Historique des commits

Auteur SHA1 Message Date
  Ilya Zhuravlev 6a1670dbc3 Migrate to STL containers/algorithms. il y a 11 ans
  Sfan5 6d0ea26c2d Update Copyright Years il y a 11 ans
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest il y a 11 ans
  MirceaKitsune 52fcb0b4b9 Send animations, bone overrides and attachments in entity initialization. Clients no longer have to be near an object when an animation or attachment is set to see the changes, and newly connected clients (or a client that simply renders the object for the first time) will get all of those settings. Therefore, the lua script no longer needs to run every X seconds either, just once per entity. il y a 11 ans
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors il y a 12 ans
  Perttu Ahola ee0d3bacbc Player-is-SAO WIP il y a 12 ans
  Perttu Ahola abceeee92f Create framework for getting rid of global definitions of node/tool/item/whatever types il y a 12 ans
  Perttu Ahola 43a28f04fa mobv2 il y a 12 ans
  Perttu Ahola afa2b8714f Attempt to fix a problem with the factory mappings of objects residing in different source files than the prototype objects that fill them in il y a 13 ans
  Perttu Ahola 91cfbe2891 reorganized a lot of stuff and modified mapgen and objects slightly while doing it il y a 13 ans
  Perttu Ahola 969fbb189d All textures are are now searched first from the directory specified by the texture_path setting. il y a 13 ans
  Perttu Ahola 42fb1ba676 Set oerkki1 to not be drawn in completely dark il y a 13 ans
  Perttu Ahola c9967d6d07 updated menu a bit, and some other small fixes il y a 13 ans
  Perttu Ahola c638442e78 Some work-in-progress in hp and mobs and a frightening amount of random fixes. il y a 13 ans
  Perttu Ahola 9d4e9c59de fixed warnings reported by cppcheck il y a 13 ans
  Perttu Ahola 5a4d8ffad3 implemented rats in new system to verify that it works il y a 13 ans
  Perttu Ahola 08bbf96877 items now fall by gravity... also some other random updating il y a 13 ans
  Perttu Ahola fd7a0735c9 new object system il y a 13 ans
  Perttu Ahola 4b54b291ae Some progress on transitioning from MapBlockObject to ActiveObject. il y a 13 ans
  Perttu Ahola e4f7f97e6c Removed lua stuff il y a 13 ans
  Perttu Ahola be32adc872 updated scripting api a bit il y a 13 ans
  Perttu Ahola 9778347c7f mainly work on object scripting api il y a 13 ans
  Perttu Ahola 62e7912577 some tidying il y a 13 ans
  Perttu Ahola 69dbc046eb preliminary lua scripting framework for objects il y a 13 ans
  Perttu Ahola c57637b4c3 Temporary commit; lots of test code and stuff il y a 13 ans