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- /*
- * Copyright (c) 2021-2022, ARM Limited. All rights reserved.
- *
- * SPDX-License-Identifier: BSD-3-Clause
- */
- #include <assert.h>
- #include <stdbool.h>
- #include <stdint.h>
- #include <lib/spinlock.h>
- #include <plat/common/plat_trng.h>
- /*
- * # Entropy pool
- * Note that the TRNG Firmware interface can request up to 192 bits of entropy
- * in a single call or three 64bit words per call. We have 4 words in the pool
- * so that when we have 1-63 bits in the pool, and we have a request for
- * 192 bits of entropy, we don't have to throw out the leftover 1-63 bits of
- * entropy.
- */
- #define WORDS_IN_POOL (4)
- static uint64_t entropy[WORDS_IN_POOL];
- /* index in bits of the first bit of usable entropy */
- static uint32_t entropy_bit_index;
- /* then number of valid bits in the entropy pool */
- static uint32_t entropy_bit_size;
- static spinlock_t trng_pool_lock;
- #define BITS_PER_WORD (sizeof(entropy[0]) * 8)
- #define BITS_IN_POOL (WORDS_IN_POOL * BITS_PER_WORD)
- #define ENTROPY_MIN_WORD (entropy_bit_index / BITS_PER_WORD)
- #define ENTROPY_FREE_BIT (entropy_bit_size + entropy_bit_index)
- #define _ENTROPY_FREE_WORD (ENTROPY_FREE_BIT / BITS_PER_WORD)
- #define ENTROPY_FREE_INDEX (_ENTROPY_FREE_WORD % WORDS_IN_POOL)
- /* ENTROPY_WORD_INDEX(0) includes leftover bits in the lower bits */
- #define ENTROPY_WORD_INDEX(i) ((ENTROPY_MIN_WORD + i) % WORDS_IN_POOL)
- /*
- * Fill the entropy pool until we have at least as many bits as requested.
- * Returns true after filling the pool, and false if the entropy source is out
- * of entropy and the pool could not be filled.
- * Assumes locks are taken.
- */
- static bool trng_fill_entropy(uint32_t nbits)
- {
- while (nbits > entropy_bit_size) {
- bool valid = plat_get_entropy(&entropy[ENTROPY_FREE_INDEX]);
- if (valid) {
- entropy_bit_size += BITS_PER_WORD;
- assert(entropy_bit_size <= BITS_IN_POOL);
- } else {
- return false;
- }
- }
- return true;
- }
- /*
- * Pack entropy into the out buffer, filling and taking locks as needed.
- * Returns true on success, false on failure.
- *
- * Note: out must have enough space for nbits of entropy
- */
- bool trng_pack_entropy(uint32_t nbits, uint64_t *out)
- {
- bool ret = true;
- uint32_t bits_to_discard = nbits;
- spin_lock(&trng_pool_lock);
- if (!trng_fill_entropy(nbits)) {
- ret = false;
- goto out;
- }
- const unsigned int rshift = entropy_bit_index % BITS_PER_WORD;
- const unsigned int lshift = BITS_PER_WORD - rshift;
- const int to_fill = ((nbits + BITS_PER_WORD - 1) / BITS_PER_WORD);
- int word_i;
- for (word_i = 0; word_i < to_fill; word_i++) {
- /*
- * Repack the entropy from the pool into the passed in out
- * buffer. This takes lesser bits from the valid upper bits
- * of word_i and more bits from the lower bits of (word_i + 1).
- *
- * I found the following diagram useful. note: `e` represents
- * valid entropy, ` ` represents invalid bits (not entropy) and
- * `x` represents valid entropy that must not end up in the
- * packed word.
- *
- * |---------entropy pool----------|
- * C var |--(word_i + 1)-|----word_i-----|
- * bit idx |7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0|
- * [x,x,e,e,e,e,e,e|e,e, , , , , , ]
- * | [e,e,e,e,e,e,e,e] |
- * | |--out[word_i]--| |
- * lshift|---| |--rshift---|
- *
- * ==== Which is implemented as ====
- *
- * |---------entropy pool----------|
- * C var |--(word_i + 1)-|----word_i-----|
- * bit idx |7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0|
- * [x,x,e,e,e,e,e,e|e,e, , , , , , ]
- * C expr << lshift >> rshift
- * bit idx 5 4 3 2 1 0 7 6
- * [e,e,e,e,e,e,0,0|0,0,0,0,0,0,e,e]
- * ==== bit-wise or ====
- * 5 4 3 2 1 0 7 6
- * [e,e,e,e,e,e,e,e]
- */
- out[word_i] |= entropy[ENTROPY_WORD_INDEX(word_i)] >> rshift;
- /**
- * Discarding the used/packed entropy bits from the respective
- * words, (word_i) and (word_i+1) as applicable.
