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- /*
- * Copyright (c) 2017-2020, ARM Limited and Contributors. All rights reserved.
- * Copyright (c) 2020, NVIDIA Corporation. All rights reserved.
- *
- * SPDX-License-Identifier: BSD-3-Clause
- */
- #include <asm_macros.S>
- #include <assert_macros.S>
- #include <console_macros.S>
- #define CONSOLE_NUM_BYTES_SHIFT 24
- #define CONSOLE_FLUSH_DATA_TO_PORT (1 << 26)
- #define CONSOLE_RING_DOORBELL (1 << 31)
- #define CONSOLE_IS_BUSY (1 << 31)
- #define CONSOLE_TIMEOUT 0xC000 /* 50 ms */
- /*
- * This file contains a driver implementation to make use of the
- * real console implementation provided by the SPE firmware running
- * SoCs after Tegra186.
- *
- * This console is shared by multiple components and the SPE firmware
- * finally displays everything on the UART port.
- */
- .globl console_spe_core_init
- .globl console_spe_core_putc
- .globl console_spe_core_getc
- .globl console_spe_core_flush
- .globl console_spe_putc
- .globl console_spe_getc
- .globl console_spe_flush
- .globl console_spe_register
- .macro check_if_console_is_ready base, tmp1, tmp2, label
- /* wait until spe is ready or timeout expires */
- mrs \tmp2, cntps_tval_el1
- 1: ldr \tmp1, [\base]
- and \tmp1, \tmp1, #CONSOLE_IS_BUSY
- cbz \tmp1, 2f
- mrs \tmp1, cntps_tval_el1
- sub \tmp1, \tmp2, \tmp1
- cmp \tmp1, #CONSOLE_TIMEOUT
- b.lt 1b
- b \label
- 2:
- .endm
- /* -------------------------------------------------
- * int console_spe_register(uintptr_t baseaddr,
- * uint32_t clock, uint32_t baud,
- * console_t *console);
- * Function to initialize and register a new spe
- * console. Storage passed in for the console struct
- * *must* be persistent (i.e. not from the stack).
- * In: x0 - UART register base address
- * w1 - UART clock in Hz
- * w2 - Baud rate
- * x3 - pointer to empty console_t struct
- * Out: return 1 on success, 0 on error
- * Clobber list : x0, x1, x2, x6, x7, x14
- * -------------------------------------------------
- */
- func console_spe_register
- /* Check the input base address */
- cbz x0, register_fail
- /* Dont use clock or baud rate, so ok to overwrite them */
- check_if_console_is_ready x0, x1, x2, register_fail
- cbz x3, register_fail
- str x0, [x3, #CONSOLE_T_BASE]
- mov x0, x3
- finish_console_register spe putc=1, getc=ENABLE_CONSOLE_GETC, flush=1
- register_fail:
- mov w0, wzr
- ret
- endfunc console_spe_register
- /* --------------------------------------------------------
- * int console_spe_core_putc(int c, uintptr_t base_addr)
- * Function to output a character over the console. It
- * returns the character printed on success or -1 on error.
- * In : w0 - character to be printed
- * x1 - console base address
- * Out : return -1 on error else return character.
- * Clobber list : x2, x3
- * --------------------------------------------------------
- */
- func console_spe_core_putc
- /* Check the input parameter */
- cbz x1, putc_error
- /* Prepend '\r' to '\n' */
- cmp w0, #0xA
- b.ne not_eol
- check_if_console_is_ready x1, x2, x3, putc_error
- /* spe is ready */
- mov w2, #0xD /* '\r' */
- and w2, w2, #0xFF
- mov w3, #(CONSOLE_RING_DOORBELL | (1 << CONSOLE_NUM_BYTES_SHIFT))
- orr w2, w2, w3
- str w2, [x1]
- not_eol:
- check_if_console_is_ready x1, x2, x3, putc_error
- /* spe is ready */
- mov w2, w0
- and w2, w2, #0xFF
- mov w3, #(CONSOLE_RING_DOORBELL | (1 << CONSOLE_NUM_BYTES_SHIFT))
- orr w2, w2, w3
- str w2, [x1]
- ret
- putc_error:
- mov w0, #-1
- ret
- endfunc console_spe_core_putc
- /* --------------------------------------------------------
- * int console_spe_putc(int c, console_t *console)
- * Function to output a character over the console. It
- * returns the character printed on success or -1 on error.
- * In : w0 - character to be printed
- * x1 - pointer to console_t structure
- * Out : return -1 on error else return character.
- * Clobber list : x2
- * --------------------------------------------------------
- */
- func console_spe_putc
- ldr x1, [x1, #CONSOLE_T_BASE]
- b console_spe_core_putc
- endfunc console_spe_putc
- /* ---------------------------------------------
- * int console_spe_getc(console_t *console)
- * Function to get a character from the console.
- * It returns the character grabbed on success
- * or -1 if no character is available.
- * In : x0 - pointer to console_t structure
- * Out: w0 - character if available, else -1
- * Clobber list : x0, x1
- * ---------------------------------------------
- */
- func console_spe_getc
- mov w0, #-1
- ret
- endfunc console_spe_getc
- /* -------------------------------------------------
- * void console_spe_core_flush(uintptr_t base_addr)
- * Function to force a write of all buffered
- * data that hasn't been output.
- * In : x0 - console base address
- * Out : void.
- * Clobber list : x0, x1
- * -------------------------------------------------
- */
- func console_spe_core_flush
- #if ENABLE_ASSERTIONS
- cmp x0, #0
- ASM_ASSERT(ne)
- #endif /* ENABLE_ASSERTIONS */
- /* flush console */
- mov w1, #(CONSOLE_RING_DOORBELL | CONSOLE_FLUSH_DATA_TO_PORT)
- str w1, [x0]
- ret
- endfunc console_spe_core_flush
- /* ---------------------------------------------
- * void console_spe_flush(console_t *console)
- * Function to force a write of all buffered
- * data that hasn't been output.
- * In : x0 - pointer to console_t structure
- * Out : void.
- * Clobber list : x0, x1
- * ---------------------------------------------
- */
- func console_spe_flush
- ldr x0, [x0, #CONSOLE_T_BASE]
- b console_spe_core_flush
- endfunc console_spe_flush
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