Wuzzy
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142928e944
Allow to set maximum star opacity at daytime (#11663)
|
2 éve |
x2048
|
0f25fa7af6
Add API to control shadow intensity from the game/mod (#11944)
|
2 éve |
sfan5
|
f8cef52ea0
Fix consistency of sky sun/moon texture behaviour
|
2 éve |
Liso
|
c47313db65
Shadow mapping render pass (#11244)
|
3 éve |
Loic Blot
|
1bc855646e
refacto: protect some RenderingEngine::get_scene_manager
|
3 éve |
sfan5
|
f0bad0e2ba
Reserve vectors before pushing and other code quality changes (#11161)
|
3 éve |
Vitaliy
|
ed0882fd58
Include irrlichttypes.h first to work around Irrlicht#433 (#10872)
|
3 éve |
numzero
|
cdcf7dca7c
Sky: support GLES2
|
3 éve |
numzero
|
560627eef8
Reuse seed when updating stars
|
3 éve |
numzero
|
3077afc0a2
Store stars in a single static mesh buffer
|
3 éve |
sfan5
|
471e567657
Value copy / allocation optimizations mostly in server, SAO and serialize code
|
4 éve |
Jordach
|
946c03c69b
set_sky improvements, set_sun, set_moon and set_stars
|
5 éve |
lhofhansl
|
cea4fd2b27
Increase star count to 1000 and decrease radius slightly (#9307)
|
4 éve |
Methacrylon
|
cdc7eb2d4c
Sky: Refactor of moon and sun drawing (#8683)
|
5 éve |
Quentin Bazin
|
5f1cd555cd
Move client-specific files to 'src/client' (#7902)
|
5 éve |