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- /*
- * Copyright (c) 2018-2023, Arm Limited and Contributors. All rights reserved.
- *
- * SPDX-License-Identifier: BSD-3-Clause
- */
- #include <asm_macros.S>
- #include <assert_macros.S>
- #include <console_macros.S>
- #include <drivers/st/stm32_console.h>
- #include <drivers/st/stm32_uart_regs.h>
- #define USART_TIMEOUT 0x1000
- /*
- * "core" functions are low-level implementations that don't require
- * writeable memory and are thus safe to call in BL1 crash context.
- */
- .globl console_stm32_core_init
- .globl console_stm32_core_putc
- .globl console_stm32_core_getc
- .globl console_stm32_core_flush
- .globl console_stm32_putc
- .globl console_stm32_flush
- /* -----------------------------------------------------------------
- * int console_core_init(uintptr_t base_addr,
- * unsigned int uart_clk,
- * unsigned int baud_rate)
- *
- * Function to initialize the console without a C Runtime to print
- * debug information. This function will be accessed by console_init
- * and crash reporting.
- *
- * In: r0 - console base address
- * r1 - Uart clock in Hz
- * r2 - Baud rate
- * Out: return 1 on success else 0 on error
- * Clobber list : r1, r2, r3
- * -----------------------------------------------------------------
- */
- func console_stm32_core_init
- /* Check the input base address */
- cmp r0, #0
- beq core_init_fail
- #if !defined(IMAGE_BL2)
- #if STM32MP_RECONFIGURE_CONSOLE
- /* UART clock rate is set to 0 in BL32, skip init in that case */
- cmp r1, #0
- beq 1f
- #else /* STM32MP_RECONFIGURE_CONSOLE */
- /* Skip UART initialization if it is already enabled */
- ldr r3, [r0, #USART_CR1]
- ands r3, r3, #USART_CR1_UE
- bne 1f
- #endif /* STM32MP_RECONFIGURE_CONSOLE */
- #endif /* IMAGE_BL2 */
- /* Check baud rate and uart clock for sanity */
- cmp r1, #0
- beq core_init_fail
- cmp r2, #0
- beq core_init_fail
- /* Disable UART */
- ldr r3, [r0, #USART_CR1]
- bic r3, r3, #USART_CR1_UE
- str r3, [r0, #USART_CR1]
- /* Configure UART */
- orr r3, r3, #(USART_CR1_TE | USART_CR1_FIFOEN)
- str r3, [r0, #USART_CR1]
- ldr r3, [r0, #USART_CR2]
- bic r3, r3, #USART_CR2_STOP
- str r3, [r0, #USART_CR2]
- /* Divisor = (Uart clock + (baudrate / 2)) / baudrate */
- lsr r3, r2, #1
- add r3, r1, r3
- udiv r3, r3, r2
- cmp r3, #16
- bhi 2f
- /* Oversampling 8 */
- /* Divisor = (2 * Uart clock + (baudrate / 2)) / baudrate */
- lsr r3, r2, #1
- add r3, r3, r1, lsl #1
- udiv r3, r3, r2
- and r1, r3, #USART_BRR_DIV_FRACTION
- lsr r1, r1, #1
- bic r3, r3, #USART_BRR_DIV_FRACTION
- orr r3, r3, r1
- ldr r1, [r0, #USART_CR1]
- orr r1, r1, #USART_CR1_OVER8
- str r1, [r0, #USART_CR1]
- 2:
- str r3, [r0, #USART_BRR]
- /* Enable UART */
- ldr r3, [r0, #USART_CR1]
- orr r3, r3, #USART_CR1_UE
- str r3, [r0, #USART_CR1]
- /* Check TEACK bit */
- mov r2, #USART_TIMEOUT
- teack_loop:
- subs r2, r2, #1
- beq core_init_fail
- ldr r3, [r0, #USART_ISR]
- tst r3, #USART_ISR_TEACK
- beq teack_loop
- 1:
- mov r0, #1
- bx lr
- core_init_fail:
- mov r0, #0
- bx lr
- endfunc console_stm32_core_init
- .globl console_stm32_register
- /* -------------------------------------------------------
- * int console_stm32_register(uintptr_t baseaddr,
- * uint32_t clock, uint32_t baud,
- * console_t *console);
- * Function to initialize and register a new STM32
- * console. Storage passed in for the console struct
- * *must* be persistent (i.e. not from the stack).
