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Add more visual feedback for button states (#8916)

- Add style properties for overriding the the hovered/pressed state
  - By default, hovered buttons are a lighter version of the base color
  - By default, pressed buttons are a darker version of the base color
- Add hovered bg image support for image buttons (style property)
Hugues Ross 4 years ago
parent
commit
69a2099c04

+ 3 - 0
doc/lua_api.txt

@@ -2501,7 +2501,10 @@ Some types may inherit styles from parent types.
 * button, button_exit
     * alpha - boolean, whether to draw alpha in bgimg. Default true.
     * bgcolor - color, sets button tint.
+    * bgcolor_hovered - color when hovered. Defaults to a lighter bgcolor when not provided.
+    * bgcolor_pressed - color when pressed. Defaults to a darker bgcolor when not provided.
     * bgimg - standard image. Defaults to none.
+    * bgimg_hovered - image when hovered. Defaults to bgimg when not provided.
     * bgimg_pressed - image when pressed. Defaults to bgimg when not provided.
     * border - boolean, draw border. Set to false to hide the bevelled button pane. Default true.
     * noclip - boolean, set to true to allow the element to exceed formspec bounds.

+ 8 - 4
games/minimal/mods/test/formspec.lua

@@ -27,19 +27,23 @@ local clip_fs = [[
 
 
 local style_fs = [[
-	style[one_btn1;bgcolor=red;textcolor=yellow]
+	style[one_btn1;bgcolor=red;textcolor=yellow;bgcolor_hovered=orange;
+		bgcolor_pressed=purple]
 	button[0,0;2.5,0.8;one_btn1;Button]
 
 	style[one_btn2;border=false;textcolor=cyan]
 	button[0,1.05;2.5,0.8;one_btn2;Text Button]
 
-	style[one_btn3;bgimg=bubble.png;bgimg_pressed=heart.png]
+	style[one_btn3;bgimg=bubble.png;bgimg_hovered=default_apple.png;
+		bgimg_pressed=heart.png]
 	button[0,2.1;1,1;one_btn3;Bor]
 
-	style[one_btn4;bgimg=bubble.png;bgimg_pressed=heart.png;border=false]
+	style[one_btn4;bgimg=bubble.png;bgimg_hovered=default_apple.png;
+		bgimg_pressed=heart.png;border=false]
 	button[1.25,2.1;1,1;one_btn4;Bub]
 
-	style[one_btn5;bgimg=bubble.png;bgimg_pressed=heart.png;border=false;alpha=false]
+	style[one_btn5;bgimg=bubble.png;bgimg_hovered=default_apple.png;
+		bgimg_pressed=heart.png;border=false;alpha=false]
 	button[0,3.35;1,1;one_btn5;Alph]
 
 	style[one_btn6;border=true]

+ 9 - 0
src/gui/StyleSpec.h

@@ -29,9 +29,12 @@ public:
 	{
 		TEXTCOLOR,
 		BGCOLOR,
+		BGCOLOR_HOVERED,
+		BGCOLOR_PRESSED,
 		NOCLIP,
 		BORDER,
 		BGIMG,
+		BGIMG_HOVERED,
 		BGIMG_PRESSED,
 		ALPHA,
 		NUM_PROPERTIES,
@@ -49,12 +52,18 @@ public:
 			return TEXTCOLOR;
 		} else if (name == "bgcolor") {
 			return BGCOLOR;
+		} else if (name == "bgcolor_hovered") {
+			return BGCOLOR_HOVERED;
+		} else if (name == "bgcolor_pressed") {
+			return BGCOLOR_PRESSED;
 		} else if (name == "noclip") {
 			return NOCLIP;
 		} else if (name == "border") {
 			return BORDER;
 		} else if (name == "bgimg") {
 			return BGIMG;
+		} else if (name == "bgimg_hovered") {
+			return BGIMG_HOVERED;
 		} else if (name == "bgimg_pressed") {
 			return BGIMG_PRESSED;
 		} else if (name == "alpha") {

+ 80 - 4
src/gui/guiButton.cpp

@@ -14,6 +14,12 @@
 using namespace irr;
 using namespace gui;
 
