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Add animated_image[] formspec element (#9258)

Hugues Ross 4 years ago
parent
commit
7ce21788f8

+ 1 - 0
build/android/jni/Android.mk

@@ -178,6 +178,7 @@ LOCAL_SRC_FILES := \
 		jni/src/filesys.cpp                       \
 		jni/src/genericobject.cpp                 \
 		jni/src/gettext.cpp                       \
+		jni/src/gui/guiAnimatedImage.cpp          \
 		jni/src/gui/guiBackgroundImage.cpp        \
 		jni/src/gui/guiBox.cpp                    \
 		jni/src/gui/guiButton.cpp                 \

+ 11 - 0
doc/lua_api.txt

@@ -2133,6 +2133,15 @@ Elements
 
 * Show an image
 
+### `animated_image[<X>,<Y>;<W>,<H>;<texture name>:<frame count>,<frame duration>]`
+
+* Show an animated image. The image is drawn like a "vertical_frames" tile
+    animation (See Tile animation definition), but uses a frame count/duration
+    for simplicity
+* `<texture name>` is the image to use
+* `<frame count>` is the number of frames animating the image
+* `<frame duration>` is in milliseconds
+
 ### `item_image[<X>,<Y>;<W>,<H>;<item name>]`
 
 * Show an inventory image of registered item/node
@@ -2580,6 +2589,8 @@ Some types may inherit styles from parent types.
 
 ### Valid Properties
 
+* animated_image
+    * noclip - boolean, set to true to allow the element to exceed formspec bounds.
 * box
     * noclip - boolean, set to true to allow the element to exceed formspec bounds.
         * Default to false in formspec_version version 3 or higher

+ 16 - 4
games/minimal/mods/test/formspec.lua

@@ -12,6 +12,7 @@ local clip_fs = [[
 	style_type[dropdown;noclip=%c]
 	style_type[scrollbar;noclip=%c]
 	style_type[table;noclip=%c]
+	style_type[animated_image;noclip=%c]
 
 	label[0,0;A clipping test]
 	button[0,1;3,0.8;x;A clipping test]
@@ -25,6 +26,7 @@ local clip_fs = [[
 	scrollbar[0,9;3,0.8;horizontal;x9;3]
 	tablecolumns[text;text]
 	table[0,10;3,1;x10;one,two,three,four;1]
+	animated_image[0,11;3,1;test_animation.png:4,100]
 ]]
 
 
@@ -119,8 +121,8 @@ local style_fs = [[
 
 local pages = {
 	[[
+		formspec_version[3]
 		size[12,12]
-		real_coordinates[true]
 		image_button[0,0;1,1;logo.png;;1x1]
 		image_button[1,0;2,2;logo.png;;2x2]
 		button[0,2;1,1;;1x1]
@@ -157,7 +159,7 @@ local pages = {
 		tabheader[6.5,0;6,0.65;name;Tab 1,Tab 2,Tab 3,Secrets;1;false;false]
 	]],
 
-		"size[12,12]real_coordinates[true]" ..
+		"formspec_version[3]size[12,12]" ..
 		("label[0.375,0.375;Styled - %s %s]"):format(
 			color("#F00", "red text"),
 			color("#77FF00CC", "green text")) ..
@@ -170,17 +172,27 @@ local pages = {
 		style_fs:gsub("one_", "two_"):gsub("style%[[^%]]+%]", ""):gsub("style_type%[[^%]]+%]", "") ..
 		"container_end[]",
 
-		"size[12,12]real_coordinates[true]" ..
+		"formspec_version[3]size[12,13]" ..
 		"label[0.1,0.5;Clip]" ..
 		"container[-2.5,1]" .. clip_fs:gsub("%%c", "false") .. "container_end[]" ..
 		"label[11,0.5;Noclip]" ..
 		"container[11.5,1]" .. clip_fs:gsub("%%c", "true") .. "container_end[]",
+
+		[[
+			formspec_version[3]
+			size[12,12]
+			animated_image[0.5,0.5;1,1;test_animation.png:4,100]
+			animated_image[1.75,0.5;1,1;test_animation.png:100,100]
+			animated_image[0.5,1.75;1,1;test_animation.jpg:4,100]
+			animated_image[3,0.5;5,2;test_animation.png:4,100]
+			animated_image[3,2.75;5,2;test_animation.jpg:4,100]
+		]]
 }
 
 local function show_test_formspec(pname, page_id)
 	page_id = page_id or 2
 
-	local fs = pages[page_id] .. "tabheader[0,0;6,0.65;maintabs;Real Coord,Styles,Noclip;" .. page_id .. ";false;false]"
+	local fs = pages[page_id] .. "tabheader[0,0;6,0.65;maintabs;Real Coord,Styles,Noclip,MiscEle;" .. page_id .. ";false;false]"
 
