123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216 |
- /*
- * Copyright (c) 2016-2024, Arm Limited and Contributors. All rights reserved.
- * Copyright (c) 2020, NVIDIA Corporation. All rights reserved.
- *
- * SPDX-License-Identifier: BSD-3-Clause
- */
- #ifndef UTILS_DEF_H
- #define UTILS_DEF_H
- #include <export/lib/utils_def_exp.h>
- /* Compute the number of elements in the given array */
- #define ARRAY_SIZE(a) \
- (sizeof(a) / sizeof((a)[0]))
- #define IS_POWER_OF_TWO(x) \
- (((x) & ((x) - 1)) == 0)
- #define SIZE_FROM_LOG2_WORDS(n) (U(4) << (n))
- #define BIT_32(nr) (U(1) << (nr))
- #define BIT_64(nr) (ULL(1) << (nr))
- #ifdef __aarch64__
- #define BIT BIT_64
- #else
- #define BIT BIT_32
- #endif
- /*
- * Create a contiguous bitmask starting at bit position @l and ending at
- * position @h. For example
- * GENMASK_64(39, 21) gives us the 64bit vector 0x000000ffffe00000.
- */
- #if defined(__LINKER__) || defined(__ASSEMBLER__)
- #define GENMASK_32(h, l) \
- (((0xFFFFFFFF) << (l)) & (0xFFFFFFFF >> (32 - 1 - (h))))
- #define GENMASK_64(h, l) \
- ((~0 << (l)) & (~0 >> (64 - 1 - (h))))
- #else
- #define GENMASK_32(h, l) \
- (((~UINT32_C(0)) << (l)) & (~UINT32_C(0) >> (32 - 1 - (h))))
- #define GENMASK_64(h, l) \
- (((~UINT64_C(0)) << (l)) & (~UINT64_C(0) >> (64 - 1 - (h))))
- #endif
- #ifdef __aarch64__
- #define GENMASK GENMASK_64
- #else
- #define GENMASK GENMASK_32
- #endif
- #define HI(addr) (addr >> 32)
- #define LO(addr) (addr & 0xffffffff)
- /*
- * This variant of div_round_up can be used in macro definition but should not
- * be used in C code as the `div` parameter is evaluated twice.
- */
- #define DIV_ROUND_UP_2EVAL(n, d) (((n) + (d) - 1) / (d))
- #define div_round_up(val, div) __extension__ ({ \
- __typeof__(div) _div = (div); \
- ((val) + _div - (__typeof__(div)) 1) / _div; \
- })
- #define MIN(x, y) __extension__ ({ \
- __typeof__(x) _x = (x); \
- __typeof__(y) _y = (y); \
- (void)(&_x == &_y); \
- (_x < _y) ? _x : _y; \
- })
- #define MAX(x, y) __extension__ ({ \
- __typeof__(x) _x = (x); \
- __typeof__(y) _y = (y); \
- (void)(&_x == &_y); \
- (_x > _y) ? _x : _y; \
- })
- #define CLAMP(x, min, max) __extension__ ({ \
- __typeof__(x) _x = (x); \
- __typeof__(min) _min = (min); \
- __typeof__(max) _max = (max); \
- (void)(&_x == &_min); \
- (void)(&_x == &_max); \
- ((_x > _max) ? _max : ((_x < _min) ? _min : _x)); \
- })
- /*
- * The round_up() macro rounds up a value to the given boundary in a
- * type-agnostic yet type-safe manner. The boundary must be a power of two.
- * In other words, it computes the smallest multiple of boundary which is
- * greater than or equal to value.
- *
- * round_down() is similar but rounds the value down instead.
- */
- #define round_boundary(value, boundary) \
- ((__typeof__(value))((boundary) - 1))
- #define round_up(value, boundary) \
- ((((value) - 1) | round_boundary(value, boundary)) + 1)
- #define round_down(value, boundary) \
- ((value) & ~round_boundary(value, boundary))
- /* add operation together with checking whether the operation overflowed
- * The result is '*res',
- * return 0 on success and 1 on overflow
- */
- #define add_overflow(a, b, res) __builtin_add_overflow((a), (b), (res))
- /*
- * Round up a value to align with a given size and
- * check whether overflow happens.
