Browse Source

Revert "Don't send position update packet if player is dead"

This reverts commit fb6f1fdcbe3ee2321cc33eb00f2c6da86744d00a.
sfan5 4 years ago
parent
commit
ba8fb774c1
1 changed files with 2 additions and 6 deletions
  1. 2 6
      src/client/client.cpp

+ 2 - 6
src/client/client.cpp

@@ -1244,12 +1244,8 @@ void Client::sendPlayerPos()
 	u8 camera_fov    = map.getCameraFov();
 	u8 wanted_range  = map.getControl().wanted_range;
 
-	// Save bandwidth by only updating position when
-	// player is not dead and something changed
-	if (myplayer->isDead())
-		return;
-
-	if (myplayer->last_position == myplayer->getPosition() &&
+	// Save bandwidth by only updating position when something changed
+	if(myplayer->last_position        == myplayer->getPosition() &&
 			myplayer->last_speed        == myplayer->getSpeed()    &&
 			myplayer->last_pitch        == myplayer->getPitch()    &&
 			myplayer->last_yaw          == myplayer->getYaw()      &&