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@@ -1014,7 +1014,8 @@ bool Game::startup(bool *kill,
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RenderingEngine::get_scene_manager()->getParameters()->
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RenderingEngine::get_scene_manager()->getParameters()->
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setAttribute(scene::OBJ_LOADER_IGNORE_MATERIAL_FILES, true);
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setAttribute(scene::OBJ_LOADER_IGNORE_MATERIAL_FILES, true);
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- memset(&runData, 0, sizeof(runData));
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+ // Reinit runData
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+ runData = GameRunData();
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runData.time_from_last_punch = 10.0;
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runData.time_from_last_punch = 10.0;
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runData.update_wielded_item_trigger = true;
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runData.update_wielded_item_trigger = true;
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