Browse Source

Add helper functions to make tool usable n times (#12047)

Wuzzy 1 year ago
parent
commit
6a6b579c54

+ 12 - 0
doc/lua_api.txt

@@ -3590,6 +3590,12 @@ Helper functions
 * `minetest.pointed_thing_to_face_pos(placer, pointed_thing)`: returns a
   position.
     * returns the exact position on the surface of a pointed node
+* `minetest.get_tool_wear_after_use(uses [, initial_wear])`
+    * Simulates a tool being used once and returns the added wear,
+      such that, if only this function is used to calculate wear,
+      the tool will break exactly after `uses` times of uses
+    * `uses`: Number of times the tool can be used
+    * `initial_wear`: The initial wear the tool starts with (default: 0)
 * `minetest.get_dig_params(groups, tool_capabilities [, wear])`:
     Simulates an item that digs a node.
     Returns a table with the following fields:
@@ -6525,7 +6531,13 @@ an itemstring, a table or `nil`.
   or those of the hand if none are defined for this item type
 * `add_wear(amount)`
     * Increases wear by `amount` if the item is a tool, otherwise does nothing
+    * Valid `amount` range is [0,65536]
     * `amount`: number, integer
+* `add_wear_by_uses(max_uses)`
+    * Increases wear in such a way that, if only this function is called,
+      the item breaks after `max_uses` times
+    * Valid `max_uses` range is [0,65536]
+    * Does nothing if item is not a tool or if `max_uses` is 0
 * `add_item(item)`: returns leftover `ItemStack`
     * Put some item or stack onto this stack
 * `item_fits(item)`: returns `true` if item or stack can be fully added to

+ 21 - 1
src/script/lua_api/l_item.cpp

@@ -343,7 +343,7 @@ int LuaItemStack::l_get_tool_capabilities(lua_State *L)
 }
 
 // add_wear(self, amount) -> true/false
-// The range for "amount" is [0,65535]. Wear is only added if the item
+// The range for "amount" is [0,65536]. Wear is only added if the item
 // is a tool. Adding wear might destroy the item.
 // Returns true if the item is (or was) a tool.
 int LuaItemStack::l_add_wear(lua_State *L)
@@ -357,6 +357,25 @@ int LuaItemStack::l_add_wear(lua_State *L)
 	return 1;
 }
 
+// add_wear_by_uses(self, max_uses) -> true/false
+// The range for "max_uses" is [0,65536].
+// Adds wear to the item in such a way that, if
+// only this function is called to add wear, the item
+// will be destroyed exactly after `max_uses` times of calling it.
+// No-op if `max_uses` is 0 or item is not a tool.
+// Returns true if the item is (or was) a tool.
+int LuaItemStack::l_add_wear_by_uses(lua_State *L)
+{
+	NO_MAP_LOCK_REQUIRED;
+	LuaItemStack *o = checkobject(L, 1);
+	ItemStack &item = o->m_stack;
+	u32 max_uses = readParam<int>(L, 2);
+	u32 add_wear = calculateResultWear(max_uses, item.wear);
+	bool result = item.addWear(add_wear, getGameDef(L)->idef());
+	lua_pushboolean(L, result);
+	return 1;
+}
+
 // add_item(self, itemstack or itemstring or table or nil) -> itemstack
 // Returns leftover item stack
 int LuaItemStack::l_add_item(lua_State *L)
@@ -532,6 +551,7 @@ const luaL_Reg LuaItemStack::methods[] = {
 	luamethod(LuaItemStack, get_definition),
 	luamethod(LuaItemStack, get_tool_capabilities),
 	luamethod(LuaItemStack, add_wear),
+	luamethod(LuaItemStack, add_wear_by_uses),
 	luamethod(LuaItemStack, add_item),
 	luamethod(LuaItemStack, item_fits),
 	luamethod(LuaItemStack, take_item),

+ 10 - 1
src/script/lua_api/l_item.h

@@ -108,11 +108,20 @@ private:
 	static int l_get_tool_capabilities(lua_State *L);
 
 	// add_wear(self, amount) -> true/false
-	// The range for "amount" is [0,65535]. Wear is only added if the item
+	// The range for "amount" is [0,65536]. Wear is only added if the item
 	// is a tool. Adding wear might destroy the item.
 	// Returns true if the item is (or was) a tool.
 	static int l_add_wear(lua_State *L);
 
+	// add_wear_by_uses(self, max_uses) -> true/false
+	// The range for "max_uses" is [0,65536].
+	// Adds wear to the item in such a way that, if
+	// only this function is called to add wear, the item
+	// will be destroyed exactly after `max_uses` times of calling it.
+	// No-op if `max_uses` is 0 or item is not a tool.
+	// Returns true if the item is (or was) a tool.
+	static int l_add_wear_by_uses(lua_State *L);
+
 	// add_item(self, itemstack or itemstring or table or nil) -> itemstack
 	// Returns leftover item stack
 	static int l_add_item(lua_State *L);

+ 12 - 0
src/script/lua_api/l_util.cpp

@@ -159,6 +159,17 @@ int ModApiUtil::l_write_json(lua_State *L)
 	return 1;
 }
 
+// get_tool_wear_after_use(uses[, initial_wear])
+int ModApiUtil::l_get_tool_wear_after_use(lua_State *L)
+{
+	NO_MAP_LOCK_REQUIRED;
+	u32 uses = readParam<int>(L, 1);
+	u16 initial_wear = readParam<int>(L, 2, 0);
+	u16 wear = calculateResultWear(uses, initial_wear);
+	lua_pushnumber(L, wear);
+	return 1;
+}
+
 // get_dig_params(groups, tool_capabilities[, wear])
 int ModApiUtil::l_get_dig_params(lua_State *L)
 {
@@ -586,6 +597,7 @@ void ModApiUtil::Initialize(lua_State *L, int top)
 	API_FCT(parse_json);
 	API_FCT(write_json);
 
+	API_FCT(get_tool_wear_after_use);
 	API_FCT(get_dig_params);
 	API_FCT(get_hit_params);
 

+ 3 - 0
src/script/lua_api/l_util.h

@@ -50,6 +50,9 @@ private:
 	// write_json(data[, styled])
 	static int l_write_json(lua_State *L);
 
+	// get_tool_wear_after_use(uses[, initial_wear])
+	static int l_get_tool_wear_after_use(lua_State *L);
+
 	// get_dig_params(groups, tool_capabilities[, wear])
 	static int l_get_dig_params(lua_State *L);
 

+ 1 - 1
src/tool.cpp

@@ -183,7 +183,7 @@ void ToolCapabilities::deserializeJson(std::istream &is)
 	}
 }
 
-static u32 calculateResultWear(const u32 uses, const u16 initial_wear)
+u32 calculateResultWear(const u32 uses, const u16 initial_wear)
 {
 	if (uses == 0) {
 		// Trivial case: Infinite uses

+ 1 - 0
src/tool.h

@@ -142,4 +142,5 @@ PunchDamageResult getPunchDamage(
 		u16 initial_wear = 0
 );
 
+u32 calculateResultWear(const u32 uses, const u16 initial_wear);
 f32 getToolRange(const ItemDefinition &def_selected, const ItemDefinition &def_hand);