+// Multiply with a color to get the default corresponding hovered color
+#define COLOR_HOVERED_MOD 1.25f
+
+// Multiply with a color to get the default corresponding pressed color
+#define COLOR_PRESSED_MOD 0.85f
+
 //! constructor
 GUIButton::GUIButton(IGUIEnvironment* environment, IGUIElement* parent,
 			s32 id, core::rect<s32> rectangle, bool noclip)
@@ -34,6 +40,14 @@ GUIButton::GUIButton(IGUIEnvironment* environment, IGUIElement* parent,
 	// PATCH
 	for (size_t i = 0; i < 4; i++) {
 		Colors[i] = Environment->getSkin()->getColor((EGUI_DEFAULT_COLOR)i);
+		HoveredColors[i] = irr::video::SColor(Colors[i].getAlpha(),
+			core::clamp<u32>(Colors[i].getRed() * COLOR_HOVERED_MOD, 0, 255),
+			core::clamp<u32>(Colors[i].getGreen() * COLOR_HOVERED_MOD, 0, 255),
+			core::clamp<u32>(Colors[i].getBlue() * COLOR_HOVERED_MOD, 0, 255));
+		PressedColors[i] = irr::video::SColor(Colors[i].getAlpha(),
+			core::clamp<u32>(Colors[i].getRed() * COLOR_PRESSED_MOD, 0, 255),
+			core::clamp<u32>(Colors[i].getGreen() * COLOR_PRESSED_MOD, 0, 255),
+			core::clamp<u32>(Colors[i].getBlue() * COLOR_PRESSED_MOD, 0, 255));
 	}
 	// END PATCH
 }
@@ -247,13 +261,15 @@ void GUIButton::draw()
 		if (!Pressed)
 		{
 			// PATCH
-			skin->drawColored3DButtonPaneStandard(this, AbsoluteRect, &AbsoluteClippingRect, Colors);
+			skin->drawColored3DButtonPaneStandard(this, AbsoluteRect, &AbsoluteClippingRect,
+				Environment->getHovered() == this ? HoveredColors : Colors);
 			// END PATCH
 		}
 		else
 		{
 			// PATCH
-			skin->drawColored3DButtonPanePressed(this, AbsoluteRect, &AbsoluteClippingRect, Colors);
+			skin->drawColored3DButtonPanePressed(this,
+					AbsoluteRect, &AbsoluteClippingRect, PressedColors);
 			// END PATCH
 		}
 	}
@@ -389,10 +405,11 @@ EGUI_BUTTON_IMAGE_STATE GUIButton::getImageState(bool pressed) const
 	// find a compatible state that has images
 	while ( state != EGBIS_IMAGE_UP && !ButtonImages[(u32)state].Texture )
 	{
+		// PATCH
 		switch ( state )
 		{
 			case EGBIS_IMAGE_UP_FOCUSED:
-				state = EGBIS_IMAGE_UP_MOUSEOVER;
+				state = EGBIS_IMAGE_UP;
 				break;
 			case EGBIS_IMAGE_UP_FOCUSED_MOUSEOVER:
 				state = EGBIS_IMAGE_UP_FOCUSED;
@@ -401,7 +418,7 @@ EGUI_BUTTON_IMAGE_STATE GUIButton::getImageState(bool pressed) const
 				state = EGBIS_IMAGE_DOWN;
 				break;
 			case EGBIS_IMAGE_DOWN_FOCUSED:
-				state = EGBIS_IMAGE_DOWN_MOUSEOVER;
+				state = EGBIS_IMAGE_DOWN;
 				break;
 			case EGBIS_IMAGE_DOWN_FOCUSED_MOUSEOVER:
 				state = EGBIS_IMAGE_DOWN_FOCUSED;
@@ -415,6 +432,7 @@ EGUI_BUTTON_IMAGE_STATE GUIButton::getImageState(bool pressed) const
 			default:
 				state = EGBIS_IMAGE_UP;
 		}
+		// END PATCH
 	}
 
 	return state;
@@ -490,6 +508,40 @@ void GUIButton::setImage(EGUI_BUTTON_IMAGE_STATE state, video::ITexture* image,
 	ButtonImages[stateIdx].SourceRect = sourceRect;
 }
 
