Perttu Ahola
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f97d4355be
New kind of tool speed and wear calculation thingy
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hace 12 años |
Perttu Ahola
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79c9f14aec
Generalize selection boxes
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hace 12 años |
Perttu Ahola
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64996422c0
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
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hace 12 años |
Perttu Ahola
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045e32b6ec
Fix water-glass and water-lava surfaces
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hace 12 años |
Perttu Ahola
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d0fdfd44c5
Add option to set water opaque (mainly for stylistic choice)
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hace 12 años |
Perttu Ahola
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554f7f120c
Improve rendering and fix tiling in mesh generation
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hace 12 años |
Perttu Ahola
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05ab58cd14
Automate texture listing for texture atlas making
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hace 12 años |
Perttu Ahola
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9e46cbf7ea
Header file tweaking; mainly for speed
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hace 12 años |
Perttu Ahola
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a7833cca22
Merge remote-tracking branch 'marktraceur/master'
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hace 12 años |
Perttu Ahola
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061d4b4202
Merge branch 'view_bobbing_and_vielded_tool'
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hace 12 años |
Mark Holmquist
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bc01ae4cbd
Fixed merge issues with saplings, ready to pull now!
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hace 12 años |
Mark Holmquist
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85f119e1e6
Adding (most) of the sapling functionality. It has yet to work, since MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest.
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hace 13 años |
darkrose
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582e450bad
added locking chests - clean patch
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hace 12 años |
Kahrl
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ab42549b1e
Wielded tool updates, leaves and glass work now
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hace 12 años |
sfan5
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6496b1cf1f
Removed Spaces
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hace 12 años |
sfan5
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c0caedc373
Added Apple Trees
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hace 12 años |
Kahrl
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c0b35fa429
Removed unused camera_position and camera_direction fields from Client. Moved ClientEnvironment::drawPostFx to ClientMap::renderPostFx -- this will make the camera management classes easier to write, as ClientMap already knows the camera position but ClientEnvironment doesn't and has to be told about it. This also eliminates the need for Client::getEnv(). Made the post effect color a content feature defined in content_mapnode.h.
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hace 12 años |
Perttu Ahola
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8e26c5c066
Add note about trans_table_19.
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hace 12 años |
Perttu Ahola
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b82952bdba
Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
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hace 12 años |
Perttu Ahola
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efd8dabd91
Lava is now better visible inside water. (a crappy hack)
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hace 13 años |
Giuseppe Bilotta
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1eb14c7743
Viscous fluids
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hace 13 años |
Perttu Ahola
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0c7e7f4998
Non-vertex-alpha texture material for lava
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hace 13 años |
Perttu Ahola
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8ab77f4153
Added #define WATER_ALPHA in content_mapnode.cpp
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hace 13 años |
Perttu Ahola
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472585a7e8
tuned lava/universal damage code
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hace 13 años |
Perttu Ahola
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8f42a8be0c
lava!
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hace 13 años |
Nils Dagsson Moskopp
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363487c97b
* less clumsy ladder texture, based on rails
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hace 13 años |
Mark Holmquist
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1c59cff832
Ladders implemented!
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hace 13 años |
Mark Holmquist
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bc2819cab2
Added ladders--they don't have any use yet, though
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hace 13 años |
Perttu Ahola
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d6a9bec843
Added MaterialItem conversion from old content type namespace to new
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hace 13 años |
Perttu Ahola
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8e1eacf3a8
Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff
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hace 13 años |