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- /*
- * Copyright (C) 2023, STMicroelectronics - All Rights Reserved
- *
- * SPDX-License-Identifier: BSD-3-Clause
- */
- #include <asm_macros.S>
- #include <assert_macros.S>
- #include <console_macros.S>
- #include <drivers/st/stm32_console.h>
- #include <drivers/st/stm32_uart_regs.h>
- #define USART_TIMEOUT 0x1000
- /*
- * "core" functions are low-level implementations that don't require
- * writeable memory and are thus safe to call in BL1 crash context.
- */
- .globl console_stm32_core_init
- .globl console_stm32_core_putc
- .globl console_stm32_core_getc
- .globl console_stm32_core_flush
- .globl console_stm32_putc
- .globl console_stm32_flush
- /* -----------------------------------------------------------------
- * int console_core_init(uintptr_t base_addr,
- * unsigned int uart_clk,
- * unsigned int baud_rate)
- *
- * Function to initialize the console without a C Runtime to print
- * debug information. This function will be accessed by console_init
- * and crash reporting.
- *
- * In: x0 - console base address
- * w1 - Uart clock in Hz
- * w2 - Baud rate
- * Out: return 1 on success else 0 on error
- * Clobber list : x1, x2, x3, x4
- * -----------------------------------------------
- */
- func console_stm32_core_init
- /* Check the input base address */
- cbz x0, core_init_fail
- #if !defined(IMAGE_BL2)
- #if STM32MP_RECONFIGURE_CONSOLE
- /* UART clock rate is set to 0 in BL32, skip init in that case */
- cbz x1, 1f
- #else /* STM32MP_RECONFIGURE_CONSOLE */
- /* Skip UART initialization if it is already enabled */
- ldr w3, [x0, #USART_CR1]
- tst w3, #USART_CR1_UE
- b.ne 1f
- #endif /* STM32MP_RECONFIGURE_CONSOLE */
- #endif /* IMAGE_BL2 */
- /* Check baud rate and uart clock for sanity */
- cbz w1, core_init_fail
- cbz w2, core_init_fail
- /* Disable UART */
- ldr w3, [x0, #USART_CR1]
- mov w4, #USART_CR1_UE
- bic w3, w3, w4
- str w3, [x0, #USART_CR1]
- /* Configure UART */
- mov w4, #(USART_CR1_TE)
- orr w4, w4, #(USART_CR1_FIFOEN)
- orr w3, w3, w4
- str w3, [x0, #USART_CR1]
- ldr w3, [x0, #USART_CR2]
- mov w4, #USART_CR2_STOP
- bic w3, w3, w4
- str w3, [x0, #USART_CR2]
- /* Divisor = (Uart clock + (baudrate / 2)) / baudrate */
- lsr w3, w2, #1
- add w3, w1, w3
- udiv w3, w3, w2
- cmp w3, #16
- b.hi 2f
- /* Oversampling 8 */
- /* Divisor = (2 * Uart clock + (baudrate / 2)) / baudrate */
- lsr w3, w2, #1
- add w3, w3, w1, lsl #1
- udiv w3, w3, w2
- and w1, w3, #USART_BRR_DIV_FRACTION
- lsr w1, w1, #1
- bic w3, w3, #USART_BRR_DIV_FRACTION
- orr w3, w3, w1
- ldr w1, [x0, #USART_CR1]
- orr w1, w1, #USART_CR1_OVER8
- str w1, [x0, #USART_CR1]
- 2:
- str w3, [x0, #USART_BRR]
- /* Enable UART */
- ldr w3, [x0, #USART_CR1]
- mov w4, #USART_CR1_UE
- orr w3, w3, w4
- str w3, [x0, #USART_CR1]
- /* Check TEACK bit */
- mov w2, #USART_TIMEOUT
- teack_loop:
- subs w2, w2, #1
- beq core_init_fail
- ldr w3, [x0, #USART_ISR]
- tst w3, #USART_ISR_TEACK
- beq teack_loop
- 1:
- mov w0, #1
- ret
- core_init_fail:
- mov w0, wzr
- ret
- endfunc console_stm32_core_init
- .globl console_stm32_register
- /* -------------------------------------------------------
- * int console_stm32_register(uintptr_t baseaddr,
- * uint32_t clock, uint32_t baud,
- * console_t *console);
- * Function to initialize and register a new STM32
- * console. Storage passed in for the console struct
- * *must* be persistent (i.e. not from the stack).