+// PATCH
+void GUIButton::setImage(video::ITexture* image)
+{
+	setImage(gui::EGBIS_IMAGE_UP, image);
+}
+
+void GUIButton::setImage(video::ITexture* image, const core::rect<s32>& pos)
+{
+	setImage(gui::EGBIS_IMAGE_UP, image, pos);
+}
+
+void GUIButton::setPressedImage(video::ITexture* image)
+{
+	setImage(gui::EGBIS_IMAGE_DOWN, image);
+}
+
+void GUIButton::setPressedImage(video::ITexture* image, const core::rect<s32>& pos)
+{
+	setImage(gui::EGBIS_IMAGE_DOWN, image, pos);
+}
+
+void GUIButton::setHoveredImage(video::ITexture* image)
+{
+	setImage(gui::EGBIS_IMAGE_UP_MOUSEOVER, image);
+	setImage(gui::EGBIS_IMAGE_UP_FOCUSED_MOUSEOVER, image);
+}
+
+void GUIButton::setHoveredImage(video::ITexture* image, const core::rect<s32>& pos)
+{
+	setImage(gui::EGBIS_IMAGE_UP_MOUSEOVER, image, pos);
+	setImage(gui::EGBIS_IMAGE_UP_FOCUSED_MOUSEOVER, image, pos);
+}
+// END PATCH
+
 //! Sets if the button should behave like a push button. Which means it
 //! can be in two states: Normal or Pressed. With a click on the button,
 //! the user can change the state of the button.
@@ -644,6 +696,30 @@ void GUIButton::setColor(video::SColor color)
 	for (size_t i = 0; i < 4; i++) {
 		video::SColor base = Environment->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
 		Colors[i] = base.getInterpolated(color, d);
+		HoveredColors[i] = irr::video::SColor(Colors[i].getAlpha(),
+			core::clamp<u32>(Colors[i].getRed() * COLOR_HOVERED_MOD, 0, 255),
+			core::clamp<u32>(Colors[i].getGreen() * COLOR_HOVERED_MOD, 0, 255),
+			core::clamp<u32>(Colors[i].getBlue() * COLOR_HOVERED_MOD, 0, 255));
+		PressedColors[i] = irr::video::SColor(Colors[i].getAlpha(),
+			core::clamp<u32>(Colors[i].getRed() * COLOR_PRESSED_MOD, 0, 255),
+			core::clamp<u32>(Colors[i].getGreen() * COLOR_PRESSED_MOD, 0, 255),
+			core::clamp<u32>(Colors[i].getBlue() * COLOR_PRESSED_MOD, 0, 255));
+	}
+}
+void GUIButton::setHoveredColor(video::SColor color)
+{
+	float d = 0.65f;
+	for (size_t i = 0; i < 4; i++) {
+		video::SColor base = Environment->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
+		HoveredColors[i] = base.getInterpolated(color, d);
+	}
+}
+void GUIButton::setPressedColor(video::SColor color)
+{
+	float d = 0.65f;
+	for (size_t i = 0; i < 4; i++) {
+		video::SColor base = Environment->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
+		PressedColors[i] = base.getInterpolated(color, d);
 	}
 }
 // END PATCH

+ 21 - 17
src/gui/guiButton.h

@@ -102,34 +102,30 @@ public:
 	//! Checks if an override color is enabled
 	virtual bool isOverrideColorEnabled(void) const;
 
+	// PATCH
 	//! Sets an image which should be displayed on the button when it is in the given state.
 	virtual void setImage(gui::EGUI_BUTTON_IMAGE_STATE state,
-			video::ITexture* image=0,
+			video::ITexture* image=nullptr,
 			const core::rect<s32>& sourceRect=core::rect<s32>(0,0,0,0));
 
 	//! Sets an image which should be displayed on the button when it is in normal state.
-	virtual void setImage(video::ITexture* image=0) override
-	{
-		setImage(gui::EGBIS_IMAGE_UP, image);
-	}
+	virtual void setImage(video::ITexture* image=nullptr) override;
 
 	//! Sets an image which should be displayed on the button when it is in normal state.
-	virtual void setImage(video::ITexture* image, const core::rect<s32>& pos) override
-	{
-		setImage(gui::EGBIS_IMAGE_UP, image, pos);
-	}
+	virtual void setImage(video::ITexture* image, const core::rect<s32>& pos) override;
 
 	//! Sets an image which should be displayed on the button when it is in pressed state.
-	virtual void setPressedImage(video::ITexture* image=0) override
-	{
-		setImage(gui::EGBIS_IMAGE_DOWN, image);
-	}
+	virtual void setPressedImage(video::ITexture* image=nullptr) override;
 
 	//! Sets an image which should be displayed on the button when it is in pressed state.
-	virtual void setPressedImage(video::ITexture* image, const core::rect<s32>& pos) override
-	{
-		setImage(gui::EGBIS_IMAGE_DOWN, image, pos);
-	}
+	virtual void setPressedImage(video::ITexture* image, const core::rect<s32>& pos) override;
+
+	//! Sets an image which should be displayed on the button when it is in hovered state.
+	virtual void setHoveredImage(video::ITexture* image=nullptr);
+	// END PATCH
+
+	//! Sets an image which should be displayed on the button when it is in hovered state.
+	virtual void setHoveredImage(video::ITexture* image, const core::rect<s32>& pos);
 
