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- /***************************************************************************
- * _ _ ____ _
- * Project ___| | | | _ \| |
- * / __| | | | |_) | |
- * | (__| |_| | _ <| |___
- * \___|\___/|_| \_\_____|
- *
- * Copyright (C) 1998 - 2007, Daniel Stenberg, <daniel@haxx.se>, et al.
- *
- * This software is licensed as described in the file COPYING, which
- * you should have received as part of this distribution. The terms
- * are also available at http://curl.haxx.se/docs/copyright.html.
- *
- * You may opt to use, copy, modify, merge, publish, distribute and/or sell
- * copies of the Software, and permit persons to whom the Software is
- * furnished to do so, under the terms of the COPYING file.
- *
- * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
- * KIND, either express or implied.
- *
- * $Id$
- ***************************************************************************/
- #include "setup.h"
- #include <stdlib.h>
- #include <string.h>
- #ifdef HAVE_SYS_TYPES_H
- #include <sys/types.h>
- #endif
- #ifdef HAVE_SYS_SOCKET_H
- #include <sys/socket.h>
- #endif
- #ifdef HAVE_UNISTD_H
- #include <unistd.h>
- #endif
- #include <curl/curl.h>
- #include "urldata.h"
- #include "transfer.h"
- #include "url.h"
- #include "connect.h"
- #include "progress.h"
- #include "memory.h"
- #include "easyif.h"
- #include "multiif.h"
- #include "sendf.h"
- #include "timeval.h"
- /* The last #include file should be: */
- #include "memdebug.h"
- struct Curl_message {
- /* the 'CURLMsg' is the part that is visible to the external user */
- struct CURLMsg extmsg;
- struct Curl_message *next;
- };
- typedef enum {
- CURLM_STATE_INIT, /* start in this state */
- CURLM_STATE_CONNECT, /* resolve/connect has been sent off */
- CURLM_STATE_WAITRESOLVE, /* awaiting the resolve to finalize */
- CURLM_STATE_WAITCONNECT, /* awaiting the connect to finalize */
- CURLM_STATE_PROTOCONNECT, /* completing the protocol-specific connect
- phase */
- CURLM_STATE_WAITDO, /* wait for our turn to send the request */
- CURLM_STATE_DO, /* start send off the request (part 1) */
- CURLM_STATE_DOING, /* sending off the request (part 1) */
- CURLM_STATE_DO_MORE, /* send off the request (part 2) */
- CURLM_STATE_DO_DONE, /* done sending off request */
- CURLM_STATE_WAITPERFORM, /* wait for our turn to read the response */
- CURLM_STATE_PERFORM, /* transfer data */
- CURLM_STATE_TOOFAST, /* wait because limit-rate exceeded */
- CURLM_STATE_DONE, /* post data transfer operation */
- CURLM_STATE_COMPLETED, /* operation complete */
- CURLM_STATE_CANCELLED, /* cancelled */
- CURLM_STATE_LAST /* not a true state, never use this */
- } CURLMstate;
- /* we support N sockets per easy handle. Set the corresponding bit to what
- action we should wait for */
- #define MAX_SOCKSPEREASYHANDLE 5
- #define GETSOCK_READABLE (0x00ff)
- #define GETSOCK_WRITABLE (0xff00)
- struct closure {
- struct closure *next; /* a simple one-way list of structs */
- struct SessionHandle *easy_handle;
- };
- struct Curl_one_easy {
- /* first, two fields for the linked list of these */
- struct Curl_one_easy *next;
- struct Curl_one_easy *prev;
- struct SessionHandle *easy_handle; /* the easy handle for this unit */
- struct connectdata *easy_conn; /* the "unit's" connection */
- CURLMstate state; /* the handle's state */
- CURLcode result; /* previous result */
- struct Curl_message *msg; /* A pointer to one single posted message.
- Cleanup should be done on this pointer NOT on
- the linked list in Curl_multi. This message
- will be deleted when this handle is removed
- from the multi-handle */
- int msg_num; /* number of messages left in 'msg' to return */
- /* Array with the plain socket numbers this handle takes care of, in no
- particular order. Note that all sockets are added to the sockhash, where
- the state etc are also kept. This array is mostly used to detect when a
- socket is to be removed from the hash. See singlesocket(). */
- curl_socket_t sockets[MAX_SOCKSPEREASYHANDLE];
- int numsocks;
- };
- #define CURL_MULTI_HANDLE 0x000bab1e
- #define GOOD_MULTI_HANDLE(x) \
- ((x)&&(((struct Curl_multi *)x)->type == CURL_MULTI_HANDLE))
- #define GOOD_EASY_HANDLE(x) \
- (((struct SessionHandle *)x)->magic == CURLEASY_MAGIC_NUMBER)
- /* This is the struct known as CURLM on the outside */
- struct Curl_multi {
- /* First a simple identifier to easier detect if a user mix up
- this multi handle with an easy handle. Set this to CURL_MULTI_HANDLE. */
- long type;
- /* We have a linked list with easy handles */
- struct Curl_one_easy easy;
- int num_easy; /* amount of entries in the linked list above. */
- int num_msgs; /* amount of messages in the easy handles */
- int num_alive; /* amount of easy handles that are added but have not yet
- reached COMPLETE state */
- /* callback function and user data pointer for the *socket() API */
- curl_socket_callback socket_cb;
- void *socket_userp;
- /* Hostname cache */
- struct curl_hash *hostcache;
- /* timetree points to the splay-tree of time nodes to figure out expire
- times of all currently set timers */
- struct Curl_tree *timetree;
- /* 'sockhash' is the lookup hash for socket descriptor => easy handles (note
- the pluralis form, there can be more than one easy handle waiting on the
- same actual socket) */
- struct curl_hash *sockhash;
- /* Whether pipelining is enabled for this multi handle */
- bool pipelining_enabled;
- /* shared connection cache */
- struct conncache *connc;
- /* list of easy handles kept around for doing nice connection closures */
- struct closure *closure;
- /* timer callback and user data pointer for the *socket() API */
- curl_multi_timer_callback timer_cb;
- void *timer_userp;
- time_t timer_lastcall; /* the fixed time for the timeout for the previous
- callback */
- };
- static bool multi_conn_using(struct Curl_multi *multi,
- struct SessionHandle *data);
- static void singlesocket(struct Curl_multi *multi,
- struct Curl_one_easy *easy);
- static void add_closure(struct Curl_multi *multi,
- struct SessionHandle *data);
- static int update_timer(struct Curl_multi *multi);
- #ifdef CURLDEBUG
- static const char *statename[]={
- "INIT",
- "CONNECT",
- "WAITRESOLVE",
- "WAITCONNECT",
- "PROTOCONNECT",
- "WAITDO",
- "DO",
- "DOING",
- "DO_MORE",
- "DO_DONE",
- "WAITPERFORM",
- "PERFORM",
- "TOOFAST",
- "DONE",
- "COMPLETED",
- "CANCELLED"
- };
- void curl_multi_dump(CURLM *multi_handle);
- #endif
- /* always use this function to change state, to make debugging easier */
- static void multistate(struct Curl_one_easy *easy, CURLMstate state)
- {
- #ifdef CURLDEBUG
- long index = -1;
- #endif
- CURLMstate oldstate = easy->state;
- if(oldstate == state)
- /* don't bother when the new state is the same as the old state */
- return;
- easy->state = state;
- #ifdef CURLDEBUG
- if(easy->state > CURLM_STATE_CONNECT &&
- easy->state < CURLM_STATE_COMPLETED)
- index = easy->easy_conn->connectindex;
- infof(easy->easy_handle,
- "STATE: %s => %s handle %p; (connection #%ld) \n",
- statename[oldstate], statename[easy->state],
- (char *)easy, index);
- #endif
- if(state == CURLM_STATE_COMPLETED)
- /* changing to COMPLETED means there's one less easy handle 'alive' */
- easy->easy_handle->multi->num_alive--;
- }
- /*
- * We add one of these structs to the sockhash for a particular socket
- */
- struct Curl_sh_entry {
- struct SessionHandle *easy;
- time_t timestamp;
- long inuse;
- int action; /* what action READ/WRITE this socket waits for */
- curl_socket_t socket; /* mainly to ease debugging */
- void *socketp; /* settable by users with curl_multi_assign() */
- };
- /* bits for 'action' having no bits means this socket is not expecting any
- action */
- #define SH_READ 1
- #define SH_WRITE 2
- /* make sure this socket is present in the hash for this handle */
- static struct Curl_sh_entry *sh_addentry(struct curl_hash *sh,
- curl_socket_t s,
- struct SessionHandle *data)
- {
- struct Curl_sh_entry *there =
- Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
- struct Curl_sh_entry *check;
- if(there)
- /* it is present, return fine */
- return there;
- /* not present, add it */
- check = calloc(sizeof(struct Curl_sh_entry), 1);
- if(!check)
- return NULL; /* major failure */
- check->easy = data;
- check->socket = s;
- /* make/add new hash entry */
- if(NULL == Curl_hash_add(sh, (char *)&s, sizeof(curl_socket_t), check)) {
- free(check);
- return NULL; /* major failure */
- }
- return check; /* things are good in sockhash land */
- }
- /* delete the given socket + handle from the hash */
- static void sh_delentry(struct curl_hash *sh, curl_socket_t s)
- {
- struct Curl_sh_entry *there =
- Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
- if(there) {
- /* this socket is in the hash */
- /* We remove the hash entry. (This'll end up in a call to
- sh_freeentry().) */
- Curl_hash_delete(sh, (char *)&s, sizeof(curl_socket_t));
- }
- }
- /*
- * free a sockhash entry
- */
- static void sh_freeentry(void *freethis)
- {
- struct Curl_sh_entry *p = (struct Curl_sh_entry *) freethis;
- free(p);
- }
- /*
- * sh_init() creates a new socket hash and returns the handle for it.
