rtm_map.h 306 B

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  1. /* vi: set sw=4 ts=4: */
  2. #ifndef RTM_MAP_H
  3. #define RTM_MAP_H 1
  4. PUSH_AND_SET_FUNCTION_VISIBILITY_TO_HIDDEN
  5. const char *rtnl_rtntype_n2a(int id) FAST_FUNC;
  6. int rtnl_rtntype_a2n(int *id, char *arg) FAST_FUNC;
  7. int get_rt_realms(uint32_t *realms, char *arg) FAST_FUNC;
  8. POP_SAVED_FUNCTION_VISIBILITY
  9. #endif