- * In: r0 - UART register base address
- * r1 - UART clock in Hz
- * r2 - Baud rate
- * r3 - pointer to empty console_t struct
- * Out: return 1 on success, 0 on error
- * Clobber list : r0, r1, r2
- * -------------------------------------------------------
- */
- func console_stm32_register
- push {r4, lr}
- mov r4, r3
- cmp r4, #0
- beq register_fail
- str r0, [r4, #CONSOLE_T_BASE]
- bl console_stm32_core_init
- cmp r0, #0
- beq register_fail
- mov r0, r4
- pop {r4, lr}
- finish_console_register stm32 putc=1, getc=0, flush=1
- register_fail:
- pop {r4, pc}
- endfunc console_stm32_register
- /* ---------------------------------------------------------------
- * int console_core_putc(int c, uintptr_t base_addr)
- *
- * Function to output a character over the console. It returns the
- * character printed on success or -1 on error.
- *
- * In : r0 - character to be printed
- * r1 - console base address
- * Out : return -1 on error else return character.
- * Clobber list : r2
- * ---------------------------------------------------------------
- */
- func console_stm32_core_putc
- /* Check the input parameter */
- cmp r1, #0
- beq putc_error
- /* Check Transmit Data Register Empty */
- txe_loop:
- ldr r2, [r1, #USART_ISR]
- tst r2, #USART_ISR_TXE
- beq txe_loop
- str r0, [r1, #USART_TDR]
- /* Check transmit complete flag */
- tc_loop:
- ldr r2, [r1, #USART_ISR]
- tst r2, #USART_ISR_TC
- beq tc_loop
- bx lr
- putc_error:
- mov r0, #-1
- bx lr
- endfunc console_stm32_core_putc
- /* ------------------------------------------------------------
- * int console_stm32_putc(int c, console_t *console)
- * Function to output a character over the console. It
- * returns the character printed on success or -1 on error.
- * In: r0 - character to be printed
- * r1 - pointer to console_t structure
- * Out : return -1 on error else return character.
- * Clobber list: r2
- * ------------------------------------------------------------
- */
- func console_stm32_putc
- #if ENABLE_ASSERTIONS
- cmp r1, #0
- ASM_ASSERT(ne)
- #endif /* ENABLE_ASSERTIONS */
- ldr r1, [r1, #CONSOLE_T_BASE]
- b console_stm32_core_putc
- endfunc console_stm32_putc
- /* -----------------------------------------------------------
- * int console_core_getc(uintptr_t base_addr)
- *
- * Function to get a character from the console.
- * It returns the character grabbed on success or -1 on error.
- *
- * In : r0 - console base address
- * Out : return -1.
- * Clobber list : r0, r1
- * -----------------------------------------------------------
- */
- func console_stm32_core_getc
- /* Not supported */
- mov r0, #-1
- bx lr
- endfunc console_stm32_core_getc
- /* ---------------------------------------------------------------
- * void console_core_flush(uintptr_t base_addr)
- *
- * Function to force a write of all buffered data that hasn't been
- * output.
- *
- * In : r0 - console base address
- * Out : void.
- * Clobber list : r0, r1
- * ---------------------------------------------------------------
- */
- func console_stm32_core_flush
- #if ENABLE_ASSERTIONS
- cmp r0, #0
- ASM_ASSERT(ne)
- #endif /* ENABLE_ASSERTIONS */
- /* Skip flush if UART is not enabled */
- ldr r1, [r0, #USART_CR1]
- tst r1, #USART_CR1_UE
- beq 1f
- /* Check Transmit Data Register Empty */
- txe_loop_3:
- ldr r1, [r0, #USART_ISR]
- tst r1, #USART_ISR_TXE
- beq txe_loop_3
- 1:
- bx lr
- endfunc console_stm32_core_flush
- /* ------------------------------------------------------
- * void console_stm32_flush(console_t *console)
- * Function to force a write of all buffered
- * data that hasn't been output.
- * In : r0 - pointer to console_t structure
- * Out : void.
- * Clobber list: r0, r1
- * ------------------------------------------------------
- */
- func console_stm32_flush
- #if ENABLE_ASSERTIONS
- cmp r0, #0
- ASM_ASSERT(ne)
- #endif /* ENABLE_ASSERTIONS */
- ldr r0, [r0, #CONSOLE_T_BASE]
- b console_stm32_core_flush
- endfunc console_stm32_flush
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