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- #ifndef HEADER_CURL_SPLAY_H
- #define HEADER_CURL_SPLAY_H
- /***************************************************************************
- * _ _ ____ _
- * Project ___| | | | _ \| |
- * / __| | | | |_) | |
- * | (__| |_| | _ <| |___
- * \___|\___/|_| \_\_____|
- *
- * Copyright (C) Daniel Stenberg, <daniel@haxx.se>, et al.
- *
- * This software is licensed as described in the file COPYING, which
- * you should have received as part of this distribution. The terms
- * are also available at https://curl.se/docs/copyright.html.
- *
- * You may opt to use, copy, modify, merge, publish, distribute and/or sell
- * copies of the Software, and permit persons to whom the Software is
- * furnished to do so, under the terms of the COPYING file.
- *
- * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
- * KIND, either express or implied.
- *
- * SPDX-License-Identifier: curl
- *
- ***************************************************************************/
- #include "curl_setup.h"
- #include "timeval.h"
- struct Curl_tree {
- struct Curl_tree *smaller; /* smaller node */
- struct Curl_tree *larger; /* larger node */
- struct Curl_tree *samen; /* points to the next node with identical key */
- struct Curl_tree *samep; /* points to the prev node with identical key */
- struct curltime key; /* this node's "sort" key */
- void *payload; /* data the splay code does not care about */
- };
- struct Curl_tree *Curl_splay(struct curltime i,
- struct Curl_tree *t);
- struct Curl_tree *Curl_splayinsert(struct curltime key,
- struct Curl_tree *t,
- struct Curl_tree *newnode);
- struct Curl_tree *Curl_splaygetbest(struct curltime key,
- struct Curl_tree *t,
- struct Curl_tree **removed);
- int Curl_splayremove(struct Curl_tree *t,
- struct Curl_tree *removenode,
- struct Curl_tree **newroot);
- #define Curl_splaycomparekeys(i,j) ( ((i.tv_sec) < (j.tv_sec)) ? -1 : \
- ( ((i.tv_sec) > (j.tv_sec)) ? 1 : \
- ( ((i.tv_usec) < (j.tv_usec)) ? -1 : \
- ( ((i.tv_usec) > (j.tv_usec)) ? 1 : 0))))
- #endif /* HEADER_CURL_SPLAY_H */
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