|
@@ -97,7 +97,6 @@ GUIKeyChangeMenu::~GUIKeyChangeMenu()
|
|
|
key_used_text = nullptr;
|
|
|
|
|
|
for (key_setting *ks : key_settings) {
|
|
|
- delete[] ks->button_name;
|
|
|
delete ks;
|
|
|
}
|
|
|
key_settings.clear();
|
|
@@ -124,10 +123,8 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
|
|
|
core::rect<s32> rect(0, 0, 600 * s, 40 * s);
|
|
|
rect += topleft + v2s32(25 * s, 3 * s);
|
|
|
//gui::IGUIStaticText *t =
|
|
|
- const wchar_t *text = wgettext("Keybindings.");
|
|
|
- Environment->addStaticText(text,
|
|
|
+ Environment->addStaticText(wstrgettext("Keybindings.").c_str(),
|
|
|
rect, false, true, this, -1);
|
|
|
- delete[] text;
|
|
|
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
|
|
}
|
|
|
|
|
@@ -141,15 +138,15 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
|
|
|
{
|
|
|
core::rect<s32> rect(0, 0, 150 * s, 20 * s);
|
|
|
rect += topleft + v2s32(offset.X, offset.Y);
|
|
|
- Environment->addStaticText(k->button_name, rect, false, true, this, -1);
|
|
|
+ Environment->addStaticText(k->button_name.c_str(), rect, false, true,
|
|
|
+ this, -1);
|
|
|
}
|
|
|
|
|
|
{
|
|
|
core::rect<s32> rect(0, 0, 100 * s, 30 * s);
|
|
|
rect += topleft + v2s32(offset.X + 150 * s, offset.Y - 5 * s);
|
|
|
- const wchar_t *text = wgettext(k->key.name());
|
|
|
- k->button = GUIButton::addButton(Environment, rect, m_tsrc, this, k->id, text);
|
|
|
- delete[] text;
|
|
|
+ k->button = GUIButton::addButton(Environment, rect, m_tsrc, this, k->id,
|
|
|
+ wstrgettext(k->key.name()).c_str());
|
|
|
}
|
|
|
if ((i + 1) % KMaxButtonPerColumns == 0) {
|
|
|
offset.X += 260 * s;
|
|
@@ -166,10 +163,8 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
|
|
|
{
|
|
|
core::rect<s32> rect(0, 0, option_w, 30 * s);
|
|
|
rect += topleft + v2s32(option_x, option_y);
|
|
|
- const wchar_t *text = wgettext("\"Aux1\" = climb down");
|
|
|
Environment->addCheckBox(g_settings->getBool("aux1_descends"), rect, this,
|
|
|
- GUI_ID_CB_AUX1_DESCENDS, text);
|
|
|
- delete[] text;
|
|
|
+ GUI_ID_CB_AUX1_DESCENDS, wstrgettext("\"Aux1\" = climb down").c_str());
|
|
|
}
|
|
|
offset += v2s32(0, 25 * s);
|
|
|
}
|
|
@@ -181,10 +176,8 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
|
|
|
{
|
|
|
core::rect<s32> rect(0, 0, option_w, 30 * s);
|
|
|
rect += topleft + v2s32(option_x, option_y);
|
|
|
- const wchar_t *text = wgettext("Double tap \"jump\" to toggle fly");
|
|
|
Environment->addCheckBox(g_settings->getBool("doubletap_jump"), rect, this,
|
|
|
- GUI_ID_CB_DOUBLETAP_JUMP, text);
|
|
|
- delete[] text;
|
|
|
+ GUI_ID_CB_DOUBLETAP_JUMP, wstrgettext("Double tap \"jump\" to toggle fly").c_str());
