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@@ -1371,7 +1371,7 @@
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# ask_reconnect_on_crash = false
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# From how far clients know about objects, stated in mapblocks (16 nodes).
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-#
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+#
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# Setting this larger than active_block_range will also cause the server
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# to maintain active objects up to this distance in the direction the
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# player is looking. (This can avoid mobs suddenly disappearing from view)
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@@ -1920,7 +1920,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# Second of two 3D noises that together define tunnels.
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@@ -1933,7 +1933,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# 3D noise defining giant caverns.
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@@ -1946,7 +1946,7 @@
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# octaves = 5,
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# persistence = 0.63,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# 3D noise defining terrain.
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@@ -1972,7 +1972,7 @@
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# octaves = 2,
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# persistence = 0.8,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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## Mapgen V6
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@@ -2312,7 +2312,7 @@
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# octaves = 5,
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# persistence = 0.63,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# 3D noise defining structure of river canyon walls.
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@@ -2325,7 +2325,7 @@
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# octaves = 4,
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# persistence = 0.75,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# 3D noise defining giant caverns.
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@@ -2338,7 +2338,7 @@
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# octaves = 5,
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# persistence = 0.63,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# First of two 3D noises that together define tunnels.
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@@ -2351,7 +2351,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# Second of two 3D noises that together define tunnels.
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@@ -2364,7 +2364,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# 3D noise that determines number of dungeons per mapchunk.
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@@ -2377,7 +2377,7 @@
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# octaves = 2,
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# persistence = 0.8,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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## Mapgen Carpathian
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@@ -2620,7 +2620,7 @@
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# octaves = 5,
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# persistence = 0.55,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# First of two 3D noises that together define tunnels.
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@@ -2633,7 +2633,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# Second of two 3D noises that together define tunnels.
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@@ -2646,7 +2646,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# 3D noise defining giant caverns.
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@@ -2659,7 +2659,7 @@
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# octaves = 5,
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# persistence = 0.63,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# 3D noise that determines number of dungeons per mapchunk.
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@@ -2672,7 +2672,7 @@
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# octaves = 2,
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# persistence = 0.8,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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## Mapgen Flat
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@@ -2782,7 +2782,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# Second of two 3D noises that together define tunnels.
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@@ -2795,7 +2795,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# 3D noise that determines number of dungeons per mapchunk.
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@@ -2808,7 +2808,7 @@
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# octaves = 2,
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# persistence = 0.8,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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## Mapgen Fractal
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@@ -2982,7 +2982,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# Second of two 3D noises that together define tunnels.
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@@ -2995,7 +2995,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# 3D noise that determines number of dungeons per mapchunk.
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@@ -3008,7 +3008,7 @@
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# octaves = 2,
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# persistence = 0.8,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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## Mapgen Valleys
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@@ -3098,7 +3098,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# Second of two 3D noises that together define tunnels.
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@@ -3111,7 +3111,7 @@
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# octaves = 3,
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# persistence = 0.5,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# The depth of dirt or other biome filler node.
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@@ -3137,7 +3137,7 @@
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# octaves = 6,
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# persistence = 0.63,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# Defines large-scale river channel structure.
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@@ -3189,7 +3189,7 @@
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# octaves = 6,
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# persistence = 0.8,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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# Amplifies the valleys.
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@@ -3228,7 +3228,7 @@
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# octaves = 2,
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# persistence = 0.8,
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# lacunarity = 2.0,
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-# flags =
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+# flags =
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# }
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## Advanced
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@@ -3292,3 +3292,4 @@
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# so see a full list at https://content.minetest.net/help/content_flags/
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# type: string
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# contentdb_flag_blacklist = nonfree, desktop_default
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+
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