sfan5
|
9d6e7e48d6
Implement spawning particles with node texture appearance
|
il y a 4 ans |
sfan5
|
1357ea1da2
Cleanup of particle & particlespawner structures and code (#9893)
|
il y a 4 ans |
Quentin Bazin
|
5f1cd555cd
Move client-specific files to 'src/client' (#7902)
|
il y a 5 ans |
Paramat
|
766fb7b46e
Particles: Make collision with objects optional (#7682)
|
il y a 6 ans |
red-001
|
5dab742645
[CSM] Add functions to create particles and particlespawners. (#6072)
|
il y a 6 ans |
SmallJoker
|
b9fb3cea33
ParticleSpawner::step cleanup and rotation fix (#6486)
|
il y a 7 ans |
SmallJoker
|
1105a14bcc
Particles: Do not add digging particles for airlike nodes (#6392)
|
il y a 7 ans |
Loïc Blot
|
ae9b5e0098
Modernize code: very last fixes (#6290)
|
il y a 7 ans |
Loïc Blot
|
fd3afbced5
Optimize headers (part 2) (#6272)
|
il y a 7 ans |
Loïc Blot
|
921151d97a
C++ modernize: Pragma once (#6264)
|
il y a 7 ans |
Loïc Blot
|
b3a36f7378
Isolate irrlicht references and use a singleton (#6041)
|
il y a 7 ans |
Loïc Blot
|
4faaadc8d5
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
il y a 7 ans |
Loïc Blot
|
d4c0f91275
Use C++11 mutexes only (remove compat code) (#5922)
|
il y a 7 ans |
Loic Blot
|
9762650f97
Remove legacy unused define DIGGING_PARTICLES_AMOUNT
|
il y a 7 ans |
Dániel Juhász
|
c268db7b46
Fix after hardware node coloring (#5114)
|
il y a 7 ans |
Dániel Juhász
|
d04d8aba70
Add hardware node coloring. Includes:
|
il y a 7 ans |
sfan5
|
7279f0b373
Add particle animation, glow
|
il y a 7 ans |
Ner'zhul
|
8e7449e092
Environment & IGameDef code refactoring (#4985)
|
il y a 7 ans |
sfan5
|
5fd1ef9b58
Revert "Adding particle blend, glow and animation (#4705)"
|
il y a 7 ans |
Foghrye4
|
93e3555eae
Adding particle blend, glow and animation (#4705)
|
il y a 7 ans |
raymoo
|
c9e7a27eeb
Attached particle spawners
|
il y a 8 ans |
Auke Kok
|
d499ec4838
Particles: Add option to remove particles on collision
|
il y a 8 ans |
nerzhul
|
fefa148d69
v2d & aabbox3d<f32> & sky cleanups
|
il y a 8 ans |
ShadowNinja
|
e4bff8be94
Clean up threading
|
il y a 9 ans |
Loic Blot
|
0d1eedcccc
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
il y a 9 ans |
sapier
|
63867b1a37
Fix memory leaks due to messed up memory handling for particles as well as their spawners
|
il y a 9 ans |
Novatux
|
062de11b4c
Fix rendering glitches when far from the center of the map
|
il y a 10 ans |
khonkhortisan
|
2b1eff7725
Allow vertical axis particle rotation constraint
|
il y a 11 ans |
Kahrl
|
8161ab573f
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
|
il y a 11 ans |
Jeija
|
e1ff5b1361
Allow spawning particles from the server, from lua
|
il y a 11 ans |