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@@ -939,7 +939,7 @@ void ICraftAction::apply(InventoryManager *mgr,
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do {
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PLAYER_TO_SA(player)->item_OnDrop(output_replacement, player,
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player->getBasePosition());
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- if (count >= output_replacement.count) {
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+ if (count <= output_replacement.count) {
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errorstream << "Couldn't drop replacement stack " <<
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output_replacement.getItemString() << " because drop loop didn't "
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"decrease count." << std::endl;
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