#12245
@@ -386,6 +386,9 @@ void WieldMeshSceneNode::setItem(const ItemStack &item, Client *client, bool che
m_colors.emplace_back();
// overlay is white, if present
m_colors.emplace_back(true, video::SColor(0xFFFFFFFF));
+ // initialize the color
+ if (!m_lighting)
+ setColor(video::SColor(0xFFFFFFFF));
return;
}