 	//! Sets the sprite bank used by the button
 	virtual void setSpriteBank(gui::IGUISpriteBank* bank=0) override;
@@ -215,6 +211,10 @@ public:
 
 
 	void setColor(video::SColor color);
+	// PATCH
+	void setHoveredColor(video::SColor color);
+	void setPressedColor(video::SColor color);
+	// END PATCH
 
 
 	//! Do not drop returned handle
@@ -307,4 +307,8 @@ private:
 	bool ScaleImage;
 
 	video::SColor Colors[4];
+	// PATCH
+	video::SColor HoveredColors[4];
+	video::SColor PressedColors[4];
+	// END PATCH
 };

+ 3 - 2
src/gui/guiConfirmRegistration.cpp

@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "guiConfirmRegistration.h"
 #include "client/client.h"
+#include "guiButton.h"
 #include <IGUICheckBox.h>
 #include <IGUIButton.h>
 #include <IGUIStaticText.h>
@@ -128,14 +129,14 @@ void GUIConfirmRegistration::regenerateGui(v2u32 screensize)
 		core::rect<s32> rect2(0, 0, 230 * s, 35 * s);
 		rect2 = rect2 + v2s32(size.X / 2 - 220 * s, ypos);
 		text = wgettext("Register and Join");
-		Environment->addButton(rect2, this, ID_confirm, text);
+		GUIButton::addButton(Environment, rect2, this, ID_confirm, text);
 		delete[] text;
 	}
 	{
 		core::rect<s32> rect2(0, 0, 120 * s, 35 * s);
 		rect2 = rect2 + v2s32(size.X / 2 + 70 * s, ypos);
 		text = wgettext("Cancel");
-		Environment->addButton(rect2, this, ID_cancel, text);
+		GUIButton::addButton(Environment, rect2, this, ID_cancel, text);
 		delete[] text;
 	}
 	{

+ 18 - 3
src/gui/guiFormSpecMenu.cpp

@@ -712,6 +712,13 @@ void GUIFormSpecMenu::parseButton(parserData* data, const std::string &element,
 		if (style.isNotDefault(StyleSpec::BGCOLOR)) {
 			e->setColor(style.getColor(StyleSpec::BGCOLOR));
 		}
+		if (style.isNotDefault(StyleSpec::BGCOLOR_HOVERED)) {
+			e->setHoveredColor(style.getColor(StyleSpec::BGCOLOR_HOVERED));
+		}
+		if (style.isNotDefault(StyleSpec::BGCOLOR_PRESSED)) {
+			e->setPressedColor(style.getColor(StyleSpec::BGCOLOR_PRESSED));
+		}
+
 		if (style.isNotDefault(StyleSpec::TEXTCOLOR)) {
 			e->setOverrideColor(style.getColor(StyleSpec::TEXTCOLOR));
 		}
@@ -720,11 +727,17 @@ void GUIFormSpecMenu::parseButton(parserData* data, const std::string &element,
 
 		if (style.isNotDefault(StyleSpec::BGIMG)) {
 			std::string image_name = style.get(StyleSpec::BGIMG, "");
+			std::string hovered_image_name = style.get(StyleSpec::BGIMG_HOVERED, "");
 			std::string pressed_image_name = style.get(StyleSpec::BGIMG_PRESSED, "");
 
 			video::ITexture *texture = 0;
+			video::ITexture *hovered_texture = 0;
 			video::ITexture *pressed_texture = 0;
 			texture = m_tsrc->getTexture(image_name);
+			if (!hovered_image_name.empty())
+				hovered_texture = m_tsrc->getTexture(hovered_image_name);
+			else
+				hovered_texture = texture;
 			if (!pressed_image_name.empty())
 				pressed_texture = m_tsrc->getTexture(pressed_image_name);
 			else
@@ -733,6 +746,8 @@ void GUIFormSpecMenu::parseButton(parserData* data, const std::string &element,
 			e->setUseAlphaChannel(style.getBool(StyleSpec::ALPHA, true));
 			e->setImage(guiScalingImageButton(
 					Environment->getVideoDriver(), texture, geom.X, geom.Y));
+			e->setHoveredImage(guiScalingImageButton(
+					Environment->getVideoDriver(), hovered_texture, geom.X, geom.Y));
 			e->setPressedImage(guiScalingImageButton(
 					Environment->getVideoDriver(), pressed_texture, geom.X, geom.Y));
 			e->setScaleImage(true);
@@ -1620,7 +1635,7 @@ void GUIFormSpecMenu::parseImageButton(parserData* data, const std::string &elem
 		else
 			pressed_texture = texture;
 
