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Localize error messages in mainmenu (#11495)

Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
Riceball LEE 2 years ago
parent
commit
693f98373b

+ 1 - 1
builtin/fstk/ui.lua

@@ -63,7 +63,7 @@ function ui.update()
 	-- handle errors
 	if gamedata ~= nil and gamedata.reconnect_requested then
 		local error_message = core.formspec_escape(
-				gamedata.errormessage or "<none available>")
+				gamedata.errormessage or fgettext("<none available>"))
 		formspec = {
 			"size[14,8]",
 			"real_coordinates[true]",

+ 1 - 22
src/client/camera.cpp

@@ -37,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "constants.h"
 #include "fontengine.h"
 #include "script/scripting_client.h"
+#include "gettext.h"
 
 #define CAMERA_OFFSET_STEP 200
 #define WIELDMESH_OFFSET_X 55.0f
@@ -133,28 +134,6 @@ void Camera::notifyFovChange()
 	}
 }
 
-bool Camera::successfullyCreated(std::string &error_message)
-{
-	if (!m_playernode) {
-		error_message = "Failed to create the player scene node";
-	} else if (!m_headnode) {
-		error_message = "Failed to create the head scene node";
-	} else if (!m_cameranode) {
-		error_message = "Failed to create the camera scene node";
-	} else if (!m_wieldmgr) {
-		error_message = "Failed to create the wielded item scene manager";
-	} else if (!m_wieldnode) {
-		error_message = "Failed to create the wielded item scene node";
-	} else {
-		error_message.clear();
-	}
-
-	if (m_client->modsLoaded())
-		m_client->getScript()->on_camera_ready(this);
-
-	return error_message.empty();
-}
-
 // Returns the fractional part of x
 inline f32 my_modf(f32 x)
 {

+ 0 - 3
src/client/camera.h

@@ -136,9 +136,6 @@ public:
 	// Notify about new server-sent FOV and initialize smooth FOV transition
 	void notifyFovChange();
 
-	// Checks if the constructor was able to create the scene nodes
-	bool successfullyCreated(std::string &error_message);
-
 	// Step the camera: updates the viewing range and view bobbing.
 	void step(f32 dtime);
 

+ 17 - 20
src/client/game.cpp

@@ -1282,9 +1282,8 @@ bool Game::createSingleplayerServer(const std::string &map_dir,
 	}
 
 	if (bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) {
-		*error_message = "Unable to listen on " +
-				bind_addr.serializeString() +
-				" because IPv6 is disabled";
+		*error_message = fmtgettext("Unable to listen on %s because IPv6 is disabled",
+			bind_addr.serializeString().c_str());
 		errorstream << *error_message << std::endl;
 		return false;
 	}
@@ -1317,7 +1316,7 @@ bool Game::createClient(const GameStartData &start_data)
 	if (!could_connect) {
 		if (error_message->empty() && !connect_aborted) {
 			// Should not happen if error messages are set properly
-			*error_message = "Connection failed for unknown reason";
+			*error_message = gettext("Connection failed for unknown reason");
 			errorstream << *error_message << std::endl;
 		}
 		return false;
@@ -1326,7 +1325,7 @@ bool Game::createClient(const GameStartData &start_data)
 	if (!getServerContent(&connect_aborted)) {
 		if (error_message->empty() && !connect_aborted) {
 			// Should not happen if error messages are set properly
-			*error_message = "Connection failed for unknown reason";
+			*error_message = gettext("Connection failed for unknown reason");
 			errorstream << *error_message << std::endl;
 		}
 		return false;
@@ -1342,8 +1341,8 @@ bool Game::createClient(const GameStartData &start_data)
 	/* Camera
 	 */
 	camera = new Camera(*draw_control, client, m_rendering_engine);
-	if (!camera->successfullyCreated(*error_message))
-		return false;
+	if (client->modsLoaded())
+		client->getScript()->on_camera_ready(camera);
 	client->setCamera(camera);
 
 	/* Clouds
@@ -1456,15 +1455,14 @@ bool Game::connectToServer(const GameStartData &start_data,
 			local_server_mode = true;
 		}
 	} catch (ResolveError &e) {
-		*error_message = std::string("Couldn't resolve address: ") + e.what();
+		*error_message = fmtgettext("Couldn't resolve address: %s", e.what());
+
 		errorstream << *error_message << std::endl;
 		return false;
 	}
 
 	if (connect_address.isIPv6() && !g_settings->getBool("enable_ipv6")) {
-		*error_message = "Unable to connect to " +
-				connect_address.serializeString() +
-				" because IPv6 is disabled";
+		*error_message = fmtgettext("Unable to connect to %s because IPv6 is disabled", connect_address.serializeString().c_str());
 		errorstream << *error_message << std::endl;
 		return false;
 	}
@@ -1518,8 +1516,7 @@ bool Game::connectToServer(const GameStartData &start_data,
 				break;
 
 			if (client->accessDenied()) {
-				*error_message = "Access denied. Reason: "
-						+ client->accessDeniedReason();
+				*error_message = fmtgettext("Access denied. Reason: %s", client->accessDeniedReason().c_str());
 				*reconnect_requested = client->reconnectRequested();
 				errorstream << *error_message << std::endl;
 				break;
@@ -1545,7 +1542,7 @@ bool Game::connectToServer(const GameStartData &start_data,
 				wait_time += dtime;
 				// Only time out if we aren't waiting for the server we started
 				if (!start_data.address.empty() && wait_time > 10) {
-					*error_message = "Connection timed out.";
+					*error_message = gettext("Connection timed out.");
 					errorstream << *error_message << std::endl;
 					break;
 				}
@@ -1593,7 +1590,7 @@ bool Game::getServerContent(bool *aborted)
 			return false;
 