- *
- * Quote from README.multi_socket:
- *
- * "Some tests at 7000 and 9000 connections showed that the socket hash lookup
- * is somewhat of a bottle neck. Its current implementation may be a bit too
- * limiting. It simply has a fixed-size array, and on each entry in the array
- * it has a linked list with entries. So the hash only checks which list to
- * scan through. The code I had used so for used a list with merely 7 slots
- * (as that is what the DNS hash uses) but with 7000 connections that would
- * make an average of 1000 nodes in each list to run through. I upped that to
- * 97 slots (I believe a prime is suitable) and noticed a significant speed
- * increase. I need to reconsider the hash implementation or use a rather
- * large default value like this. At 9000 connections I was still below 10us
- * per call."
- *
- */
- static struct curl_hash *sh_init(void)
- {
- return Curl_hash_alloc(97, sh_freeentry);
- }
- CURLM *curl_multi_init(void)
- {
- struct Curl_multi *multi = (void *)calloc(sizeof(struct Curl_multi), 1);
- if(!multi)
- return NULL;
- multi->type = CURL_MULTI_HANDLE;
- multi->hostcache = Curl_mk_dnscache();
- if(!multi->hostcache) {
- /* failure, free mem and bail out */
- free(multi);
- return NULL;
- }
- multi->sockhash = sh_init();
- if(!multi->sockhash) {
- /* failure, free mem and bail out */
- Curl_hash_destroy(multi->hostcache);
- free(multi);
- return NULL;
- }
- multi->connc = Curl_mk_connc(CONNCACHE_MULTI, -1);
- if(!multi->connc) {
- Curl_hash_destroy(multi->hostcache);
- free(multi);
- return NULL;
- }
- return (CURLM *) multi;
- }
- CURLMcode curl_multi_add_handle(CURLM *multi_handle,
- CURL *easy_handle)
- {
- struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
- struct Curl_one_easy *easy;
- struct closure *cl;
- struct closure *prev=NULL;
- /* First, make some basic checks that the CURLM handle is a good handle */
- if(!GOOD_MULTI_HANDLE(multi))
- return CURLM_BAD_HANDLE;
- /* Verify that we got a somewhat good easy handle too */
- if(!GOOD_EASY_HANDLE(easy_handle))
- return CURLM_BAD_EASY_HANDLE;
- /* Prevent users to add the same handle more than once! */
- if(((struct SessionHandle *)easy_handle)->multi)
- /* possibly we should create a new unique error code for this condition */
- return CURLM_BAD_EASY_HANDLE;
- /* Now, time to add an easy handle to the multi stack */
- easy = (struct Curl_one_easy *)calloc(sizeof(struct Curl_one_easy), 1);
- if(!easy)
- return CURLM_OUT_OF_MEMORY;
- cl = multi->closure;
- while(cl) {
- struct closure *next = cl->next;
- if(cl->easy_handle == (struct SessionHandle *)easy_handle) {
- /* remove this handle from the closure list */
- free(cl);
- if(prev)
- prev->next = next;
- else
- multi->closure = next;
- break; /* no need to continue since this handle can only be present once
- in the list */
- }
- cl = next;
- }
- /* set the easy handle */
- easy->easy_handle = easy_handle;
- multistate(easy, CURLM_STATE_INIT);
- /* for multi interface connections, we share DNS cache automatically if the
- easy handle's one is currently private. */
- if (easy->easy_handle->dns.hostcache &&
- (easy->easy_handle->dns.hostcachetype == HCACHE_PRIVATE)) {
- Curl_hash_destroy(easy->easy_handle->dns.hostcache);
- easy->easy_handle->dns.hostcache = NULL;
- easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
- }
- if (!easy->easy_handle->dns.hostcache ||
- (easy->easy_handle->dns.hostcachetype == HCACHE_NONE)) {
- easy->easy_handle->dns.hostcache = multi->hostcache;
- easy->easy_handle->dns.hostcachetype = HCACHE_MULTI;
- }
- if(easy->easy_handle->state.connc) {
- if(easy->easy_handle->state.connc->type == CONNCACHE_PRIVATE) {
- /* kill old private version */
- Curl_rm_connc(easy->easy_handle->state.connc);
- /* point out our shared one instead */
- easy->easy_handle->state.connc = multi->connc;
- }
- /* else it is already using multi? */
- }
- else
- /* point out our shared one */
- easy->easy_handle->state.connc = multi->connc;
- /* Make sure the type is setup correctly */
- easy->easy_handle->state.connc->type = CONNCACHE_MULTI;
- /* We add this new entry first in the list. We make our 'next' point to the
- previous next and our 'prev' point back to the 'first' struct */
- easy->next = multi->easy.next;
- easy->prev = &multi->easy;
- /* make 'easy' the first node in the chain */
- multi->easy.next = easy;
- /* if there was a next node, make sure its 'prev' pointer links back to
- the new node */
- if(easy->next)
- easy->next->prev = easy;
- Curl_easy_addmulti(easy_handle, multi_handle);
- /* make the SessionHandle struct refer back to this struct */
- easy->easy_handle->set.one_easy = easy;
- /* increase the node-counter */
- multi->num_easy++;
- if((multi->num_easy * 4) > multi->connc->num) {
- /* We want the connection cache to have plenty room. Before we supported
- the shared cache every single easy handle had 5 entries in their cache
- by default. */
- CURLcode res = Curl_ch_connc(easy_handle, multi->connc,
- multi->connc->num*4);
- if(res != CURLE_OK)
- /* TODO: we need to do some cleaning up here! */
- return CURLM_OUT_OF_MEMORY;
- }
- /* increase the alive-counter */
- multi->num_alive++;
- update_timer(multi);
- return CURLM_OK;
- }
- #if 0
- /* Debug-function, used like this:
- *
- * Curl_hash_print(multi->sockhash, debug_print_sock_hash);
- *
- * Enable the hash print function first by editing hash.c
- */
- static void debug_print_sock_hash(void *p)
- {
- struct Curl_sh_entry *sh = (struct Curl_sh_entry *)p;
- fprintf(stderr, " [easy %p/magic %x/socket %d]",
- (void *)sh->easy, sh->easy->magic, sh->socket);
- }
- #endif
- CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
- CURL *curl_handle)
- {
- struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
- struct Curl_one_easy *easy;
- /* First, make some basic checks that the CURLM handle is a good handle */
- if(!GOOD_MULTI_HANDLE(multi))
- return CURLM_BAD_HANDLE;
- /* Verify that we got a somewhat good easy handle too */
- if(!GOOD_EASY_HANDLE(curl_handle))
- return CURLM_BAD_EASY_HANDLE;
- /* scan through the list and remove the 'curl_handle' */
- easy = multi->easy.next;
- while(easy) {
- if(easy->easy_handle == (struct SessionHandle *)curl_handle)
- break;
- easy=easy->next;
- }
- if(easy) {
- bool premature = easy->state != CURLM_STATE_COMPLETED;
- /* If the 'state' is not INIT or COMPLETED, we might need to do something
