Преглед изворни кода

Dungeons: Move duplicated y limit checks to generation function

paramat пре 4 година
родитељ
комит
ec5f591014

+ 2 - 1
src/mapgen/mapgen.cpp

@@ -886,7 +886,8 @@ bool MapgenBasic::generateCavernsNoise(s16 max_stone_y)
 
 void MapgenBasic::generateDungeons(s16 max_stone_y)
 {
-	if (max_stone_y < node_min.Y)
+	if (node_min.Y > max_stone_y || node_min.Y > dungeon_ymax ||
+			node_max.Y < dungeon_ymin)
 		return;
 
 	u16 num_dungeons = std::fmax(std::floor(

+ 1 - 2
src/mapgen/mapgen_carpathian.cpp

@@ -313,8 +313,7 @@ void MapgenCarpathian::makeChunk(BlockMakeData *data)
 	m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max);
 
 	// Generate dungeons
-	if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin &&
-			full_node_max.Y <= dungeon_ymax)
+	if (flags & MG_DUNGEONS)
 		generateDungeons(stone_surface_max_y);
 
 	// Generate the registered decorations

+ 1 - 2
src/mapgen/mapgen_flat.cpp

@@ -231,8 +231,7 @@ void MapgenFlat::makeChunk(BlockMakeData *data)
 	// Generate the registered ores
 	m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max);
 
-	if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin &&
-			full_node_max.Y <= dungeon_ymax)
+	if (flags & MG_DUNGEONS)
 		generateDungeons(stone_surface_max_y);
 
 	// Generate the registered decorations

+ 1 - 2
src/mapgen/mapgen_fractal.cpp

@@ -249,8 +249,7 @@ void MapgenFractal::makeChunk(BlockMakeData *data)
 	m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max);
 
 	// Generate dungeons
-	if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin &&
-			full_node_max.Y <= dungeon_ymax)
+	if (flags & MG_DUNGEONS)
 		generateDungeons(stone_surface_max_y);
 
 	// Generate the registered decorations

+ 1 - 2
src/mapgen/mapgen_v5.cpp

@@ -252,8 +252,7 @@ void MapgenV5::makeChunk(BlockMakeData *data)
 	m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max);
 
 	// Generate dungeons and desert temples
-	if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin &&
-			full_node_max.Y <= dungeon_ymax)
+	if (flags & MG_DUNGEONS)
 		generateDungeons(stone_surface_max_y);
 
 	// Generate the registered decorations

+ 1 - 2
src/mapgen/mapgen_v7.cpp

@@ -372,8 +372,7 @@ void MapgenV7::makeChunk(BlockMakeData *data)
 	m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max);
 
 	// Generate dungeons
-	if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin &&
-			full_node_max.Y <= dungeon_ymax)
+	if (flags & MG_DUNGEONS)
 		generateDungeons(stone_surface_max_y);
 
 	// Generate the registered decorations

+ 1 - 2
src/mapgen/mapgen_valleys.cpp

@@ -260,8 +260,7 @@ void MapgenValleys::makeChunk(BlockMakeData *data)
 	m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max);
 
 	// Dungeon creation
-	if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin &&
-			full_node_max.Y <= dungeon_ymax)
+	if (flags & MG_DUNGEONS)
 		generateDungeons(stone_surface_max_y);
 
 	// Generate the registered decorations