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Devtest: Remove testnodes_show_fallback_image

Wuzzy 3 years ago
parent
commit
3e1904fa8c

+ 0 - 20
games/devtest/mods/testnodes/drawtypes.lua

@@ -15,22 +15,6 @@ testing this node easier and more convenient.
 
 local S = minetest.get_translator("testnodes")
 
--- If set to true, will show an inventory image for nodes that have no inventory image as of Minetest 5.1.0.
--- This is due to <https://github.com/minetest/minetest/issues/9209>.
--- This is only added to make the items more visible to avoid confusion, but you will no longer see
--- the default inventory images for these items. When you want to test the default inventory image of drawtypes,
--- this should be turned off.
--- TODO: Remove support for fallback inventory image as soon #9209 is fixed.
-local SHOW_FALLBACK_IMAGE = minetest.settings:get_bool("testnodes_show_fallback_image", false)
-
-local fallback_image = function(img)
-	if SHOW_FALLBACK_IMAGE then
-		return img
-	else
-		return nil
-	end
-end
-
 -- A regular cube
 minetest.register_node("testnodes:normal", {
 	description = S("Normal Drawtype Test Node"),
@@ -158,7 +142,6 @@ minetest.register_node("testnodes:torchlike", {
 	walkable = false,
 	sunlight_propagates = true,
 	groups = { dig_immediate = 3 },
-	inventory_image = fallback_image("testnodes_torchlike_floor.png"),
 })
 
 minetest.register_node("testnodes:torchlike_wallmounted", {
@@ -176,7 +159,6 @@ minetest.register_node("testnodes:torchlike_wallmounted", {
 	walkable = false,
 	sunlight_propagates = true,
 	groups = { dig_immediate = 3 },
-	inventory_image = fallback_image("testnodes_torchlike_floor.png"),
 })
 
 
@@ -192,7 +174,6 @@ minetest.register_node("testnodes:signlike", {
 	walkable = false,
 	groups = { dig_immediate = 3 },
 	sunlight_propagates = true,
-	inventory_image = fallback_image("testnodes_signlike.png"),
 })
 
 minetest.register_node("testnodes:plantlike", {
@@ -510,7 +491,6 @@ minetest.register_node("testnodes:airlike", {
 	walkable = false,
 	groups = { dig_immediate = 3 },
 	sunlight_propagates = true,
-	inventory_image = fallback_image("testnodes_airlike.png"),
 })
 
 -- param2 changes liquid height

+ 0 - 4
games/devtest/mods/testnodes/settingtypes.txt

@@ -1,4 +0,0 @@
-# If set to true, will show an inventory image for nodes that have no inventory image as of Minetest 5.1.0.
-# This is due to <https://github.com/minetest/minetest/issues/9209>.
-# This is only added to make the items more visible to avoid confusion, but you will no longer see the default inventory images for these items. When you want to test the default inventory image of drawtypes, this should be turned off.
-testnodes_show_fallback_image (Use fallback inventory images) bool false

+ 0 - 5
games/devtest/settingtypes.txt

@@ -30,8 +30,3 @@ devtest_dungeon_mossycobble (Generate mossy cobblestone) bool false
 
 # If enabled, some very basic biomes will be registered.
 devtest_register_biomes (Register biomes) bool true
-
-# If set to true, will show an inventory image for nodes that have no inventory image as of Minetest 5.1.0.
-# This is due to <https://github.com/minetest/minetest/issues/9209>.
-# This is only added to make the items more visible to avoid confusion, but you will no longer see the default inventory images for these items. When you want to test the default inventory image of drawtypes, this should be turned off.
-testnodes_show_fallback_image (Use fallback inventory images) bool false