|
|
|
}
|
|
|
offset += v2s32(0, 25 * s);
|
|
|
}
|
|
@@ -196,10 +189,8 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
|
|
|
{
|
|
|
core::rect<s32> rect(0, 0, option_w, 30 * s);
|
|
|
rect += topleft + v2s32(option_x, option_y);
|
|
|
- const wchar_t *text = wgettext("Automatic jumping");
|
|
|
Environment->addCheckBox(g_settings->getBool("autojump"), rect, this,
|
|
|
- GUI_ID_CB_AUTOJUMP, text);
|
|
|
- delete[] text;
|
|
|
+ GUI_ID_CB_AUTOJUMP, wstrgettext("Automatic jumping").c_str());
|
|
|
}
|
|
|
offset += v2s32(0, 25);
|
|
|
}
|
|
@@ -207,16 +198,14 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
|
|
|
{
|
|
|
core::rect<s32> rect(0, 0, 100 * s, 30 * s);
|
|
|
rect += topleft + v2s32(size.X / 2 - 105 * s, size.Y - 40 * s);
|
|
|
- const wchar_t *text = wgettext("Save");
|
|
|
- GUIButton::addButton(Environment, rect, m_tsrc, this, GUI_ID_BACK_BUTTON, text);
|
|
|
- delete[] text;
|
|
|
+ GUIButton::addButton(Environment, rect, m_tsrc, this, GUI_ID_BACK_BUTTON,
|
|
|
+ wstrgettext("Save").c_str());
|
|
|
}
|
|
|
{
|
|
|
core::rect<s32> rect(0, 0, 100 * s, 30 * s);
|
|
|
rect += topleft + v2s32(size.X / 2 + 5 * s, size.Y - 40 * s);
|
|
|
- const wchar_t *text = wgettext("Cancel");
|
|
|
- GUIButton::addButton(Environment, rect, m_tsrc, this, GUI_ID_ABORT_BUTTON, text);
|
|
|
- delete[] text;
|
|
|
+ GUIButton::addButton(Environment, rect, m_tsrc, this, GUI_ID_ABORT_BUTTON,
|
|
|
+ wstrgettext("Cancel").c_str());
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -271,9 +260,7 @@ bool GUIKeyChangeMenu::acceptInput()
|
|
|
bool GUIKeyChangeMenu::resetMenu()
|
|
|
{
|
|
|
if (active_key) {
|
|
|
- const wchar_t *text = wgettext(active_key->key.name());
|
|
|
- active_key->button->setText(text);
|
|
|
- delete[] text;
|
|
|
+ active_key->button->setText(wstrgettext(active_key->key.name()).c_str());
|
|
|
active_key = nullptr;
|
|
|
return false;
|
|
|
}
|
|
@@ -313,10 +300,9 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
|
|
|
if (key_in_use && !this->key_used_text) {
|
|
|
core::rect<s32> rect(0, 0, 600, 40);
|
|
|
rect += v2s32(0, 0) + v2s32(25, 30);
|
|
|
- const wchar_t *text = wgettext("Key already in use");
|
|
|
- this->key_used_text = Environment->addStaticText(text,
|
|
|
+ this->key_used_text = Environment->addStaticText(
|
|
|
+ wstrgettext("Key already in use").c_str(),
|
|
|
rect, false, true, this, -1);
|
|
|
- delete[] text;
|
|
|
} else if (!key_in_use && this->key_used_text) {
|
|
|
this->key_used_text->remove();
|
|
|
this->key_used_text = nullptr;
|
|
@@ -325,9 +311,7 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
|
|
|
// But go on
|
|
|
{
|
