@@ -210,6 +210,7 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
<< inventory_index << " too large in "
<< "inventory list \"" << inventory_list << "\" in "
<< inventory_location << std::endl;
+ return false;
}
// If item was added, take away item, otherwise add removed item
if (inventory_add) {