- * The rounduped value is '*res',
- * return 0 on success and 1 on overflow
- */
- #define round_up_overflow(v, size, res) (__extension__({ \
- typeof(res) __res = res; \
- typeof(*(__res)) __roundup_tmp = 0; \
- typeof(v) __roundup_mask = (typeof(v))(size) - 1; \
- \
- add_overflow((v), __roundup_mask, &__roundup_tmp) ? 1 : \
- (void)(*(__res) = __roundup_tmp & ~__roundup_mask), 0; \
- }))
- /*
- * Add a with b, then round up the result to align with a given size and
- * check whether overflow happens.
- * The rounduped value is '*res',
- * return 0 on success and 1 on overflow
- */
- #define add_with_round_up_overflow(a, b, size, res) (__extension__({ \
- typeof(a) __a = (a); \
- typeof(__a) __add_res = 0; \
- \
- add_overflow((__a), (b), &__add_res) ? 1 : \
- round_up_overflow(__add_res, (size), (res)) ? 1 : 0; \
- }))
- /**
- * Helper macro to ensure a value lies on a given boundary.
- */
- #define is_aligned(value, boundary) \
- (round_up((uintptr_t) value, boundary) == \
- round_down((uintptr_t) value, boundary))
- /*
- * Evaluates to 1 if (ptr + inc) overflows, 0 otherwise.
- * Both arguments must be unsigned pointer values (i.e. uintptr_t).
- */
- #define check_uptr_overflow(_ptr, _inc) \
- ((_ptr) > (UINTPTR_MAX - (_inc)))
- /*
- * Evaluates to 1 if (u32 + inc) overflows, 0 otherwise.
- * Both arguments must be 32-bit unsigned integers (i.e. effectively uint32_t).
- */
- #define check_u32_overflow(_u32, _inc) \
- ((_u32) > (UINT32_MAX - (_inc)))
- /* Register size of the current architecture. */
- #ifdef __aarch64__
- #define REGSZ U(8)
- #else
- #define REGSZ U(4)
- #endif
- /*
- * Test for the current architecture version to be at least the version
- * expected.
- */
- #define ARM_ARCH_AT_LEAST(_maj, _min) \
- ((ARM_ARCH_MAJOR > (_maj)) || \
- ((ARM_ARCH_MAJOR == (_maj)) && (ARM_ARCH_MINOR >= (_min))))
- /*
- * Import an assembly or linker symbol as a C expression with the specified
- * type
- */
- #define IMPORT_SYM(type, sym, name) \
- extern char sym[];\
- static const __attribute__((unused)) type name = (type) sym;
- /*
- * When the symbol is used to hold a pointer, its alignment can be asserted
- * with this macro. For example, if there is a linker symbol that is going to
- * be used as a 64-bit pointer, the value of the linker symbol must also be
- * aligned to 64 bit. This macro makes sure this is the case.
- */
- #define ASSERT_SYM_PTR_ALIGN(sym) assert(((size_t)(sym) % __alignof__(*(sym))) == 0)
- #define COMPILER_BARRIER() __asm__ volatile ("" ::: "memory")
- /* Compiler builtin of GCC >= 9 and planned in llvm */
- #ifdef __HAVE_SPECULATION_SAFE_VALUE
- # define SPECULATION_SAFE_VALUE(var) __builtin_speculation_safe_value(var)
- #else
- # define SPECULATION_SAFE_VALUE(var) var
- #endif
- /*
- * Ticks elapsed in one second with a signal of 1 MHz
- */
- #define MHZ_TICKS_PER_SEC U(1000000)
- /*
- * Ticks elapsed in one second with a signal of 1 KHz
- */
- #define KHZ_TICKS_PER_SEC U(1000)
- #endif /* UTILS_DEF_H */
|