|
|
active_key->key = kp;
|
|
|
- const wchar_t *text = wgettext(kp.name());
|
|
|
- active_key->button->setText(text);
|
|
|
- delete[] text;
|
|
|
+ active_key->button->setText(wstrgettext(kp.name()).c_str());
|
|
|
|
|
|
// Allow characters made with shift
|
|
|
if (shift_went_down){
|
|
@@ -377,9 +361,7 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
|
|
|
FATAL_ERROR_IF(!active_key, "Key setting not found");
|
|
|
|
|
|
shift_down = false;
|
|
|
- const wchar_t *text = wgettext("press key");
|
|
|
- active_key->button->setText(text);
|
|
|
- delete[] text;
|
|
|
+ active_key->button->setText(wstrgettext("press key").c_str());
|
|
|
break;
|
|
|
}
|
|
|
Environment->setFocus(this);
|
|
@@ -388,12 +370,12 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
|
|
|
return Parent ? Parent->OnEvent(event) : false;
|
|
|
}
|
|
|
|
|
|
-void GUIKeyChangeMenu::add_key(int id, const wchar_t *button_name, const std::string &setting_name)
|
|
|
+void GUIKeyChangeMenu::add_key(int id, std::wstring button_name, const std::string &setting_name)
|
|
|
{
|
|
|
key_setting *k = new key_setting;
|
|
|
k->id = id;
|
|
|
|
|
|
- k->button_name = button_name;
|
|
|
+ k->button_name = std::move(button_name);
|
|
|
k->setting_name = setting_name;
|
|
|
k->key = getKeySetting(k->setting_name.c_str());
|
|
|
key_settings.push_back(k);
|
|
@@ -401,38 +383,38 @@ void GUIKeyChangeMenu::add_key(int id, const wchar_t *button_name, const std::st
|
|
|
|
|
|
void GUIKeyChangeMenu::init_keys()
|
|
|
{
|
|
|
- this->add_key(GUI_ID_KEY_FORWARD_BUTTON, wgettext("Forward"), "keymap_forward");
|
|
|
- this->add_key(GUI_ID_KEY_BACKWARD_BUTTON, wgettext("Backward"), "keymap_backward");
|
|
|
- this->add_key(GUI_ID_KEY_LEFT_BUTTON, wgettext("Left"), "keymap_left");
|
|
|
- this->add_key(GUI_ID_KEY_RIGHT_BUTTON, wgettext("Right"), "keymap_right");
|
|
|
- this->add_key(GUI_ID_KEY_AUX1_BUTTON, wgettext("Aux1"), "keymap_aux1");
|
|
|
- this->add_key(GUI_ID_KEY_JUMP_BUTTON, wgettext("Jump"), "keymap_jump");
|
|
|
- this->add_key(GUI_ID_KEY_SNEAK_BUTTON, wgettext("Sneak"), "keymap_sneak");
|
|
|
- this->add_key(GUI_ID_KEY_DROP_BUTTON, wgettext("Drop"), "keymap_drop");
|
|
|
- this->add_key(GUI_ID_KEY_INVENTORY_BUTTON, wgettext("Inventory"), "keymap_inventory");
|
|
|
- this->add_key(GUI_ID_KEY_HOTBAR_PREV_BUTTON, wgettext("Prev. item"), "keymap_hotbar_previous");
|
|
|
- this->add_key(GUI_ID_KEY_HOTBAR_NEXT_BUTTON, wgettext("Next item"), "keymap_hotbar_next");
|
|
|
- this->add_key(GUI_ID_KEY_ZOOM_BUTTON, wgettext("Zoom"), "keymap_zoom");
|
|
|
- this->add_key(GUI_ID_KEY_CAMERA_BUTTON, wgettext("Change camera"), "keymap_camera_mode");
