)
  23. /* Returned by getc callbacks when receive FIFO is empty. */
  24. #define ERROR_NO_PENDING_CHAR (-1)
  25. /* Returned by console_xxx() if no registered console implements xxx. */
  26. #define ERROR_NO_VALID_CONSOLE (-128)
  27. #ifndef __ASSEMBLER__
  28. #include <stdint.h>
  29. typedef struct console {
  30. struct console *next;
  31. /*
  32. * Only the low 32 bits are used. The type is u_register_t to align the
  33. * fields of the struct to 64 bits in AArch64 and 32 bits in AArch32
  34. */
  35. u_register_t flags;
  36. int (*const putc)(int character, struct console *console);
  37. int (*const getc)(struct console *console);
  38. void (*const flush)(struct console *console);
  39. uintptr_t base;
  40. /* Additional private driver data may follow here. */
  41. } console_t;
  42. /* offset macro assertions for console_t */
  43. #include <drivers/console_assertions.h>
  44. /*
  45. * Add a console_t instance to the console list. This should only be called by
  46. * console drivers after they have initialized all fields in the console
  47. * structure. Platforms seeking to register a new console need to call the
  48. * respective console__register() function instead.
  49. */
  50. int console_register(console_t *console);
  51. /* Remove a single console_t instance from the console list. Return a pointer to
  52. * the console that was removed if it was found, or NULL if not. */
  53. console_t *console_unregister(console_t *console);
  54. /* Returns 1 if this console is already registered, 0 if not */
  55. int console_is_registered(console_t *console);
  56. /*
  57. * Set scope mask of a console that determines in what states it is active.
  58. * By default they are registered with (CONSOLE_FLAG_BOOT|CONSOLE_FLAG_CRASH).
  59. */
  60. void console_set_scope(console_t *console, unsigned int scope);
  61. /* Switch to a new global console state (CONSOLE_FLAG_BOOT/RUNTIME/CRASH). */
  62. void console_switch_state(unsigned int new_state);
  63. /* Output a character on all consoles registered for the current state. */
  64. int console_putc(int c);
  65. /* Read a character (blocking) from any console registered for current state. */
  66. int console_getc(void);
  67. /* Flush all consoles registered for the current state. */
  68. void console_flush(void);
  69. #endif /* __ASSEMBLER__ */
  70. #endif /* CONSOLE_H */