- nice to put the easy_handle in a good known state when this returns. */
- if(premature)
- /* this handle is "alive" so we need to count down the total number of
- alive connections when this is removed */
- multi->num_alive--;
- if (easy->easy_handle->state.is_in_pipeline &&
- easy->state > CURLM_STATE_DO) {
- /* If the handle is in a pipeline and has finished sending off its
- request, we need to remember the fact that we want to remove this
- handle but do the actual removal at a later time */
- easy->easy_handle->state.cancelled = TRUE;
- return CURLM_OK;
- }
- /* The timer must be shut down before easy->multi is set to NULL,
- else the timenode will remain in the splay tree after
- curl_easy_cleanup is called. */
- Curl_expire(easy->easy_handle, 0);
- if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
- /* clear out the usage of the shared DNS cache */
- easy->easy_handle->dns.hostcache = NULL;
- easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
- }
- /* if we have a connection we must call Curl_done() here so that we
- don't leave a half-baked one around */
- if(easy->easy_conn) {
- /* Set up the association right */
- easy->easy_conn->data = easy->easy_handle;
- /* Curl_done() clears the conn->data field to lose the association
- between the easy handle and the connection */
- Curl_done(&easy->easy_conn, easy->result, premature);
- if(easy->easy_conn)
- /* the connection is still alive, set back the association to enable
- the check below to trigger TRUE */
- easy->easy_conn->data = easy->easy_handle;
- }
- /* If this easy_handle was the last one in charge for one or more
- connections a the shared connection cache, we might need to keep this
- handle around until either A) the connection is closed and killed
- properly, or B) another easy_handle uses the connection.
- The reason why we need to have a easy_handle associated with a live
- connection is simply that some connections will need a handle to get
- closed down properly. Currently, the only connections that need to keep
- a easy_handle handle around are using FTP(S). Such connections have
- the PROT_CLOSEACTION bit set.
- Thus, we need to check for all connections in the shared cache that
- points to this handle and are using PROT_CLOSEACTION. If there's any,
- we need to add this handle to the list of "easy handles kept around for
- nice connection closures".
- */
- if(multi_conn_using(multi, easy->easy_handle)) {
- /* There's at least one connection using this handle so we must keep
- this handle around. We also keep the connection cache pointer
- pointing to the shared one since that will be used on close as
- well. */
- easy->easy_handle->state.shared_conn = multi;
- /* this handle is still being used by a shared connection cache and
- thus we leave it around for now */
- add_closure(multi, easy->easy_handle);
- }
- if(easy->easy_handle->state.connc->type == CONNCACHE_MULTI) {
- /* if this was using the shared connection cache we clear the pointer
- to that since we're not part of that handle anymore */
- easy->easy_handle->state.connc = NULL;
- /* and modify the connectindex since this handle can't point to the
- connection cache anymore */
- if(easy->easy_conn)
- easy->easy_conn->connectindex = -1;
- }
- /* change state without using multistate(), only to make singlesocket() do
- what we want */
- easy->state = CURLM_STATE_COMPLETED;
- singlesocket(multi, easy); /* to let the application know what sockets
- that vanish with this handle */
- Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association
- to this multi handle */
- /* make the previous node point to our next */
- if(easy->prev)
- easy->prev->next = easy->next;
- /* make our next point to our previous node */
- if(easy->next)
- easy->next->prev = easy->prev;
- easy->easy_handle->set.one_easy = NULL; /* detached */
- /* NOTE NOTE NOTE
- We do not touch the easy handle here! */
- if (easy->msg)
- free(easy->msg);
- free(easy);
- multi->num_easy--; /* one less to care about now */
- update_timer(multi);
- return CURLM_OK;
- }
- else
- return CURLM_BAD_EASY_HANDLE; /* twasn't found */
- }
- bool Curl_multi_canPipeline(struct Curl_multi* multi)
- {
- return multi->pipelining_enabled;
- }
- static int waitconnect_getsock(struct connectdata *conn,
- curl_socket_t *sock,
- int numsocks)
- {
- if(!numsocks)
- return GETSOCK_BLANK;
- sock[0] = conn->sock[FIRSTSOCKET];
- return GETSOCK_WRITESOCK(0);
- }
- static int domore_getsock(struct connectdata *conn,
- curl_socket_t *sock,
- int numsocks)
- {
- if(!numsocks)
- return GETSOCK_BLANK;
- /* When in DO_MORE state, we could be either waiting for us
- to connect to a remote site, or we could wait for that site
- to connect to us. It makes a difference in the way: if we
- connect to the site we wait for the socket to become writable, if
- the site connects to us we wait for it to become readable */
- sock[0] = conn->sock[SECONDARYSOCKET];
- return GETSOCK_WRITESOCK(0);
- }
- /* returns bitmapped flags for this handle and its sockets */
- static int multi_getsock(struct Curl_one_easy *easy,
- curl_socket_t *socks, /* points to numsocks number
- of sockets */
- int numsocks)
- {
- if (easy->easy_handle->state.pipe_broke) {
- return 0;
- }
- if (easy->state > CURLM_STATE_CONNECT &&
- easy->state < CURLM_STATE_COMPLETED) {
- /* Set up ownership correctly */
- easy->easy_conn->data = easy->easy_handle;
- }
- switch(easy->state) {
- case CURLM_STATE_TOOFAST: /* returns 0, so will not select. */
- default:
- /* this will get called with CURLM_STATE_COMPLETED when a handle is
- removed */
- return 0;
- case CURLM_STATE_WAITRESOLVE:
- return Curl_resolv_getsock(easy->easy_conn, socks, numsocks);
- case CURLM_STATE_PROTOCONNECT:
- return Curl_protocol_getsock(easy->easy_conn, socks, numsocks);
- case CURLM_STATE_DOING:
- return Curl_doing_getsock(easy->easy_conn, socks, numsocks);
- case CURLM_STATE_WAITCONNECT:
- return waitconnect_getsock(easy->easy_conn, socks, numsocks);
- case CURLM_STATE_DO_MORE:
- return domore_getsock(easy->easy_conn, socks, numsocks);
- case CURLM_STATE_PERFORM:
- case CURLM_STATE_WAITPERFORM:
- return Curl_single_getsock(easy->easy_conn, socks, numsocks);
- }
- }
- CURLMcode curl_multi_fdset(CURLM *multi_handle,
- fd_set *read_fd_set, fd_set *write_fd_set,
- fd_set *exc_fd_set, int *max_fd)
- {
- /* Scan through all the easy handles to get the file descriptors set.
