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Add player sprite textures back into the engine as a fallback (#8823)

'player.png' and 'player_back.png' are hardcoded into the engine as
the default appearence of the player object, so the textures should
be present in the engine.
This results in a functional fallback sprite player for when a game
has no player appearence related code.
Paramat 4 years ago
parent
commit
b52a79076d
2 changed files with 0 additions and 0 deletions
  1. BIN
      textures/base/pack/player.png
  2. BIN
      textures/base/pack/player_back.png

BIN
textures/base/pack/player.png


BIN
textures/base/pack/player_back.png