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Readd TGA to the list of valid texture formats. (#11598)

ROllerozxa 2 years ago
parent
commit
6fedee16f0
2 changed files with 2 additions and 2 deletions
  1. 1 1
      src/client/tile.cpp
  2. 1 1
      src/server.cpp

+ 1 - 1
src/client/tile.cpp

@@ -81,7 +81,7 @@ static bool replace_ext(std::string &path, const char *ext)
 std::string getImagePath(std::string path)
 {
 	// A NULL-ended list of possible image extensions
-	const char *extensions[] = { "png", "jpg", "bmp", NULL };
+	const char *extensions[] = { "png", "jpg", "bmp", "tga", NULL };
 	// If there is no extension, assume PNG
 	if (removeStringEnd(path, extensions).empty())
 		path = path + ".png";

+ 1 - 1
src/server.cpp

@@ -2453,7 +2453,7 @@ bool Server::addMediaFile(const std::string &filename,
 	}
 	// If name is not in a supported format, ignore it
 	const char *supported_ext[] = {
-		".png", ".jpg", ".bmp",
+		".png", ".jpg", ".bmp", ".tga",
 		".ogg",
 		".x", ".b3d", ".obj",
 		// Custom translation file format