- Some easy handles may not have connected to the remote host yet,
- and then we must make sure that is done. */
- struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
- struct Curl_one_easy *easy;
- int this_max_fd=-1;
- curl_socket_t sockbunch[MAX_SOCKSPEREASYHANDLE];
- int bitmap;
- int i;
- (void)exc_fd_set; /* not used */
- if(!GOOD_MULTI_HANDLE(multi))
- return CURLM_BAD_HANDLE;
- easy=multi->easy.next;
- while(easy) {
- bitmap = multi_getsock(easy, sockbunch, MAX_SOCKSPEREASYHANDLE);
- for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) {
- curl_socket_t s = CURL_SOCKET_BAD;
- if(bitmap & GETSOCK_READSOCK(i)) {
- FD_SET(sockbunch[i], read_fd_set);
- s = sockbunch[i];
- }
- if(bitmap & GETSOCK_WRITESOCK(i)) {
- FD_SET(sockbunch[i], write_fd_set);
- s = sockbunch[i];
- }
- if(s == CURL_SOCKET_BAD)
- /* this socket is unused, break out of loop */
- break;
- else {
- if((int)s > this_max_fd)
- this_max_fd = (int)s;
- }
- }
- easy = easy->next; /* check next handle */
- }
- *max_fd = this_max_fd;
- return CURLM_OK;
- }
- static CURLMcode multi_runsingle(struct Curl_multi *multi,
- struct Curl_one_easy *easy)
- {
- struct Curl_message *msg = NULL;
- bool connected;
- bool async;
- bool protocol_connect;
- bool dophase_done;
- bool done;
- CURLMcode result = CURLM_OK;
- struct Curl_transfer_keeper *k;
- do {
- if(!GOOD_EASY_HANDLE(easy->easy_handle))
- return CURLM_BAD_EASY_HANDLE;
- if (easy->easy_handle->state.pipe_broke) {
- infof(easy->easy_handle, "Pipe broke: handle 0x%x, url = %s\n",
- easy, easy->easy_handle->reqdata.path);
- if(easy->easy_handle->state.is_in_pipeline) {
- /* Head back to the CONNECT state */
- multistate(easy, CURLM_STATE_CONNECT);
- result = CURLM_CALL_MULTI_PERFORM;
- easy->result = CURLE_OK;
- } else {
- easy->result = CURLE_COULDNT_CONNECT;
- multistate(easy, CURLM_STATE_COMPLETED);
- }
- easy->easy_handle->state.pipe_broke = FALSE;
- easy->easy_conn = NULL;
- break;
- }
- if (easy->state > CURLM_STATE_CONNECT &&
- easy->state < CURLM_STATE_COMPLETED) {
- /* Make sure we set the connection's current owner */
- easy->easy_conn->data = easy->easy_handle;
- }
- if (CURLM_STATE_WAITCONNECT <= easy->state &&
- easy->state <= CURLM_STATE_DO &&
- easy->easy_handle->change.url_changed) {
- char *gotourl;
- Curl_posttransfer(easy->easy_handle);
- easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE);
- /* We make sure that the pipe broken flag is reset
- because in this case, it isn't an actual break */
- easy->easy_handle->state.pipe_broke = FALSE;
- if(CURLE_OK == easy->result) {
- gotourl = strdup(easy->easy_handle->change.url);
- if(gotourl) {
- easy->easy_handle->change.url_changed = FALSE;
- easy->result = Curl_follow(easy->easy_handle, gotourl, FALSE);
- if(CURLE_OK == easy->result)
- multistate(easy, CURLM_STATE_CONNECT);
- else
- free(gotourl);
- }
- else {
- easy->result = CURLE_OUT_OF_MEMORY;
- multistate(easy, CURLM_STATE_COMPLETED);
- break;
- }
- }
- }
- easy->easy_handle->change.url_changed = FALSE;
- switch(easy->state) {
- case CURLM_STATE_INIT:
- /* init this transfer. */
- easy->result=Curl_pretransfer(easy->easy_handle);
- if(CURLE_OK == easy->result) {
- /* after init, go CONNECT */
- multistate(easy, CURLM_STATE_CONNECT);
- result = CURLM_CALL_MULTI_PERFORM;
- easy->easy_handle->state.used_interface = Curl_if_multi;
- }
- break;
- case CURLM_STATE_CONNECT:
- /* Connect. We get a connection identifier filled in. */
- Curl_pgrsTime(easy->easy_handle, TIMER_STARTSINGLE);
- easy->result = Curl_connect(easy->easy_handle, &easy->easy_conn,
- &async, &protocol_connect);
- if(CURLE_OK == easy->result) {
- /* Add this handle to the send pipeline */
- Curl_addHandleToPipeline(easy->easy_handle,
- easy->easy_conn->send_pipe);
- if(async)
- /* We're now waiting for an asynchronous name lookup */
- multistate(easy, CURLM_STATE_WAITRESOLVE);
- else {
- /* after the connect has been sent off, go WAITCONNECT unless the
- protocol connect is already done and we can go directly to
- WAITDO! */
- result = CURLM_CALL_MULTI_PERFORM;
- if(protocol_connect) {
- multistate(easy, CURLM_STATE_WAITDO);
- } else {
- multistate(easy, CURLM_STATE_WAITCONNECT);
- }
- }
- }
- break;
- case CURLM_STATE_WAITRESOLVE:
- /* awaiting an asynch name resolve to complete */
- {
- struct Curl_dns_entry *dns = NULL;
- /* check if we have the name resolved by now */
- easy->result = Curl_is_resolved(easy->easy_conn, &dns);
- if(dns) {
- /* Perform the next step in the connection phase, and then move on
- to the WAITCONNECT state */
- easy->result = Curl_async_resolved(easy->easy_conn,
- &protocol_connect);
- if(CURLE_OK != easy->result)
- /* if Curl_async_resolved() returns failure, the connection struct
- is already freed and gone */
- easy->easy_conn = NULL; /* no more connection */
- else {
- /* call again please so that we get the next socket setup */
- result = CURLM_CALL_MULTI_PERFORM;
- if(protocol_connect)
- multistate(easy, CURLM_STATE_DO);
- else
- multistate(easy, CURLM_STATE_WAITCONNECT);
- }
- }
- if(CURLE_OK != easy->result) {
- /* failure detected */
- Curl_disconnect(easy->easy_conn); /* disconnect properly */
- easy->easy_conn = NULL; /* no more connection */
- break;
- }
- }
- break;
- case CURLM_STATE_WAITCONNECT:
- /* awaiting a completion of an asynch connect */
- easy->result = Curl_is_connected(easy->easy_conn,
- FIRSTSOCKET,
- &connected);
- if(connected)
- easy->result = Curl_protocol_connect(easy->easy_conn,
- &protocol_connect);
- if(CURLE_OK != easy->result) {
- /* failure detected */
- Curl_disconnect(easy->easy_conn); /* close the connection */
- easy->easy_conn = NULL; /* no more connection */
- break;
- }
- if(connected) {
- if(!protocol_connect) {
- /* We have a TCP connection, but 'protocol_connect' may be false
- and then we continue to 'STATE_PROTOCONNECT'. If protocol
- connect is TRUE, we move on to STATE_DO. */
- multistate(easy, CURLM_STATE_PROTOCONNECT);
- }
- else {
- /* after the connect has completed, go WAITDO */
- multistate(easy, CURLM_STATE_WAITDO);
- result = CURLM_CALL_MULTI_PERFORM;
- }
- }
- break;
- case CURLM_STATE_PROTOCONNECT:
- /* protocol-specific connect phase */
- easy->result = Curl_protocol_connecting(easy->easy_conn,
- &protocol_connect);
- if(protocol_connect) {
- /* after the connect has completed, go WAITDO */
- multistate(easy, CURLM_STATE_WAITDO);
- result = CURLM_CALL_MULTI_PERFORM;
- }
- else if(easy->result) {
- /* failure detected */
- Curl_posttransfer(easy->easy_handle);
- Curl_done(&easy->easy_conn, easy->result, FALSE);
- Curl_disconnect(easy->easy_conn); /* close the connection */
- easy->easy_conn = NULL; /* no more connection */
- }
- break;
- case CURLM_STATE_WAITDO:
- /* Wait for our turn to DO when we're pipelining requests */
- #ifdef CURLDEBUG
- infof(easy->easy_handle, "Conn %d send pipe %d inuse %d athead %d\n",
- easy->easy_conn->connectindex,
- easy->easy_conn->send_pipe->size,
- easy->easy_conn->writechannel_inuse,
- Curl_isHandleAtHead(easy->easy_handle,
- easy->easy_conn->send_pipe));
- #endif
- if (!easy->easy_conn->writechannel_inuse &&
- Curl_isHandleAtHead(easy->easy_handle,
