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- /* vi: set sw=4 ts=4: */
- /*
- * Copyright 2003, Glenn McGrath
- * Copyright 2006, Rob Landley <rob@landley.net>
- * Copyright 2010, Denys Vlasenko
- *
- * Licensed under GPLv2 or later, see file LICENSE in this source tree.
- */
- #include "libbb.h"
- /* Conversion table. for base 64 */
- const char bb_uuenc_tbl_base64[65 + 1] ALIGN1 = {
- 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
- 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
- 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
- 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
- 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
- 'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
- 'w', 'x', 'y', 'z', '0', '1', '2', '3',
- '4', '5', '6', '7', '8', '9', '+', '/',
- '=' /* termination character */,
- '\0' /* needed for uudecode.c only */
- };
- const char bb_uuenc_tbl_std[65] ALIGN1 = {
- '`', '!', '"', '#', '$', '%', '&', '\'',
- '(', ')', '*', '+', ',', '-', '.', '/',
- '0', '1', '2', '3', '4', '5', '6', '7',
- '8', '9', ':', ';', '<', '=', '>', '?',
- '@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
- 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
- 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
- 'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
- '`' /* termination character */
- };
- /*
- * Encode bytes at S of length LENGTH to uuencode or base64 format and place it
- * to STORE. STORE will be 0-terminated, and must point to a writable
- * buffer of at least 1+BASE64_LENGTH(length) bytes.
- * where BASE64_LENGTH(len) = (4 * ((LENGTH + 2) / 3))
- */
- void FAST_FUNC bb_uuencode(char *p, const void *src, int length, const char *tbl)
- {
- const unsigned char *s = src;
- /* Transform the 3x8 bits to 4x6 bits */
- while (length > 0) {
- unsigned s1, s2;
- /* Are s[1], s[2] valid or should be assumed 0? */
- s1 = s2 = 0;
- length -= 3; /* can be >=0, -1, -2 */
- if (length >= -1) {
- s1 = s[1];
- if (length >= 0)
- s2 = s[2];
- }
- *p++ = tbl[s[0] >> 2];
- *p++ = tbl[((s[0] & 3) << 4) + (s1 >> 4)];
- *p++ = tbl[((s1 & 0xf) << 2) + (s2 >> 6)];
- *p++ = tbl[s2 & 0x3f];
- s += 3;
- }
- /* Zero-terminate */
- *p = '\0';
- /* If length is -2 or -1, pad last char or two */
- while (length) {
- *--p = tbl[64];
- length++;
- }
- }
- /*
- * Decode base64 encoded string. Stops on '\0'.
- *
- * Returns: pointer to the undecoded part of source.
- * If points to '\0', then the source was fully decoded.
- * (*pp_dst): advanced past the last written byte.
- */
- const char* FAST_FUNC decode_base64(char **pp_dst, const char *src)
- {
- char *dst = *pp_dst;
- const char *src_tail;
- while (1) {
- unsigned char six_bit[4];
- int count = 0;
- /* Fetch up to four 6-bit values */
- src_tail = src;
- while (count < 4) {
- char *table_ptr;
- int ch;
- /* Get next _valid_ character.
- * bb_uuenc_tbl_base64[] contains this string:
- * 0 1 2 3 4 5 6
- * 01234567890123456789012345678901234567890123456789012345678901234
- * "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="
- */
- do {
- ch = *src;
- if (ch == '\0') {
- if (count == 0) {
- /* Example:
- * If we decode "QUJD <NUL>", we want
- * to return ptr to NUL, not to ' ',
- * because we did fully decode
- * the string (to "ABC").
- */
- src_tail = src;
- }
- goto ret;
- }
- src++;
- table_ptr = strchr(bb_uuenc_tbl_base64, ch);
- //TODO: add BASE64_FLAG_foo to die on bad char?
- } while (!table_ptr);
- /* Convert encoded character to decimal */
- ch = table_ptr - bb_uuenc_tbl_base64;
- /* ch is 64 if char was '=', otherwise 0..63 */
- if (ch == 64)
- break;
- six_bit[count] = ch;
- count++;
- }
- /* Transform 6-bit values to 8-bit ones.
- * count can be < 4 when we decode the tail:
- * "eQ==" -> "y", not "y NUL NUL".
- * Note that (count > 1) is always true,
- * "x===" encoding is not valid:
- * even a single zero byte encodes as "AA==".
- * However, with current logic we come here with count == 1
- * when we decode "==" tail.
- */
- if (count > 1)
- *dst++ = six_bit[0] << 2 | six_bit[1] >> 4;
- if (count > 2)
- *dst++ = six_bit[1] << 4 | six_bit[2] >> 2;
- if (count > 3)
- *dst++ = six_bit[2] << 6 | six_bit[3];
- /* Note that if we decode "AA==" and ate first '=',
- * we just decoded one char (count == 2) and now we'll
- * do the loop once more to decode second '='.
- */
- } /* while (1) */
- ret:
- *pp_dst = dst;
- return src_tail;
- }
- /*
- * Decode base64 encoded stream.
- * Can stop on EOF, specified char, or on uuencode-style "====" line:
- * flags argument controls it.
- */
- void FAST_FUNC read_base64(FILE *src_stream, FILE *dst_stream, int flags)
- {
- /* Note that EOF _can_ be passed as exit_char too */
- #define exit_char ((int)(signed char)flags)
- #define uu_style_end (flags & BASE64_FLAG_UU_STOP)
- /* uuencoded files have 61 byte lines. Use 64 byte buffer
- * to process line at a time.
- */
- enum { BUFFER_SIZE = 64 };
- char in_buf[BUFFER_SIZE + 2];
- char out_buf[BUFFER_SIZE / 4 * 3 + 2];
- char *out_tail;
- const char *in_tail;
- int term_seen = 0;
- int in_count = 0;
- while (1) {
- while (in_count < BUFFER_SIZE) {
- int ch = fgetc(src_stream);
- if (ch == exit_char) {
- if (in_count == 0)
- return;
- term_seen = 1;
- break;
- }
- if (ch == EOF) {
- term_seen = 1;
- break;
- }
- /* Prevent "====" line to be split: stop if we see '\n'.
- * We can also skip other whitespace and skirt the problem
- * of files with NULs by stopping on any control char or space:
- */
- if (ch <= ' ')
- break;
- in_buf[in_count++] = ch;
- }
- in_buf[in_count] = '\0';
- /* Did we encounter "====" line? */
- if (uu_style_end && strcmp(in_buf, "====") == 0)
- return;
- out_tail = out_buf;
- in_tail = decode_base64(&out_tail, in_buf);
- fwrite(out_buf, (out_tail - out_buf), 1, dst_stream);
- if (term_seen) {
- /* Did we consume ALL characters? */
- if (*in_tail == '\0')
- return;
- /* No */
- bb_error_msg_and_die("truncated base64 input");
- }
- /* It was partial decode */
- in_count = strlen(in_tail);
- memmove(in_buf, in_tail, in_count);
- }
- }
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