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- smalluint i = index_in_str_array(params, name) + 1;
- if (i == 0)
- return 0;
- if (!(i == 4 || i == 5))
- i |= 0x80;
- return i;
- I think that this optimization is wrong.
- index_in_str_array returns int. At best, compiler will use it as-is.
- At worst, compiler will try to make sure that it is properly cast
- into a byte, which probably results in "n = n & 0xff" on many architectures.
- You save nothing on space here because i is not stored on-stack,
- gcc will keep it in register. And even if it *is* stored,
- it is *stack* storage, which is cheap (unlike data/bss).
- small[u]ints are useful _mostly_ for:
- (a) flag variables
- (a1) global flag variables - make data/bss smaller
- (a2) local flag variables - "a = 5", "a |= 0x40" are smaller
- for bytes than for full integers.
- Example:
- on i386, there is no widening constant store instruction
- for some types of address modes, thus
- movl $0x0,(%eax) is "c7 00 00 00 00 00"
- movb $0x0,(%eax) is "c6 00 00"
- (b) small integer structure members, when you have many such
- structures allocated,
- or when these are global objects of this structure type
- small[u]ints are *NOT* useful for:
- (a) function parameters and return values -
- they are pushed on-stack or stored in registers, bytes here are *harder*
- to deal with than ints
- (b) "computational" variables - "a++", "a = b*3 + 7" may take more code to do
- on bytes than on ints on some architectires.
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