- easy->easy_conn->send_pipe)) {
- /* Grab the channel */
- easy->easy_conn->writechannel_inuse = TRUE;
- multistate(easy, CURLM_STATE_DO);
- result = CURLM_CALL_MULTI_PERFORM;
- }
- break;
- case CURLM_STATE_DO:
- if(easy->easy_handle->set.connect_only) {
- /* keep connection open for application to use the socket */
- easy->easy_conn->bits.close = FALSE;
- multistate(easy, CURLM_STATE_DONE);
- easy->result = CURLE_OK;
- result = CURLM_OK;
- }
- else {
- /* Perform the protocol's DO action */
- easy->result = Curl_do(&easy->easy_conn,
- &dophase_done);
- if(CURLE_OK == easy->result) {
- if(!dophase_done) {
- /* DO was not completed in one function call, we must continue
- DOING... */
- multistate(easy, CURLM_STATE_DOING);
- result = CURLM_OK;
- }
- /* after DO, go DO_DONE... or DO_MORE */
- else if(easy->easy_conn->bits.do_more) {
- /* we're supposed to do more, but we need to sit down, relax
- and wait a little while first */
- multistate(easy, CURLM_STATE_DO_MORE);
- result = CURLM_OK;
- }
- else {
- /* we're done with the DO, now DO_DONE */
- easy->result = Curl_readwrite_init(easy->easy_conn);
- if(CURLE_OK == easy->result) {
- multistate(easy, CURLM_STATE_DO_DONE);
- result = CURLM_CALL_MULTI_PERFORM;
- }
- }
- }
- else {
- /* failure detected */
- Curl_posttransfer(easy->easy_handle);
- Curl_done(&easy->easy_conn, easy->result, FALSE);
- Curl_disconnect(easy->easy_conn); /* close the connection */
- easy->easy_conn = NULL; /* no more connection */
- }
- }
- break;
- case CURLM_STATE_DOING:
- /* we continue DOING until the DO phase is complete */
- easy->result = Curl_protocol_doing(easy->easy_conn,
- &dophase_done);
- if(CURLE_OK == easy->result) {
- if(dophase_done) {
- /* after DO, go PERFORM... or DO_MORE */
- if(easy->easy_conn->bits.do_more) {
- /* we're supposed to do more, but we need to sit down, relax
- and wait a little while first */
- multistate(easy, CURLM_STATE_DO_MORE);
- result = CURLM_OK;
- }
- else {
- /* we're done with the DO, now DO_DONE */
- easy->result = Curl_readwrite_init(easy->easy_conn);
- if(CURLE_OK == easy->result) {
- multistate(easy, CURLM_STATE_DO_DONE);
- result = CURLM_CALL_MULTI_PERFORM;
- }
- }
- } /* dophase_done */
- }
- else {
- /* failure detected */
- Curl_posttransfer(easy->easy_handle);
- Curl_done(&easy->easy_conn, easy->result, FALSE);
- Curl_disconnect(easy->easy_conn); /* close the connection */
- easy->easy_conn = NULL; /* no more connection */
- }
- break;
- case CURLM_STATE_DO_MORE:
- /* Ready to do more? */
- easy->result = Curl_is_connected(easy->easy_conn,
- SECONDARYSOCKET,
- &connected);
- if(connected) {
- /*
- * When we are connected, DO MORE and then go DO_DONE
- */
- easy->result = Curl_do_more(easy->easy_conn);
- if(CURLE_OK == easy->result)
- easy->result = Curl_readwrite_init(easy->easy_conn);
- else
- /* Remove ourselves from the send pipeline */
- Curl_removeHandleFromPipeline(easy->easy_handle,
- easy->easy_conn->send_pipe);
- if(CURLE_OK == easy->result) {
- multistate(easy, CURLM_STATE_DO_DONE);
- result = CURLM_CALL_MULTI_PERFORM;
- }
- }
- break;
- case CURLM_STATE_DO_DONE:
- /* Remove ourselves from the send pipeline */
- Curl_removeHandleFromPipeline(easy->easy_handle,
- easy->easy_conn->send_pipe);
- /* Add ourselves to the recv pipeline */
- Curl_addHandleToPipeline(easy->easy_handle,
- easy->easy_conn->recv_pipe);
- multistate(easy, CURLM_STATE_WAITPERFORM);
- result = CURLM_CALL_MULTI_PERFORM;
- break;
- case CURLM_STATE_WAITPERFORM:
- #ifdef CURLDEBUG
- infof(easy->easy_handle, "Conn %d recv pipe %d inuse %d athead %d\n",
- easy->easy_conn->connectindex,
- easy->easy_conn->recv_pipe->size,
- easy->easy_conn->readchannel_inuse,
- Curl_isHandleAtHead(easy->easy_handle,
- easy->easy_conn->recv_pipe));
- #endif
- /* Wait for our turn to PERFORM */
- if (!easy->easy_conn->readchannel_inuse &&
- Curl_isHandleAtHead(easy->easy_handle,
- easy->easy_conn->recv_pipe)) {
- /* Grab the channel */
- easy->easy_conn->readchannel_inuse = TRUE;
- multistate(easy, CURLM_STATE_PERFORM);
- result = CURLM_CALL_MULTI_PERFORM;
- }
- break;
- case CURLM_STATE_TOOFAST: /* limit-rate exceeded in either direction */
- /* if both rates are within spec, resume transfer */
- Curl_pgrsUpdate(easy->easy_conn);
- if ( ( ( easy->easy_handle->set.max_send_speed == 0 ) ||
- ( easy->easy_handle->progress.ulspeed <
- easy->easy_handle->set.max_send_speed ) ) &&
- ( ( easy->easy_handle->set.max_recv_speed == 0 ) ||
- ( easy->easy_handle->progress.dlspeed <
- easy->easy_handle->set.max_recv_speed ) )
- )
- multistate(easy, CURLM_STATE_PERFORM);
- break;
- case CURLM_STATE_PERFORM:
- /* check if over speed */
- if ( ( ( easy->easy_handle->set.max_send_speed > 0 ) &&
- ( easy->easy_handle->progress.ulspeed >
- easy->easy_handle->set.max_send_speed ) ) ||
- ( ( easy->easy_handle->set.max_recv_speed > 0 ) &&
- ( easy->easy_handle->progress.dlspeed >
- easy->easy_handle->set.max_recv_speed ) )
- ) {
- /* Transfer is over the speed limit. Change state. TODO: Call
- * Curl_expire() with the time left until we're targeted to be below
- * the speed limit again. */
- multistate(easy, CURLM_STATE_TOOFAST );
- break;
- }
- /* read/write data if it is ready to do so */
- easy->result = Curl_readwrite(easy->easy_conn, &done);
- k = &easy->easy_handle->reqdata.keep;
- if (!(k->keepon & KEEP_READ)) {
- /* We're done reading */
- easy->easy_conn->readchannel_inuse = FALSE;
- }
- if (!(k->keepon & KEEP_WRITE)) {
- /* We're done writing */
- easy->easy_conn->writechannel_inuse = FALSE;
- }
- if(easy->result) {
- /* The transfer phase returned error, we mark the connection to get
- * closed to prevent being re-used. This is becasue we can't
- * possibly know if the connection is in a good shape or not now. */
- easy->easy_conn->bits.close = TRUE;
- if(CURL_SOCKET_BAD != easy->easy_conn->sock[SECONDARYSOCKET]) {
- /* if we failed anywhere, we must clean up the secondary socket if
- it was used */
- sclose(easy->easy_conn->sock[SECONDARYSOCKET]);
- easy->easy_conn->sock[SECONDARYSOCKET] = CURL_SOCKET_BAD;
- }
- Curl_posttransfer(easy->easy_handle);
- Curl_done(&easy->easy_conn, easy->result, FALSE);
- }
- else if(TRUE == done) {
- char *newurl;
- bool retry = Curl_retry_request(easy->easy_conn, &newurl);
- /* call this even if the readwrite function returned error */
- Curl_posttransfer(easy->easy_handle);
- /* When we follow redirects, must to go back to the CONNECT state */
- if(easy->easy_handle->reqdata.newurl || retry) {
- Curl_removeHandleFromPipeline(easy->easy_handle,
- easy->easy_conn->recv_pipe);
- if(!retry) {
- /* if the URL is a follow-location and not just a retried request
- then figure out the URL here */
- newurl = easy->easy_handle->reqdata.newurl;
- easy->easy_handle->reqdata.newurl = NULL;
- }
- easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE);
- if(easy->result == CURLE_OK)
- easy->result = Curl_follow(easy->easy_handle, newurl, retry);
- if(CURLE_OK == easy->result) {
- multistate(easy, CURLM_STATE_CONNECT);
- result = CURLM_CALL_MULTI_PERFORM;
- }
- else
- /* Since we "took it", we are in charge of freeing this on
