RealBadAngel
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58e6d25e03
Node highlighting.
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10 years ago |
sfan5
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5884236046
Rework texture generating code, add texture grouping via ( ... )
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10 years ago |
RealBadAngel
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f0db6c4423
Speedup mapblock_mesh
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10 years ago |
sapier
|
1cc40c0a7c
Add support for Android 2.3+
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10 years ago |
RealBadAngel
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6c98fd6658
Unite nodes shaders.
|
10 years ago |
RealBadAngel
|
2330267d22
Shaders rework.
|
10 years ago |
Kahrl
|
3c4734d69a
Change mainmenu texture handling + small misc changes
|
11 years ago |
Novatux
|
383153419b
Add texture pack selection to main menu
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11 years ago |
Kahrl
|
8f1d5d34a6
Move generateTextureFromMesh to TextureSource to fix a texture leak
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11 years ago |
Kahrl
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8161ab573f
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
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11 years ago |
Perttu Ahola
|
084be3599a
Get menu background image from selected game
|
11 years ago |
kwolekr
|
770305e28d
Add option to use texture alpha channel
|
11 years ago |
RealBadAngel
|
6f8d40ef5d
6d facedir
|
11 years ago |
Sfan5
|
6d0ea26c2d
Update Copyright Years
|
11 years ago |
PilzAdam
|
497ff1ecd6
Change Minetest-c55 to Minetest
|
11 years ago |
Perttu Ahola
|
3e07c5bf82
Fix tile MaterialType to make sense and make lava surface be shader'd lower like water
|
11 years ago |
Perttu Ahola
|
778d9b0cd6
Add the ability for client to check if image exists
|
11 years ago |
Kahrl
|
1575448b1a
Custom boxy nodes (stairs, slabs) and collision changes
|
12 years ago |
Perttu Ahola
|
9f031a6759
Optimize headers
|
12 years ago |
Perttu Ahola
|
d0ea6f9920
Properly and efficiently use split utility headers
|
12 years ago |
Perttu Ahola
|
fd1135c7af
Node texture animation
|
12 years ago |
Perttu Ahola
|
037b259197
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
12 years ago |
Kahrl
|
807a0d313b
MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints
|
12 years ago |
Kahrl
|
6a76c226e1
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
|
12 years ago |
Perttu Ahola
|
01ae0daea5
Properly update textures in node definitions
|
13 years ago |
Perttu Ahola
|
45fc45a49e
Sending of textures WIP
|
13 years ago |
Perttu Ahola
|
1afed48a2c
Make possible and do update textures in node definitions after late texture atlas making
|
13 years ago |
Perttu Ahola
|
c6fd2986d4
GameDef compiles
|
13 years ago |
Perttu Ahola
|
554f7f120c
Improve rendering and fix tiling in mesh generation
|
13 years ago |
Kahrl
|
02726f0003
Convert any inventory item into a mesh, bring back InventoryItem::getImageRay(), some const-correctness fixes
|
13 years ago |