 	minetest.show_formspec(pname, "test:formspec", fs)
 end

BIN
games/minimal/mods/test/textures/test_animation.jpg


BIN
games/minimal/mods/test/textures/test_animation.png


+ 1 - 0
src/gui/CMakeLists.txt

@@ -1,4 +1,5 @@
 set(gui_SRCS
+	${CMAKE_CURRENT_SOURCE_DIR}/guiAnimatedImage.cpp
 	${CMAKE_CURRENT_SOURCE_DIR}/guiBackgroundImage.cpp
 	${CMAKE_CURRENT_SOURCE_DIR}/guiBox.cpp
 	${CMAKE_CURRENT_SOURCE_DIR}/guiButton.cpp

+ 83 - 0
src/gui/guiAnimatedImage.cpp

@@ -0,0 +1,83 @@
+#include "guiAnimatedImage.h"
+
+#include "client/guiscalingfilter.h"
+#include "client/tile.h" // ITextureSource
+#include "log.h"
+#include "porting.h"
+#include <string>
+
+GUIAnimatedImage::GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
+		s32 id, const core::rect<s32> &rectangle, const std::string &name,
+		ISimpleTextureSource *tsrc) :
+		gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
+		m_name(name), m_tsrc(tsrc), m_texture(nullptr), m_global_time(0),
+		m_frame_idx(0), m_frame_count(1), m_frame_duration(1), m_frame_time(0)
+{
+	// Expected format: "texture_name:frame_count,frame_duration"
+	// If this format is not met, the string will be loaded as a normal texture
+
+	std::string::size_type colon_position = name.find(':', 0);
+	std::string::size_type comma_position = name.find(',', 0);
+
+	if (comma_position != std::string::npos &&
+			colon_position != std::string::npos &&
+			comma_position < name.size()) {
+		m_texture = m_tsrc->getTexture(name.substr(0, colon_position));
+
+		m_frame_count = std::max(stoi(name.substr(
+					colon_position + 1, comma_position - colon_position - 1)), 1);
+
+		m_frame_duration = std::max(stoi(name.substr(comma_position + 1)), 1);
+	} else {
+		// Leave the count/duration and display a static image
+		m_texture = m_tsrc->getTexture(name);
+		errorstream << "animated_image[]: Invalid texture format " << name <<
+			". Expected format: texture_name:frame_count,frame_duration" << std::endl;
+	}
+
+	if (m_texture != nullptr) {
+		core::dimension2d<u32> size = m_texture->getOriginalSize();
+		if (size.Height < (u64)m_frame_count) {
+			m_frame_count = size.Height;
+		}
+	} else {
+		// No need to step an animation if we have nothing to draw
+		m_frame_count = 1;
+	}
+}
+
+void GUIAnimatedImage::draw()
+{
+	// Render the current frame
+	if (m_texture != nullptr) {
+		video::IVideoDriver *driver = Environment->getVideoDriver();
+
+		const video::SColor color(255, 255, 255, 255);
+		const video::SColor colors[] = {color, color, color, color};
+
+		core::dimension2d<u32> size = m_texture->getOriginalSize();
+		size.Height /= m_frame_count;
+
+		draw2DImageFilterScaled( driver, m_texture, AbsoluteRect,
+				core::rect<s32>(core::position2d<s32>(0, size.Height * m_frame_idx), size),
+				NoClip ? nullptr : &AbsoluteClippingRect, colors, true);
+	}
+
+	// Step the animation
+	if (m_frame_count > 1) {
+		// Determine the delta time to step
+		u64 new_global_time = porting::getTimeMs();
+		if (m_global_time > 0)
+			m_frame_time += new_global_time - m_global_time;
+
+		m_global_time = new_global_time;
+
+		// Advance by the number of elapsed frames, looping if necessary
+		m_frame_idx += u32(m_frame_time / m_frame_duration);
+		m_frame_idx %= m_frame_count;
+
+		// If 1 or more frames have elapsed, reset the frame time counter with
+		// the remainder
+		m_frame_time %= m_frame_duration;
+	}
+}