|
|
|
- this->add_key(GUI_ID_KEY_MINIMAP_BUTTON, wgettext("Toggle minimap"), "keymap_minimap");
|
|
|
- this->add_key(GUI_ID_KEY_FLY_BUTTON, wgettext("Toggle fly"), "keymap_freemove");
|
|
|
- this->add_key(GUI_ID_KEY_PITCH_MOVE, wgettext("Toggle pitchmove"), "keymap_pitchmove");
|
|
|
- this->add_key(GUI_ID_KEY_FAST_BUTTON, wgettext("Toggle fast"), "keymap_fastmove");
|
|
|
- this->add_key(GUI_ID_KEY_NOCLIP_BUTTON, wgettext("Toggle noclip"), "keymap_noclip");
|
|
|
- this->add_key(GUI_ID_KEY_MUTE_BUTTON, wgettext("Mute"), "keymap_mute");
|
|
|
- this->add_key(GUI_ID_KEY_DEC_VOLUME_BUTTON, wgettext("Dec. volume"), "keymap_decrease_volume");
|
|
|
- this->add_key(GUI_ID_KEY_INC_VOLUME_BUTTON, wgettext("Inc. volume"), "keymap_increase_volume");
|
|
|
- this->add_key(GUI_ID_KEY_AUTOFWD_BUTTON, wgettext("Autoforward"), "keymap_autoforward");
|
|
|
- this->add_key(GUI_ID_KEY_CHAT_BUTTON, wgettext("Chat"), "keymap_chat");
|
|
|
- this->add_key(GUI_ID_KEY_SCREENSHOT_BUTTON, wgettext("Screenshot"), "keymap_screenshot");
|
|
|
- this->add_key(GUI_ID_KEY_RANGE_BUTTON, wgettext("Range select"), "keymap_rangeselect");
|
|
|
- this->add_key(GUI_ID_KEY_DEC_RANGE_BUTTON, wgettext("Dec. range"), "keymap_decrease_viewing_range_min");
|
|
|
- this->add_key(GUI_ID_KEY_INC_RANGE_BUTTON, wgettext("Inc. range"), "keymap_increase_viewing_range_min");
|
|
|
- this->add_key(GUI_ID_KEY_CONSOLE_BUTTON, wgettext("Console"), "keymap_console");
|
|
|
- this->add_key(GUI_ID_KEY_CMD_BUTTON, wgettext("Command"), "keymap_cmd");
|
|
|
- this->add_key(GUI_ID_KEY_CMD_LOCAL_BUTTON, wgettext("Local command"), "keymap_cmd_local");
|
|
|
- this->add_key(GUI_ID_KEY_BLOCK_BOUNDS_BUTTON, wgettext("Block bounds"), "keymap_toggle_block_bounds");
|
|
|
- this->add_key(GUI_ID_KEY_HUD_BUTTON, wgettext("Toggle HUD"), "keymap_toggle_hud");
|
|
|
- this->add_key(GUI_ID_KEY_CHATLOG_BUTTON, wgettext("Toggle chat log"), "keymap_toggle_chat");
|
|
|
- this->add_key(GUI_ID_KEY_FOG_BUTTON, wgettext("Toggle fog"), "keymap_toggle_fog");
|
|
|
+ this->add_key(GUI_ID_KEY_FORWARD_BUTTON, wstrgettext("Forward"), "keymap_forward");
|
|
|
+ this->add_key(GUI_ID_KEY_BACKWARD_BUTTON, wstrgettext("Backward"), "keymap_backward");
|
|
|
+ this->add_key(GUI_ID_KEY_LEFT_BUTTON, wstrgettext("Left"), "keymap_left");
|
|
|
+ this->add_key(GUI_ID_KEY_RIGHT_BUTTON, wstrgettext("Right"), "keymap_right");
|
|
|
+ this->add_key(GUI_ID_KEY_AUX1_BUTTON, wstrgettext("Aux1"), "keymap_aux1");
|
|
|
+ this->add_key(GUI_ID_KEY_JUMP_BUTTON, wstrgettext("Jump"), "keymap_jump");
|
|
|
+ this->add_key(GUI_ID_KEY_SNEAK_BUTTON, wstrgettext("Sneak"), "keymap_sneak");
|
|
|
