Perttu Ahola
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64996422c0
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
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13 years ago |
Perttu Ahola
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1320d07068
Scripting WIP: dynamic object stuff
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13 years ago |
Perttu Ahola
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43a28f04fa
mobv2
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13 years ago |
Kahrl
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02726f0003
Convert any inventory item into a mesh, bring back InventoryItem::getImageRay(), some const-correctness fixes
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13 years ago |
Kahrl
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36bcbca9ac
Added sprite extruder
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13 years ago |
Kahrl
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524cf237b8
inventory displays tool breakage bar again
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13 years ago |
JacobF
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f31b0a3361
Display which tool the player is holding
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13 years ago |
JacobF
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c68ea19e8d
Now SAOs will reflect changes to their temporary inventory object
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13 years ago |
JacobF
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134e49cc8e
Merged 2 branches because they relied on each other.
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13 years ago |
Giuseppe Bilotta
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88a9bae160
constify inventory item serialization
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13 years ago |
Giuseppe Bilotta
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467b3cf4c1
Some inventory const-ification
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13 years ago |
Giuseppe Bilotta
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f9e1b0cd97
InventoryAction is a struct, not a class
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13 years ago |
Perttu Ahola
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d6a9bec843
Added MaterialItem conversion from old content type namespace to new
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13 years ago |
Perttu Ahola
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d62ae0e18b
Rats are now eatable. Also made their selection box move smoothly.
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13 years ago |
Perttu Ahola
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90d793f8f3
extended content-type range
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13 years ago |
Perttu Ahola
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b36e5c0508
Removed IrrlichtWrapper
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13 years ago |
Perttu Ahola
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c638442e78
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
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13 years ago |
Perttu Ahola
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3c61d57f6d
item drop multiplication fix
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13 years ago |
Perttu Ahola
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249c0dc68a
Fixed some problems with crafting and inventory
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13 years ago |
Perttu Ahola
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5a4d8ffad3
implemented rats in new system to verify that it works
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13 years ago |
Perttu Ahola
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89aa8b9be1
Furnace is now usable. Added more tools.
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13 years ago |
Perttu Ahola
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d6d811f97b
A more robust format for node metadata
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13 years ago |
Perttu Ahola
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d1d57cf5c3
initial workings of the furnace
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13 years ago |
Perttu Ahola
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4a92df6ff0
Chests work now!
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13 years ago |
Perttu Ahola
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804b2647ce
new texture stuff quite working
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13 years ago |
Perttu Ahola
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1704badc30
work-in-progress texture atlas optimization
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13 years ago |
Perttu Ahola
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64b5975732
Now texture handling is fast. Also now players are saved on disk.
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13 years ago |
Perttu Ahola
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9f882bf74d
Reworked texture, material, mineral and whatever handling
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13 years ago |
Perttu Ahola
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6b6c2d37ea
Added a more flexible path system (and fixed some minor stuff)
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14 years ago |
Perttu Ahola
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3fe377be4e
builds on both platforms
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14 years ago |