-		gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
+		GUIButton *e = GUIButton::addButton(Environment, rect, this, spec.fid, spec.flabel.c_str());
 
 		if (spec.fname == data->focused_fieldname) {
 			Environment->setFocus(e);
@@ -1818,7 +1833,7 @@ void GUIFormSpecMenu::parseItemImageButton(parserData* data, const std::string &
 			258 + m_fields.size()
 		);
 
-		gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, L"");
+		gui::IGUIButton *e = GUIButton::addButton(Environment, rect, this, spec.fid, L"");
 
 		auto style = getStyleForElement("item_image_button", spec.fname, "image_button");
 		e->setNotClipped(style.getBool(StyleSpec::NOCLIP, false));
@@ -2697,7 +2712,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
 					core::rect<s32>(size.X/2-70, pos.Y,
 							(size.X/2-70)+140, pos.Y + (m_btn_height*2));
 			const wchar_t *text = wgettext("Proceed");
-			Environment->addButton(mydata.rect, this, 257, text);
+			GUIButton::addButton(Environment, mydata.rect, this, 257, text);
 			delete[] text;
 		}
 

+ 4 - 5
src/gui/guiKeyChangeMenu.cpp

@@ -21,6 +21,7 @@
 
 #include "guiKeyChangeMenu.h"
 #include "debug.h"
+#include "guiButton.h"
 #include "serialization.h"
 #include <string>
 #include <IGUICheckBox.h>
@@ -157,7 +158,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 			core::rect<s32> rect(0, 0, 100 * s, 30 * s);
 			rect += topleft + v2s32(offset.X + 150 * s, offset.Y - 5 * s);
 			const wchar_t *text = wgettext(k->key.name());
-			k->button = Environment->addButton(rect, this, k->id, text);
+			k->button = GUIButton::addButton(Environment, rect, this, k->id, text);
 			delete[] text;
 		}
 		if ((i + 1) % KMaxButtonPerColumns == 0) {
@@ -217,16 +218,14 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 		core::rect<s32> rect(0, 0, 100 * s, 30 * s);
 		rect += topleft + v2s32(size.X / 2 - 105 * s, size.Y - 40 * s);
 		const wchar_t *text =  wgettext("Save");
-		Environment->addButton(rect, this, GUI_ID_BACK_BUTTON,
-				 text);
+		GUIButton::addButton(Environment, rect, this, GUI_ID_BACK_BUTTON, text);
 		delete[] text;
 	}
 	{
 		core::rect<s32> rect(0, 0, 100 * s, 30 * s);
 		rect += topleft + v2s32(size.X / 2 + 5 * s, size.Y - 40 * s);
 		const wchar_t *text = wgettext("Cancel");
-		Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON,
-				text);
+		GUIButton::addButton(Environment, rect, this, GUI_ID_ABORT_BUTTON, text);
 		delete[] text;
 	}
 }

+ 3 - 2
src/gui/guiPasswordChange.cpp

@@ -18,6 +18,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 
 #include "guiPasswordChange.h"
 #include "client/client.h"
+#include "guiButton.h"
 #include <IGUICheckBox.h>
 #include <IGUIEditBox.h>
 #include <IGUIButton.h>
@@ -145,14 +146,14 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
 		core::rect<s32> rect(0, 0, 100 * s, 30 * s);
 		rect = rect + v2s32(size.X / 4 + 56 * s, ypos);
 		text = wgettext("Change");
-		Environment->addButton(rect, this, ID_change, text);
+		GUIButton::addButton(Environment, rect, this, ID_change, text);
 		delete[] text;
 	}
 	{
 		core::rect<s32> rect(0, 0, 100 * s, 30 * s);
 		rect = rect + v2s32(size.X / 4 + 185 * s, ypos);
 		text = wgettext("Cancel");
-		Environment->addButton(rect, this, ID_cancel, text);
+		GUIButton::addButton(Environment, rect, this, ID_cancel, text);
 		delete[] text;
 	}
 

+ 2 - 2
src/gui/guiVolumeChange.cpp

@@ -19,6 +19,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 
 #include "guiVolumeChange.h"
 #include "debug.h"
+#include "guiButton.h"
 #include "serialization.h"
 #include <string>
 #include <IGUICheckBox.h>
@@ -103,8 +104,7 @@ void GUIVolumeChange::regenerateGui(v2u32 screensize)
 		core::rect<s32> rect(0, 0, 80 * s, 30 * s);
 		rect = rect + v2s32(size.X / 2 - 80 * s / 2, size.Y / 2 + 55 * s);
 		const wchar_t *text = wgettext("Exit");
-		Environment->addButton(rect, this, ID_soundExitButton,
-			text);
+		GUIButton::addButton(Environment, rect, this, ID_soundExitButton, text);
 		delete[] text;
 	}
 	{