 		if (client->getState() < LC_Init) {
-			*error_message = "Client disconnected";
+			*error_message = gettext("Client disconnected");
 			errorstream << *error_message << std::endl;
 			return false;
 		}
@@ -1675,8 +1672,7 @@ inline void Game::updateInteractTimers(f32 dtime)
 inline bool Game::checkConnection()
 {
 	if (client->accessDenied()) {
-		*error_message = "Access denied. Reason: "
-				+ client->accessDeniedReason();
+		*error_message = fmtgettext("Access denied. Reason: %s", client->accessDeniedReason().c_str());
 		*reconnect_requested = client->reconnectRequested();
 		errorstream << *error_message << std::endl;
 		return false;
@@ -4351,14 +4347,15 @@ void the_game(bool *kill,
 		}
 
 	} catch (SerializationError &e) {
-		error_message = std::string("A serialization error occurred:\n")
-				+ e.what() + "\n\nThe server is probably "
-				" running a different version of " PROJECT_NAME_C ".";
+		const std::string ver_err = fmtgettext("The server is probably running a different version of %s.", PROJECT_NAME_C);
+		error_message = strgettext("A serialization error occurred:") +"\n"
+				+ e.what() + "\n\n" + ver_err;
 		errorstream << error_message << std::endl;
 	} catch (ServerError &e) {
 		error_message = e.what();
 		errorstream << "ServerError: " << error_message << std::endl;
 	} catch (ModError &e) {
+		// DO NOT TRANSLATE the `ModError`, it's used by ui.lua
 		error_message = std::string("ModError: ") + e.what() +
 				strgettext("\nCheck debug.txt for details.");
 		errorstream << error_message << std::endl;

+ 29 - 0
src/gettext.h

@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "config.h" // for USE_GETTEXT
 #include <string>
+#include "porting.h"
 
 #if USE_GETTEXT
 	#include <libintl.h>
@@ -77,3 +78,31 @@ inline std::wstring fwgettext(const char *src, Args&&... args)
 	delete[] str;
 	return std::wstring(buf);
 }
+
+/**
+ * Returns translated string with format args applied
+ *
+ * @tparam Args Template parameter for format args
+ * @param format Translation source string
+ * @param args Variable format args
+ * @return translated string.
+ */
+template <typename ...Args>
+inline std::string fmtgettext(const char *format, Args&&... args)
+{
+	std::string buf;
+	std::size_t buf_size = 256;
+	buf.resize(buf_size);
+
+	format = gettext(format);
+
+	int len = porting::mt_snprintf(&buf[0], buf_size, format, std::forward<Args>(args)...);
+	if (len <= 0) throw std::runtime_error("gettext format error: " + std::string(format));
+	if ((size_t)len >= buf.size()) {
+		buf.resize(len+1); // extra null byte
+		porting::mt_snprintf(&buf[0], buf.size(), format, std::forward<Args>(args)...);
+	}
+	buf.resize(len); // remove null bytes
+
+	return buf;
+}

+ 1 - 0
src/unittest/CMakeLists.txt

@@ -33,6 +33,7 @@ set (UNITTEST_SRCS
 	${CMAKE_CURRENT_SOURCE_DIR}/test_voxelarea.cpp
 	${CMAKE_CURRENT_SOURCE_DIR}/test_voxelalgorithms.cpp
 	${CMAKE_CURRENT_SOURCE_DIR}/test_voxelmanipulator.cpp
+	${CMAKE_CURRENT_SOURCE_DIR}/test_gettext.cpp
 	PARENT_SCOPE)
 
 set (UNITTEST_CLIENT_SRCS

+ 47 - 0
src/unittest/test_gettext.cpp

@@ -0,0 +1,47 @@
+#include "test.h"
+#include "porting.h"
+#include "gettext.h"
+
+class TestGettext : public TestBase
+{
+public:
+	TestGettext() {
+		TestManager::registerTestModule(this);
+  }
+
+	const char *getName() { return "TestGettext"; }
+
+	void runTests(IGameDef *gamedef);
+
+	void testSnfmtgettext();
+	void testFmtgettext();
+};
+
+static TestGettext g_test_instance;
+
+void TestGettext::runTests(IGameDef *gamedef)
+{
+	TEST(testFmtgettext);
+}
+
+void TestGettext::testFmtgettext()
+{
+  std::string buf = fmtgettext("Viewing range changed to %d",  12);
+  UASSERTEQ(std::string, buf, "Viewing range changed to 12");
+  buf = fmtgettext(
+    "You are about to join this server with the name \"%s\" for the "
+    "first time.\n"
+    "If you proceed, a new account using your credentials will be "
+    "created on this server.\n"
+    "Please retype your password and click 'Register and Join' to "
+    "confirm account creation, or click 'Cancel' to abort."
+    ,  "A");
+  UASSERTEQ(std::string, buf,
+    "You are about to join this server with the name \"A\" for the "
+    "first time.\n"
+    "If you proceed, a new account using your credentials will be "
+    "created on this server.\n"
+    "Please retype your password and click 'Register and Join' to "
+    "confirm account creation, or click 'Cancel' to abort."
+  );
+}

+ 1 - 0
util/updatepo.sh

@@ -61,6 +61,7 @@ xgettext --package-name=minetest \
 	--keyword=wstrgettext \
 	--keyword=core.gettext \
 	--keyword=showTranslatedStatusText \
+	--keyword=fmtgettext \
 	--output $potfile \
 	--from-code=utf-8 \
 	`find src/ -name '*.cpp' -o -name '*.h'` \