+ 26 - 0
src/gui/guiAnimatedImage.h

@@ -0,0 +1,26 @@
+#pragma once
+
+#include "irrlichttypes_extrabloated.h"
+#include "util/string.h"
+
+class ISimpleTextureSource;
+
+class GUIAnimatedImage : public gui::IGUIElement {
+public:
+	GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
+			const core::rect<s32> &rectangle, const std::string &name,
+			ISimpleTextureSource *tsrc);
+
+	virtual void draw() override;
+
+private:
+	std::string m_name;
+	ISimpleTextureSource *m_tsrc;
+
+	video::ITexture *m_texture;
+	u64 m_global_time;
+	s32 m_frame_idx;
+	s32 m_frame_count;
+	u64 m_frame_duration;
+	u64 m_frame_time;
+};

+ 58 - 0
src/gui/guiFormSpecMenu.cpp

@@ -55,6 +55,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "util/string.h" // for parseColorString()
 #include "irrlicht_changes/static_text.h"
 #include "client/guiscalingfilter.h"
+#include "guiAnimatedImage.h"
 #include "guiBackgroundImage.h"
 #include "guiBox.h"
 #include "guiButton.h"
@@ -779,6 +780,58 @@ void GUIFormSpecMenu::parseImage(parserData* data, const std::string &element)
 	errorstream<< "Invalid image element(" << parts.size() << "): '" << element << "'"  << std::endl;
 }
 
+void GUIFormSpecMenu::parseAnimatedImage(parserData *data, const std::string &element)
+{
+	std::vector<std::string> parts = split(element, ';');
+
+	if (parts.size() != 3 &&
+			!(parts.size() > 3 && m_formspec_version > FORMSPEC_API_VERSION)) {
+		errorstream << "Invalid animated image element(" << parts.size()
+				<< "): '" << element << "'"  << std::endl;
+		return;
+	}
+
+	std::vector<std::string> v_pos   = split(parts[0], ',');
+	std::vector<std::string> v_geom  = split(parts[1], ',');
+	std::string name = unescape_string(parts[2]);
+
+	MY_CHECKPOS("animated_image", 0);
+	MY_CHECKGEOM("animated_image", 1);
+
+	v2s32 pos;
+	v2s32 geom;
+
+	if (data->real_coordinates) {
+		pos = getRealCoordinateBasePos(v_pos);
+		geom = getRealCoordinateGeometry(v_geom);
+	} else {
+		pos = getElementBasePos(&v_pos);
+		geom.X = stof(v_geom[0]) * (float)imgsize.X;
+		geom.Y = stof(v_geom[1]) * (float)imgsize.Y;
+	}
+
+	if (!data->explicit_size)
+		warningstream << "invalid use of animated_image without a size[] element" << std::endl;
+
+	FieldSpec spec(
+			"",
+			L"",
+			L"",
+			258 + m_fields.size()
+	);
+
+	core::rect<s32> rect = core::rect<s32>(pos, pos + geom);
+
+	gui::IGUIElement *e = new GUIAnimatedImage(Environment, this, spec.fid,
+			rect, name, m_tsrc);
+
+	auto style = getStyleForElement("animated_image", spec.fname);
+	e->setNotClipped(style.getBool(StyleSpec::NOCLIP, false));
+	e->drop();
+
+	m_fields.push_back(spec);
+}
+
 void GUIFormSpecMenu::parseItemImage(parserData* data, const std::string &element)
 {
 	std::vector<std::string> parts = split(element,';');
@@ -2500,6 +2553,11 @@ void GUIFormSpecMenu::parseElement(parserData* data, const std::string &element)
 		return;
 	}
 
+	if (type == "animated_image") {
+		parseAnimatedImage(data, description);
+		return;
+	}
+
 	if (type == "item_image") {
 		parseItemImage(data, description);
 		return;

+ 2 - 0
src/gui/guiFormSpecMenu.h

@@ -38,6 +38,7 @@ class InventoryManager;
 class ISimpleTextureSource;
 class Client;
 class GUIScrollBar;
+class TexturePool;
 
 typedef enum {
 	f_Button,
@@ -388,6 +389,7 @@ private:
 	void parseListRing(parserData* data, const std::string &element);
 	void parseCheckbox(parserData* data, const std::string &element);
 	void parseImage(parserData* data, const std::string &element);
+	void parseAnimatedImage(parserData *data, const std::string &element);
 	void parseItemImage(parserData* data, const std::string &element);
 	void parseButton(parserData* data, const std::string &element,
 			const std::string &typ);

+ 2 - 0
util/travis/clang-format-whitelist.txt

@@ -155,6 +155,8 @@ src/genericobject.cpp
 src/genericobject.h
 src/gettext.cpp
 src/gettext.h
+src/gui/guiAnimatedImage.cpp
+src/gui/guiAnimatedImage.h
 src/gui/guiBackgroundImage.cpp
 src/gui/guiBackgroundImage.h
 src/gui/guiBox.cpp