Historique des commits

Auteur SHA1 Message Date
  PilzAdam 8cae659786 Add an option to disable object <-> object collision for Lua entities il y a 11 ans
  proller 131eb56f52 Disable collision fix, its broke unit tests il y a 11 ans
  proller 37ca8854f7 Fix sand, gravel falling stuck il y a 11 ans
  kwolekr d00e8bd31a Fix nearly all warnings il y a 11 ans
  sapier 6e4fdf37ba fix objects colliding with its own collision boxes il y a 11 ans
  Esteban I. Ruiz Moreno 6b8435cf8c Limit speed in collisionMoveResult for avoiding hangs il y a 11 ans
  sapier 8800896824 Closed add object <-> object collision handling il y a 11 ans
  Sfan5 6d0ea26c2d Update Copyright Years il y a 11 ans
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest il y a 11 ans
  sapier 12e9f3d010 add limit for steps to avoid runaway memory consumption by collision handling il y a 11 ans
  Perttu Ahola 3b43c69df4 Add bouncy node group il y a 11 ans
  Kahrl 1575448b1a Custom boxy nodes (stairs, slabs) and collision changes il y a 12 ans
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors il y a 12 ans
  Perttu Ahola e879c92596 Fix collision code getting stuck if speed is 0 il y a 12 ans
  Perttu Ahola 82a460ec90 Improve luaentity sprite functionality (and add some random stuff) il y a 12 ans
  Perttu Ahola 290e921920 Relatively snappy object-ground collision detection il y a 12 ans
  Perttu Ahola c6fd2986d4 GameDef compiles il y a 12 ans
  Perttu Ahola 64996422c0 Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff il y a 12 ans
  Perttu Ahola 90d793f8f3 extended content-type range il y a 13 ans
  Perttu Ahola 91cfbe2891 reorganized a lot of stuff and modified mapgen and objects slightly while doing it il y a 13 ans
  Perttu Ahola c638442e78 Some work-in-progress in hp and mobs and a frightening amount of random fixes. il y a 13 ans
  Perttu Ahola 5a4d8ffad3 implemented rats in new system to verify that it works il y a 13 ans