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@@ -290,6 +290,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
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*/
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u32 vertex_count = 0;
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+ u32 drawcall_count = 0;
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// For limiting number of mesh animations per frame
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u32 mesh_animate_count = 0;
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@@ -391,6 +392,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
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}
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driver->setMaterial(list.m);
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+ drawcall_count += list.bufs.size();
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for (auto &pair : list.bufs) {
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scene::IMeshBuffer *buf = pair.second;
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@@ -411,6 +413,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
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}
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g_profiler->avg(prefix + "vertices drawn [#]", vertex_count);
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+ g_profiler->avg(prefix + "drawcalls [#]", drawcall_count);
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}
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static bool getVisibleBrightness(Map *map, const v3f &p0, v3f dir, float step,
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