- * In: x0 - UART register base address
- * w1 - UART clock in Hz
- * w2 - Baud rate
- * x3 - pointer to empty console_t struct
- * Out: return 1 on success, 0 on error
- * Clobber list : x0, x1, x2, x6, x7, x14
- * -------------------------------------------------------
- */
- func console_stm32_register
- mov x7, x30
- mov x6, x3
- cbz x6, register_fail
- str x0, [x6, #CONSOLE_T_BASE]
- bl console_stm32_core_init
- cbz x0, register_fail
- mov x0, x6
- mov x30, x7
- finish_console_register stm32 putc=1, getc=0, flush=1
- register_fail:
- ret x7
- endfunc console_stm32_register
- /* --------------------------------------------------------
- * int console_stm32_core_putc(int c, uintptr_t base_addr)
- * Function to output a character over the console. It
- * returns the character printed on success or -1 on error.
- * In : w0 - character to be printed
- * x1 - console base address
- * Out : return -1 on error else return character.
- * Clobber list : x2
- * --------------------------------------------------------
- */
- func console_stm32_core_putc
- #if ENABLE_ASSERTIONS
- cmp x1, #0
- ASM_ASSERT(ne)
- #endif /* ENABLE_ASSERTIONS */
- /* Check Transmit Data Register Empty */
- txe_loop:
- ldr w2, [x1, #USART_ISR]
- tst w2, #USART_ISR_TXE
- beq txe_loop
- str w0, [x1, #USART_TDR]
- /* Check transmit complete flag */
- tc_loop:
- ldr w2, [x1, #USART_ISR]
- tst w2, #USART_ISR_TC
- beq tc_loop
- ret
- endfunc console_stm32_core_putc
- /* --------------------------------------------------------
- * int console_stm32_putc(int c, console_t *console)
- * Function to output a character over the console. It
- * returns the character printed on success or -1 on error.
- * In : w0 - character to be printed
- * x1 - pointer to console_t structure
- * Out : return -1 on error else return character.
- * Clobber list : x2
- * --------------------------------------------------------
- */
- func console_stm32_putc
- #if ENABLE_ASSERTIONS
- cmp x1, #0
- ASM_ASSERT(ne)
- #endif /* ENABLE_ASSERTIONS */
- ldr x1, [x1, #CONSOLE_T_BASE]
- b console_stm32_core_putc
- endfunc console_stm32_putc
- /* ---------------------------------------------
- * int console_stm32_core_getc(uintptr_t base_addr)
- * Function to get a character from the console.
- * It returns the character grabbed on success
- * or -1 if no character is available.
- * In : x0 - console base address
- * Out: w0 - character if available, else -1
- * Clobber list : x0, x1
- * ---------------------------------------------
- */
- func console_stm32_core_getc
- /* Not supported */
- mov w0, #-1
- ret
- endfunc console_stm32_core_getc
- /* ---------------------------------------------
- * int console_stm32_core_flush(uintptr_t base_addr)
- * Function to force a write of all buffered
- * data that hasn't been output.
- * In : x0 - console base address
- * Out : return -1 on error else return 0.
- * Clobber list : x0, x1
- * ---------------------------------------------
- */
- func console_stm32_core_flush
- #if ENABLE_ASSERTIONS
- cmp x0, #0
- ASM_ASSERT(ne)
- #endif /* ENABLE_ASSERTIONS */
- /* Check Transmit Data Register Empty */
- txe_loop_3:
- ldr w1, [x0, #USART_ISR]
- tst w1, #USART_ISR_TXE
- beq txe_loop_3
- mov w0, #0
- ret
- endfunc console_stm32_core_flush
- /* ---------------------------------------------
- * int console_stm32_flush(console_t *console)
- * Function to force a write of all buffered
- * data that hasn't been output.
- * In : x0 - pointer to console_t structure
- * Out : return -1 on error else return 0.
- * Clobber list : x0, x1
- * ---------------------------------------------
- */
- func console_stm32_flush
- #if ENABLE_ASSERTIONS
- cmp x0, #0
- ASM_ASSERT(ne)
- #endif /* ENABLE_ASSERTIONS */
- ldr x0, [x0, #CONSOLE_T_BASE]
- b console_stm32_core_flush
- endfunc console_stm32_flush
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