- failure */
- free(newurl);
- }
- else {
- /* after the transfer is done, go DONE */
- multistate(easy, CURLM_STATE_DONE);
- result = CURLM_CALL_MULTI_PERFORM;
- }
- }
- break;
- case CURLM_STATE_DONE:
- /* Remove ourselves from the receive pipeline */
- Curl_removeHandleFromPipeline(easy->easy_handle,
- easy->easy_conn->recv_pipe);
- easy->easy_handle->state.is_in_pipeline = FALSE;
- if (easy->easy_conn->bits.stream_was_rewound) {
- /* This request read past its response boundary so we quickly
- let the other requests consume those bytes since there is no
- guarantee that the socket will become active again */
- result = CURLM_CALL_MULTI_PERFORM;
- }
- if (!easy->easy_handle->state.cancelled) {
- /* post-transfer command */
- easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE);
- /* after we have DONE what we're supposed to do, go COMPLETED, and
- it doesn't matter what the Curl_done() returned! */
- multistate(easy, CURLM_STATE_COMPLETED);
- }
- break;
- case CURLM_STATE_COMPLETED:
- if (easy->easy_handle->state.cancelled)
- /* Go into the CANCELLED state if we were cancelled */
- multistate(easy, CURLM_STATE_CANCELLED);
- /* this is a completed transfer, it is likely to still be connected */
- /* This node should be delinked from the list now and we should post
- an information message that we are complete. */
- break;
- case CURLM_STATE_CANCELLED:
- /* Cancelled transfer, wait to be cleaned up */
- break;
- default:
- return CURLM_INTERNAL_ERROR;
- }
- if(CURLM_STATE_COMPLETED != easy->state) {
- if(CURLE_OK != easy->result) {
- /*
- * If an error was returned, and we aren't in completed state now,
- * then we go to completed and consider this transfer aborted.
- */
- easy->easy_handle->state.is_in_pipeline = FALSE;
- easy->easy_handle->state.pipe_broke = FALSE;
- if(easy->easy_conn) {
- /* if this has a connection, unsubscribe from the pipelines */
- easy->easy_conn->writechannel_inuse = FALSE;
- easy->easy_conn->readchannel_inuse = FALSE;
- }
- multistate(easy, CURLM_STATE_COMPLETED);
- }
- }
- } while (easy->easy_handle->change.url_changed);
- if ((CURLM_STATE_COMPLETED == easy->state) && !easy->msg) {
- if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
- /* clear out the usage of the shared DNS cache */
- easy->easy_handle->dns.hostcache = NULL;
- easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
- }
- /* now add a node to the Curl_message linked list with this info */
- msg = (struct Curl_message *)malloc(sizeof(struct Curl_message));
- if(!msg)
- return CURLM_OUT_OF_MEMORY;
- msg->extmsg.msg = CURLMSG_DONE;
- msg->extmsg.easy_handle = easy->easy_handle;
- msg->extmsg.data.result = easy->result;
- msg->next = NULL;
- easy->msg = msg;
- easy->msg_num = 1; /* there is one unread message here */
- multi->num_msgs++; /* increase message counter */
- }
- return result;
- }
- CURLMcode curl_multi_perform(CURLM *multi_handle, int *running_handles)
- {
- struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
- struct Curl_one_easy *easy;
- CURLMcode returncode=CURLM_OK;
- struct Curl_tree *t;
- if(!GOOD_MULTI_HANDLE(multi))
- return CURLM_BAD_HANDLE;
- easy=multi->easy.next;
- while(easy) {
- CURLMcode result;
- if (easy->easy_handle->state.cancelled &&
- easy->state == CURLM_STATE_CANCELLED) {
- /* Remove cancelled handles once it's safe to do so */
- Curl_multi_rmeasy(multi_handle, easy->easy_handle);
- easy->easy_handle = NULL;
- easy = easy->next;
- continue;
- }
- result = multi_runsingle(multi, easy);
- if(result)
- returncode = result;
- easy = easy->next; /* operate on next handle */
- }
- /*
- * Simply remove all expired timers from the splay since handles are dealt
- * with unconditionally by this function and curl_multi_timeout() requires
- * that already passed/handled expire times are removed from the splay.
- */
- do {
- struct timeval now = Curl_tvnow();
- int key = now.tv_sec; /* drop the usec part */
- multi->timetree = Curl_splaygetbest(key, multi->timetree, &t);
- if (t) {
- struct SessionHandle *d = t->payload;
- struct timeval* tv = &d->state.expiretime;
- /* clear the expire times within the handles that we remove from the
- splay tree */
- tv->tv_sec = 0;
- tv->tv_usec = 0;
- }
- } while(t);
- *running_handles = multi->num_alive;
- if ( CURLM_OK == returncode )
- update_timer(multi);
- return returncode;
- }
- /* This is called when an easy handle is cleanup'ed that is part of a multi
- handle */
- void Curl_multi_rmeasy(void *multi_handle, CURL *easy_handle)
- {
- curl_multi_remove_handle(multi_handle, easy_handle);
- }
- CURLMcode curl_multi_cleanup(CURLM *multi_handle)
- {
- struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
- struct Curl_one_easy *easy;
- struct Curl_one_easy *nexteasy;
- int i;
- struct closure *cl;
- struct closure *n;
- if(GOOD_MULTI_HANDLE(multi)) {
- multi->type = 0; /* not good anymore */
- Curl_hash_destroy(multi->hostcache);
- Curl_hash_destroy(multi->sockhash);
- /* go over all connections that have close actions */
- for(i=0; i< multi->connc->num; i++) {
- if(multi->connc->connects[i] &&
- multi->connc->connects[i]->protocol & PROT_CLOSEACTION) {
- Curl_disconnect(multi->connc->connects[i]);
- multi->connc->connects[i] = NULL;
- }
- }
- /* now walk through the list of handles we kept around only to be
- able to close connections "properly" */
- cl = multi->closure;
- while(cl) {
- cl->easy_handle->state.shared_conn = NULL; /* no more shared */
- if(cl->easy_handle->state.closed)
- /* close handle only if curl_easy_cleanup() already has been called
- for this easy handle */
- Curl_close(cl->easy_handle);
- n = cl->next;
- free(cl);
- cl= n;
- }
- Curl_rm_connc(multi->connc);
- /* remove all easy handles */
- easy = multi->easy.next;
- while(easy) {
- nexteasy=easy->next;
- if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
- /* clear out the usage of the shared DNS cache */
- easy->easy_handle->dns.hostcache = NULL;
- easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
- }
- /* Clear the pointer to the connection cache */
- easy->easy_handle->state.connc = NULL;
- Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association */
- if (easy->msg)
- free(easy->msg);
- free(easy);
- easy = nexteasy;
- }
- free(multi);
- return CURLM_OK;
- }
- else
- return CURLM_BAD_HANDLE;
- }
- CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue)
- {
- struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
- *msgs_in_queue = 0; /* default to none */
- if(GOOD_MULTI_HANDLE(multi)) {
- struct Curl_one_easy *easy;
- if(!multi->num_msgs)
- return NULL; /* no messages left to return */
- easy=multi->easy.next;
- while(easy) {
- if(easy->msg_num) {
- easy->msg_num--;
- break;
- }
- easy = easy->next;
- }
- if(!easy)
- return NULL; /* this means internal count confusion really */
- multi->num_msgs--;
- *msgs_in_queue = multi->num_msgs;
- return &easy->msg->extmsg;
- }
- else
- return NULL;
- }
- /*
- * singlesocket() checks what sockets we deal with and their "action state"
- * and if we have a different state in any of those sockets from last time we
- * call the callback accordingly.