+ this->add_key(GUI_ID_KEY_DROP_BUTTON, wstrgettext("Drop"), "keymap_drop");
|
|
|
+ this->add_key(GUI_ID_KEY_INVENTORY_BUTTON, wstrgettext("Inventory"), "keymap_inventory");
|
|
|
+ this->add_key(GUI_ID_KEY_HOTBAR_PREV_BUTTON, wstrgettext("Prev. item"), "keymap_hotbar_previous");
|
|
|
+ this->add_key(GUI_ID_KEY_HOTBAR_NEXT_BUTTON, wstrgettext("Next item"), "keymap_hotbar_next");
|
|
|
+ this->add_key(GUI_ID_KEY_ZOOM_BUTTON, wstrgettext("Zoom"), "keymap_zoom");
|
|
|
+ this->add_key(GUI_ID_KEY_CAMERA_BUTTON, wstrgettext("Change camera"), "keymap_camera_mode");
|
|
|
+ this->add_key(GUI_ID_KEY_MINIMAP_BUTTON, wstrgettext("Toggle minimap"), "keymap_minimap");
|
|
|
+ this->add_key(GUI_ID_KEY_FLY_BUTTON, wstrgettext("Toggle fly"), "keymap_freemove");
|
|
|
+ this->add_key(GUI_ID_KEY_PITCH_MOVE, wstrgettext("Toggle pitchmove"), "keymap_pitchmove");
|
|
|
+ this->add_key(GUI_ID_KEY_FAST_BUTTON, wstrgettext("Toggle fast"), "keymap_fastmove");
|
|
|
+ this->add_key(GUI_ID_KEY_NOCLIP_BUTTON, wstrgettext("Toggle noclip"), "keymap_noclip");
|
|
|
+ this->add_key(GUI_ID_KEY_MUTE_BUTTON, wstrgettext("Mute"), "keymap_mute");
|
|
|
+ this->add_key(GUI_ID_KEY_DEC_VOLUME_BUTTON, wstrgettext("Dec. volume"), "keymap_decrease_volume");
|
|
|
+ this->add_key(GUI_ID_KEY_INC_VOLUME_BUTTON, wstrgettext("Inc. volume"), "keymap_increase_volume");
|
|
|
+ this->add_key(GUI_ID_KEY_AUTOFWD_BUTTON, wstrgettext("Autoforward"), "keymap_autoforward");
|
|
|
+ this->add_key(GUI_ID_KEY_CHAT_BUTTON, wstrgettext("Chat"), "keymap_chat");
|
|
|
+ this->add_key(GUI_ID_KEY_SCREENSHOT_BUTTON, wstrgettext("Screenshot"), "keymap_screenshot");
|
|
|
+ this->add_key(GUI_ID_KEY_RANGE_BUTTON, wstrgettext("Range select"), "keymap_rangeselect");
|
|
|
+ this->add_key(GUI_ID_KEY_DEC_RANGE_BUTTON, wstrgettext("Dec. range"), "keymap_decrease_viewing_range_min");
|
|
|
+ this->add_key(GUI_ID_KEY_INC_RANGE_BUTTON, wstrgettext("Inc. range"), "keymap_increase_viewing_range_min");
|
|
|
+ this->add_key(GUI_ID_KEY_CONSOLE_BUTTON, wstrgettext("Console"), "keymap_console");
|
|
|
+ this->add_key(GUI_ID_KEY_CMD_BUTTON, wstrgettext("Command"), "keymap_cmd");
|
|
|
+ this->add_key(GUI_ID_KEY_CMD_LOCAL_BUTTON, wstrgettext("Local command"), "keymap_cmd_local");
|
|
|
+ this->add_key(GUI_ID_KEY_BLOCK_BOUNDS_BUTTON, wstrgettext("Block bounds"), "keymap_toggle_block_bounds");
|
|
|
+ this->add_key(GUI_ID_KEY_HUD_BUTTON, wstrgettext("Toggle HUD"), "keymap_toggle_hud");
|
|
|
+ this->add_key(GUI_ID_KEY_CHATLOG_BUTTON, wstrgettext("Toggle chat log"), "keymap_toggle_chat");
|
|
|
+ this->add_key(GUI_ID_KEY_FOG_BUTTON, wstrgettext("Toggle fog"), "keymap_toggle_fog");
|
|
|
}
|