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Bump animation frame count from u8 to u16 (#10054)

Lars Müller 3 years ago
parent
commit
d80def5bbf
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/client/tile.h

+ 1 - 1
src/client/tile.h

@@ -271,7 +271,7 @@ struct TileLayer
 	u32 texture_id = 0;
 
 	u16 animation_frame_length_ms = 0;
-	u8 animation_frame_count = 1;
+	u16 animation_frame_count = 1;
 
 	u8 material_type = TILE_MATERIAL_BASIC;
 	u8 material_flags =