x2048
|
a5d29fa1d4
Implement shadow offsets for the new SM distortion function (#12191)
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%!s(int64=2) %!d(string=hai) anos |
x2048
|
48f7c5603e
Adjust shadowmap distortion to use entire SM texture (#12166)
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%!s(int64=2) %!d(string=hai) anos |
x2048
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31578303a4
Tune shadow perspective distortion (#12146)
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%!s(int64=2) %!d(string=hai) anos |
x2048
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982e03f60d
Improvements to colored shadows (#11516)
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%!s(int64=3) %!d(string=hai) anos |
Liso
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c47313db65
Shadow mapping render pass (#11244)
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%!s(int64=3) %!d(string=hai) anos |