- * In each iteration of the loop, we pack 64bits of entropy to
- * the output buffer. The bits are picked linearly starting from
- * 1st word (entropy[0]) till 4th word (entropy[3]) and then
- * rolls back (entropy[0]). Discarding of bits is managed
- * similarly.
- *
- * The following diagram illustrates the logic:
- *
- * |---------entropy pool----------|
- * C var |--(word_i + 1)-|----word_i-----|
- * bit idx |7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0|
- * [e,e,e,e,e,e,e,e|e,e,0,0,0,0,0,0]
- * | [e,e,e,e,e,e,e,e] |
- * | |--out[word_i]--| |
- * lshift|---| |--rshift---|
- * |e,e|0,0,0,0,0,0,0,0|0,0,0,0,0,0|
- * |<== || ==>|
- * bits_to_discard (from these bytes)
- *
- * variable(bits_to_discard): Tracks the amount of bits to be
- * discarded and is updated accordingly in each iteration.
- *
- * It monitors these packed bits from respective word_i and
- * word_i+1 and overwrites them with zeros accordingly.
- * It discards linearly from the lowest index and moves upwards
- * until bits_to_discard variable becomes zero.
- *
- * In the above diagram,for example, we pack 2bytes(7th and 6th
- * from word_i) and 6bytes(0th till 5th from word_i+1), combine
- * and pack them as 64bit to output buffer out[i].
- * Depending on the number of bits requested, we discard the
- * bits from these packed bytes by overwriting them with zeros.
- */
- /*
- * If the bits to be discarded is lesser than the amount of bits
- * copied to the output buffer from word_i, we discard that much
- * amount of bits only.
- */
- if (bits_to_discard < (BITS_PER_WORD - rshift)) {
- entropy[ENTROPY_WORD_INDEX(word_i)] &=
- (~0ULL << ((bits_to_discard+rshift) % BITS_PER_WORD));
- bits_to_discard = 0;
- } else {
- /*
- * If the bits to be discarded is more than the amount of valid
- * upper bits from word_i, which has been copied to the output
- * buffer, we just set the entire word_i to 0, as the lower bits
- * will be already zeros from previous operations, and the
- * bits_to_discard is updated precisely.
- */
- entropy[ENTROPY_WORD_INDEX(word_i)] = 0;
- bits_to_discard -= (BITS_PER_WORD - rshift);
- }
- /*
- * Note that a shift of 64 bits is treated as a shift of 0 bits.
- * When the shift amount is the same as the BITS_PER_WORD, we
- * don't want to include the next word of entropy, so we skip
- * the `|=` operation.
- */
- if (lshift != BITS_PER_WORD) {
- out[word_i] |= entropy[ENTROPY_WORD_INDEX(word_i + 1)]
- << lshift;
- /**
- * Discarding the remaining packed bits from upperword
- * (word[i+1]) which was copied to output buffer by
- * overwriting with zeros.
- *
- * If the remaining bits to be discarded is lesser than
- * the amount of bits from [word_i+1], which has been
- * copied to the output buffer, we overwrite that much
- * amount of bits only.
- */
- if (bits_to_discard < (BITS_PER_WORD - lshift)) {
- entropy[ENTROPY_WORD_INDEX(word_i+1)] &=
- (~0ULL << ((bits_to_discard) % BITS_PER_WORD));
- bits_to_discard = 0;
- } else {
- /*
- * If bits to discard is more than the bits from word_i+1
- * which got packed into the output, then we discard all
- * those copied bits.
- *
- * Note: we cannot set the entire word_i+1 to 0, as
- * there are still some unused valid entropy bits at the
- * upper end for future use.
- */
- entropy[ENTROPY_WORD_INDEX(word_i+1)] &=
- (~0ULL << ((BITS_PER_WORD - lshift) % BITS_PER_WORD));
- bits_to_discard -= (BITS_PER_WORD - lshift);
- }
- }
- }
- const uint64_t mask = ~0ULL >> (BITS_PER_WORD - (nbits % BITS_PER_WORD));
- out[to_fill - 1] &= mask;
- entropy_bit_index = (entropy_bit_index + nbits) % BITS_IN_POOL;
- entropy_bit_size -= nbits;
- out:
- spin_unlock(&trng_pool_lock);
- return ret;
- }
- void trng_entropy_pool_setup(void)
- {
- int i;
- for (i = 0; i < WORDS_IN_POOL; i++) {
- entropy[i] = 0;
- }
- entropy_bit_index = 0;
- entropy_bit_size = 0;
- }
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