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- /*
- * Copyright (c) 2013-2023, ARM Limited and Contributors. All rights reserved.
- *
- * SPDX-License-Identifier: BSD-3-Clause
- */
- #ifndef CONSOLE_H
- #define CONSOLE_H
- #include <lib/utils_def.h>
- #define CONSOLE_T_NEXT (U(0) * REGSZ)
- #define CONSOLE_T_FLAGS (U(1) * REGSZ)
- #define CONSOLE_T_PUTC (U(2) * REGSZ)
- #if ENABLE_CONSOLE_GETC
- #define CONSOLE_T_GETC (U(3) * REGSZ)
- #define CONSOLE_T_FLUSH (U(4) * REGSZ)
- #define CONSOLE_T_BASE (U(5) * REGSZ)
- #define CONSOLE_T_DRVDATA (U(6) * REGSZ)
- #else
- #define CONSOLE_T_FLUSH (U(3) * REGSZ)
- #define CONSOLE_T_BASE (U(4) * REGSZ)
- #define CONSOLE_T_DRVDATA (U(5) * REGSZ)
- #endif
- #define CONSOLE_FLAG_BOOT (U(1) << 0)
- #define CONSOLE_FLAG_RUNTIME (U(1) << 1)
- #define CONSOLE_FLAG_CRASH (U(1) << 2)
- /* Bits 3 to 7 reserved for additional scopes in future expansion. */
- #define CONSOLE_FLAG_SCOPE_MASK ((U(1) << 8) - 1)
- /* Bits 8 to 31 for non-scope use. */
- #define CONSOLE_FLAG_TRANSLATE_CRLF (U(1) << 8)
- /* Returned by getc callbacks when receive FIFO is empty. */
- #define ERROR_NO_PENDING_CHAR (-1)
- /* Returned by console_xxx() if no registered console implements xxx. */
- #define ERROR_NO_VALID_CONSOLE (-128)
- #ifndef __ASSEMBLER__
- #include <stdint.h>
- typedef struct console {
- struct console *next;
- /*
- * Only the low 32 bits are used. The type is u_register_t to align the
- * fields of the struct to 64 bits in AArch64 and 32 bits in AArch32
- */
- u_register_t flags;
- int (*const putc)(int character, struct console *console);
- #if ENABLE_CONSOLE_GETC
- int (*const getc)(struct console *console);
- #endif
- void (*const flush)(struct console *console);
- uintptr_t base;
- /* Additional private driver data may follow here. */
- } console_t;
- extern console_t *console_list;
- /* offset macro assertions for console_t */
- #include <drivers/console_assertions.h>
- /*
- * Add a console_t instance to the console list. This should only be called by
- * console drivers after they have initialized all fields in the console
- * structure. Platforms seeking to register a new console need to call the
- * respective console__register() function instead.
- */
- int console_register(console_t *console);
- /* Remove a single console_t instance from the console list. Return a pointer to
- * the console that was removed if it was found, or NULL if not. */
- console_t *console_unregister(console_t *console);
- /* Returns 1 if this console is already registered, 0 if not */
- int console_is_registered(console_t *console);
- /*
- * Set scope mask of a console that determines in what states it is active.
- * By default they are registered with (CONSOLE_FLAG_BOOT|CONSOLE_FLAG_CRASH).
- */
- void console_set_scope(console_t *console, unsigned int scope);
- /* Switch to a new global console state (CONSOLE_FLAG_BOOT/RUNTIME/CRASH). */
- void console_switch_state(unsigned int new_state);
- /* Output a character on all consoles registered for the current state. */
- int console_putc(int c);
- #if ENABLE_CONSOLE_GETC
- /* Read a character (blocking) from any console registered for current state. */
- int console_getc(void);
- #endif
- /* Flush all consoles registered for the current state. */
- void console_flush(void);
- #endif /* __ASSEMBLER__ */
- #endif /* CONSOLE_H */
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