Historial de Commits

Autor SHA1 Mensaje Fecha
  Perttu Ahola f97d4355be New kind of tool speed and wear calculation thingy hace 12 años
  Perttu Ahola 79c9f14aec Generalize selection boxes hace 12 años
  Perttu Ahola 64996422c0 Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff hace 12 años
  Perttu Ahola 045e32b6ec Fix water-glass and water-lava surfaces hace 12 años
  Perttu Ahola d0fdfd44c5 Add option to set water opaque (mainly for stylistic choice) hace 12 años
  Perttu Ahola 554f7f120c Improve rendering and fix tiling in mesh generation hace 12 años
  Perttu Ahola 05ab58cd14 Automate texture listing for texture atlas making hace 12 años
  Perttu Ahola 9e46cbf7ea Header file tweaking; mainly for speed hace 12 años
  Perttu Ahola a7833cca22 Merge remote-tracking branch 'marktraceur/master' hace 12 años
  Perttu Ahola 061d4b4202 Merge branch 'view_bobbing_and_vielded_tool' hace 12 años
  Mark Holmquist bc01ae4cbd Fixed merge issues with saplings, ready to pull now! hace 12 años
  Mark Holmquist 85f119e1e6 Adding (most) of the sapling functionality. It has yet to work, since MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest. hace 13 años
  darkrose 582e450bad added locking chests - clean patch hace 12 años
  Kahrl ab42549b1e Wielded tool updates, leaves and glass work now hace 12 años
  sfan5 6496b1cf1f Removed Spaces hace 12 años
  sfan5 c0caedc373 Added Apple Trees hace 12 años
  Kahrl c0b35fa429 Removed unused camera_position and camera_direction fields from Client. Moved ClientEnvironment::drawPostFx to ClientMap::renderPostFx -- this will make the camera management classes easier to write, as ClientMap already knows the camera position but ClientEnvironment doesn't and has to be told about it. This also eliminates the need for Client::getEnv(). Made the post effect color a content feature defined in content_mapnode.h. hace 12 años
  Perttu Ahola 8e26c5c066 Add note about trans_table_19. hace 12 años
  Perttu Ahola b82952bdba Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisting cactus.png from texture atlas (replace with nothing because cactus is rare) hace 12 años
  Perttu Ahola efd8dabd91 Lava is now better visible inside water. (a crappy hack) hace 13 años
  Giuseppe Bilotta 1eb14c7743 Viscous fluids hace 13 años
  Perttu Ahola 0c7e7f4998 Non-vertex-alpha texture material for lava hace 13 años
  Perttu Ahola 8ab77f4153 Added #define WATER_ALPHA in content_mapnode.cpp hace 13 años
  Perttu Ahola 472585a7e8 tuned lava/universal damage code hace 13 años
  Perttu Ahola 8f42a8be0c lava! hace 13 años
  Nils Dagsson Moskopp 363487c97b * less clumsy ladder texture, based on rails hace 13 años
  Mark Holmquist 1c59cff832 Ladders implemented! hace 13 años
  Mark Holmquist bc2819cab2 Added ladders--they don't have any use yet, though hace 13 años
  Perttu Ahola d6a9bec843 Added MaterialItem conversion from old content type namespace to new hace 13 años
  Perttu Ahola 8e1eacf3a8 Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff hace 13 años