- */
- static void singlesocket(struct Curl_multi *multi,
- struct Curl_one_easy *easy)
- {
- curl_socket_t socks[MAX_SOCKSPEREASYHANDLE];
- int i;
- struct Curl_sh_entry *entry;
- curl_socket_t s;
- int num;
- unsigned int curraction;
- memset(&socks, 0, sizeof(socks));
- for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++)
- socks[i] = CURL_SOCKET_BAD;
- /* Fill in the 'current' struct with the state as it is now: what sockets to
- supervise and for what actions */
- curraction = multi_getsock(easy, socks, MAX_SOCKSPEREASYHANDLE);
- /* We have 0 .. N sockets already and we get to know about the 0 .. M
- sockets we should have from now on. Detect the differences, remove no
- longer supervised ones and add new ones */
- /* walk over the sockets we got right now */
- for(i=0; (i< MAX_SOCKSPEREASYHANDLE) &&
- (curraction & (GETSOCK_READSOCK(i) | GETSOCK_WRITESOCK(i)));
- i++) {
- int action = CURL_POLL_NONE;
- s = socks[i];
- /* get it from the hash */
- entry = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
- if(curraction & GETSOCK_READSOCK(i))
- action |= CURL_POLL_IN;
- if(curraction & GETSOCK_WRITESOCK(i))
- action |= CURL_POLL_OUT;
- if(entry) {
- /* yeps, already present so check if it has the same action set */
- if(entry->action == action)
- /* same, continue */
- continue;
- }
- else {
- /* this is a socket we didn't have before, add it! */
- entry = sh_addentry(multi->sockhash, s, easy->easy_handle);
- if(!entry)
- /* fatal */
- return;
- }
- multi->socket_cb(easy->easy_handle,
- s,
- action,
- multi->socket_userp,
- entry ? entry->socketp : NULL);
- entry->action = action; /* store the current action state */
- }
- num = i; /* number of sockets */
- /* when we've walked over all the sockets we should have right now, we must
- make sure to detect sockets that are removed */
- for(i=0; i< easy->numsocks; i++) {
- int j;
- s = easy->sockets[i];
- for(j=0; j<num; j++) {
- if(s == socks[j]) {
- /* this is still supervised */
- s = CURL_SOCKET_BAD;
- break;
- }
- }
- if(s != CURL_SOCKET_BAD) {
- /* this socket has been removed. Remove it */
- entry = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
- if(entry) {
- /* just a precaution, this socket really SHOULD be in the hash already
- but in case it isn't, we don't have to tell the app to remove it
- either since it never got to know about it */
- multi->socket_cb(easy->easy_handle,
- s,
- CURL_POLL_REMOVE,
- multi->socket_userp,
- entry ? entry->socketp : NULL);
- sh_delentry(multi->sockhash, s);
- }
- }
- }
- memcpy(easy->sockets, socks, num*sizeof(curl_socket_t));
- easy->numsocks = num;
- }
- static CURLMcode multi_socket(struct Curl_multi *multi,
- bool checkall,
- curl_socket_t s,
- int *running_handles)
- {
- CURLMcode result = CURLM_OK;
- struct SessionHandle *data = NULL;
- struct Curl_tree *t;
- if(checkall) {
- struct Curl_one_easy *easyp;
- /* *perform() deals with running_handles on its own */
- result = curl_multi_perform(multi, running_handles);
- /* walk through each easy handle and do the socket state change magic
- and callbacks */
- easyp=multi->easy.next;
- while(easyp) {
- singlesocket(multi, easyp);
- easyp = easyp->next;
- }
- /* or should we fall-through and do the timer-based stuff? */
- return result;
- }
- else if (s != CURL_SOCKET_TIMEOUT) {
- struct Curl_sh_entry *entry =
- Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
- if(!entry)
- /* unmatched socket, major problemo! */
- return CURLM_BAD_SOCKET; /* better return code? */
- data = entry->easy;
- if(data->magic != CURLEASY_MAGIC_NUMBER)
- /* bad bad bad bad bad bad bad */
- return CURLM_INTERNAL_ERROR;
- result = multi_runsingle(multi, data->set.one_easy);
- if(result == CURLM_OK)
- /* get the socket(s) and check if the state has been changed since
- last */
- singlesocket(multi, data->set.one_easy);
- /* Now we fall-through and do the timer-based stuff, since we don't want
- to force the user to have to deal with timeouts as long as at least one
- connection in fact has traffic. */
- data = NULL; /* set data to NULL again to avoid calling multi_runsingle()
- in case there's no need to */
- }
- /*
- * The loop following here will go on as long as there are expire-times left
- * to process in the splay and 'data' will be re-assigned for every expired
- * handle we deal with.
- */
- do {
- int key;
- struct timeval now;
- /* the first loop lap 'data' can be NULL */
- if(data) {
- result = multi_runsingle(multi, data->set.one_easy);
- if(result == CURLM_OK)
- /* get the socket(s) and check if the state has been changed since
- last */
- singlesocket(multi, data->set.one_easy);
- }
- /* Check if there's one (more) expired timer to deal with! This function
- extracts a matching node if there is one */
- now = Curl_tvnow();
- key = now.tv_sec; /* drop the usec part */
- multi->timetree = Curl_splaygetbest(key, multi->timetree, &t);
- if(t) {
- /* assign 'data' to be the easy handle we just removed from the splay
- tree */
- data = t->payload;
- /* clear the expire time within the handle we removed from the
- splay tree */
- data->state.expiretime.tv_sec = 0;
- data->state.expiretime.tv_usec = 0;
- }
- } while(t);
- *running_handles = multi->num_alive;
- return result;
- }
- CURLMcode curl_multi_setopt(CURLM *multi_handle,
- CURLMoption option, ...)
- {
- struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
- CURLMcode res = CURLM_OK;
- va_list param;
- if(!GOOD_MULTI_HANDLE(multi))
- return CURLM_BAD_HANDLE;
- va_start(param, option);
- switch(option) {
- case CURLMOPT_SOCKETFUNCTION:
- multi->socket_cb = va_arg(param, curl_socket_callback);
- break;
- case CURLMOPT_SOCKETDATA:
- multi->socket_userp = va_arg(param, void *);
- break;
- case CURLMOPT_PIPELINING:
- multi->pipelining_enabled = (bool)(0 != va_arg(param, long));
- break;
- case CURLMOPT_TIMERFUNCTION:
- multi->timer_cb = va_arg(param, curl_multi_timer_callback);
- break;
- case CURLMOPT_TIMERDATA:
- multi->timer_userp = va_arg(param, void *);
- break;
- default:
- res = CURLM_UNKNOWN_OPTION;
- break;
- }
- va_end(param);
- return res;
- }
- CURLMcode curl_multi_socket(CURLM *multi_handle, curl_socket_t s,
- int *running_handles)
- {
- CURLMcode result = multi_socket((struct Curl_multi *)multi_handle, FALSE, s,
- running_handles);
- if (CURLM_OK == result)
- update_timer((struct Curl_multi *)multi_handle);
- return result;
- }
- CURLMcode curl_multi_socket_all(CURLM *multi_handle, int *running_handles)
- {
- CURLMcode result = multi_socket((struct Curl_multi *)multi_handle,
- TRUE, CURL_SOCKET_BAD, running_handles);
- if (CURLM_OK == result)
- update_timer((struct Curl_multi *)multi_handle);
- return result;
- }
- static CURLMcode multi_timeout(struct Curl_multi *multi,
- long *timeout_ms)
- {
- if(multi->timetree) {
- /* we have a tree of expire times */
- struct timeval now = Curl_tvnow();
- /* splay the lowest to the bottom */
- multi->timetree = Curl_splay(0, multi->timetree);
- /* At least currently, the splay key is a time_t for the expire time */
- *timeout_ms = (multi->timetree->key - now.tv_sec) * 1000 -
- now.tv_usec/1000;
- if(*timeout_ms < 0)
- /* 0 means immediately */
- *timeout_ms = 0;
- }
- else
- *timeout_ms = -1;
- return CURLM_OK;
- }
- CURLMcode curl_multi_timeout(CURLM *multi_handle,
- long *timeout_ms)
- {
- struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
- /* First, make some basic checks that the CURLM handle is a good handle */
- if(!GOOD_MULTI_HANDLE(multi))
- return CURLM_BAD_HANDLE;
- return multi_timeout(multi, timeout_ms);
- }
- /*
- * Tell the application it should update its timers, if it subscribes to the
- * update timer callback.
- */
- static int update_timer(struct Curl_multi *multi)
- {
- long timeout_ms;
- if (!multi->timer_cb)
- return 0;
- if ( multi_timeout(multi, &timeout_ms) != CURLM_OK )
- return -1;
- if ( timeout_ms < 0 )
- return 0;
- /* When multi_timeout() is done, multi->timetree points to the node with the
- * timeout we got the (relative) time-out time for. We can thus easily check
- * if this is the same (fixed) time as we got in a previous call and then
- * avoid calling the callback again. */
- if(multi->timetree->key == multi->timer_lastcall)
- return 0;
- multi->timer_lastcall = multi->timetree->key;
- return multi->timer_cb((CURLM*)multi, timeout_ms, multi->timer_userp);
- }
- /* given a number of milliseconds from now to use to set the 'act before
- this'-time for the transfer, to be extracted by curl_multi_timeout() */
- void Curl_expire(struct SessionHandle *data, long milli)
- {
- struct Curl_multi *multi = data->multi;
- struct timeval *nowp = &data->state.expiretime;
- int rc;
- /* this is only interesting for multi-interface using libcurl, and only
- while there is still a multi interface struct remaining! */
- if(!multi)
- return;
- if(!milli) {
- /* No timeout, clear the time data. */
- if(nowp->tv_sec) {
- /* Since this is an cleared time, we must remove the previous entry from
- the splay tree */
- rc = Curl_splayremovebyaddr(multi->timetree,
- &data->state.timenode,
- &multi->timetree);
- if(rc)
- infof(data, "Internal error clearing splay node = %d\n", rc);
- infof(data, "Expire cleared\n");
- nowp->tv_sec = 0;
- nowp->tv_usec = 0;
- }
- }
- else {
- struct timeval set;
- int rest;
- set = Curl_tvnow();
- set.tv_sec += milli/1000;
- set.tv_usec += (milli%1000)*1000;
- rest = (int)(set.tv_usec - 1000000);
- if(rest > 0) {
- /* bigger than a full microsec */
- set.tv_sec++;
- set.tv_usec -= 1000000;
- }
- if(nowp->tv_sec) {
- /* This means that the struct is added as a node in the splay tree.
- Compare if the new time is earlier, and only remove-old/add-new if it
- is. */
- long diff = curlx_tvdiff(set, *nowp);
- if(diff > 0)
- /* the new expire time was later so we don't change this */
- return;
- /* Since this is an updated time, we must remove the previous entry from
- the splay tree first and then re-add the new value */
- rc = Curl_splayremovebyaddr(multi->timetree,
- &data->state.timenode,
- &multi->timetree);
- if(rc)
- infof(data, "Internal error removing splay node = %d\n", rc);
- }
- *nowp = set;
- #if 0
- infof(data, "Expire at %ld / %ld (%ldms)\n",
- (long)nowp->tv_sec, (long)nowp->tv_usec, milli);
- #endif
- data->state.timenode.payload = data;
- multi->timetree = Curl_splayinsert((int)nowp->tv_sec,
- multi->timetree,
- &data->state.timenode);
- }
- #if 0
- Curl_splayprint(multi->timetree, 0, TRUE);
- #endif
- }
- CURLMcode curl_multi_assign(CURLM *multi_handle,
- curl_socket_t s, void *hashp)
- {
- struct Curl_sh_entry *there = NULL;
- struct Curl_multi *multi = (struct Curl_multi *)multi_handle;
- if(s != CURL_SOCKET_BAD)
- there = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(curl_socket_t));
- if(!there)
- return CURLM_BAD_SOCKET;
- there->socketp = hashp;
- return CURLM_OK;
- }
- static bool multi_conn_using(struct Curl_multi *multi,
- struct SessionHandle *data)
- {
- /* any live CLOSEACTION-connections pointing to the give 'data' ? */
- int i;
- for(i=0; i< multi->connc->num; i++) {
- if(multi->connc->connects[i] &&
- (multi->connc->connects[i]->data == data) &&
- multi->connc->connects[i]->protocol & PROT_CLOSEACTION)
- return TRUE;
- }
- return FALSE;
- }
- /* Add the given data pointer to the list of 'closure handles' that are kept
- around only to be able to close some connections nicely - just make sure
- that this handle isn't already added, like for the cases when an easy
- handle is removed, added and removed again... */
- static void add_closure(struct Curl_multi *multi,
- struct SessionHandle *data)
- {
- int i;
- struct closure *cl = (struct closure *)calloc(sizeof(struct closure), 1);
- struct closure *p=NULL;
- struct closure *n;
- if(cl) {
- cl->easy_handle = data;
- cl->next = multi->closure;
- multi->closure = cl;
- }
- p = multi->closure;
- cl = p->next; /* start immediately on the second since the first is the one
- we just added and it is _very_ likely to actually exist
- used in the cache since that's the whole purpose of adding
- it to this list! */
- /* When adding, scan through all the other currently kept handles and see if
- there are any connections still referring to them and kill them if not. */
- while(cl) {
- bool inuse = FALSE;
- for(i=0; i< multi->connc->num; i++) {
- if(multi->connc->connects[i] &&
- (multi->connc->connects[i]->data == cl->easy_handle)) {
- inuse = TRUE;
- break;
- }
- }
- n = cl->next;
- if(!inuse) {
- /* cl->easy_handle is now killable */
- infof(data, "Delayed kill of easy handle %p\n", cl->easy_handle);
- /* unmark it as not having a connection around that uses it anymore */
- cl->easy_handle->state.shared_conn= NULL;
- Curl_close(cl->easy_handle);
- if(p)
- p->next = n;
- else
- multi->closure = n;
- free(cl);
- }
- else
- p = cl;
- cl = n;
- }
- }
- #ifdef CURLDEBUG
- void curl_multi_dump(CURLM *multi_handle)
- {
- struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
- struct Curl_one_easy *easy;
- int i;
- fprintf(stderr, "* Multi status: %d handles, %d alive\n",
- multi->num_easy, multi->num_alive);
- for(easy=multi->easy.next; easy; easy = easy->next) {
- if(easy->state != CURLM_STATE_COMPLETED) {
- /* only display handles that are not completed */
- fprintf(stderr, "handle %p, state %s, %d sockets\n",
- (void *)easy->easy_handle,
- statename[easy->state], easy->numsocks);
- for(i=0; i < easy->numsocks; i++) {
- curl_socket_t s = easy->sockets[i];
- struct Curl_sh_entry *entry =
- Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
- fprintf(stderr, "%d ", (int)s);
- if(!entry) {
- fprintf(stderr, "INTERNAL CONFUSION\n");
- continue;
- }
- fprintf(stderr, "[%s %s] ",
- entry->action&CURL_POLL_IN?"RECVING":"",
- entry->action&CURL_POLL_OUT?"SENDING":"");
- }
- if(easy->numsocks)
- fprintf(stderr, "\n");
- }
- }
- }
- #endif
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