Histórico de commits

Autor SHA1 Mensagem Data
  Kahrl f8c3743991 added PlayerSAO and RemotePlayer, removed ServerRemotePlayer 12 anos atrás
  Perttu Ahola 562ac3bce9 Digging time groups WIP 12 anos atrás
  Kahrl b4dd5d3bd7 Client-side prediction of inventory changes, and some inventory menu fixes 13 anos atrás
  Kahrl 6a76c226e1 The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 13 anos atrás
  Perttu Ahola 103173fc9b Add InvRef and InvStack (currently untested and unusable) 13 anos atrás
  Giuseppe Bilotta 135a65e200 Add virtual destructors to abstract classes 13 anos atrás
  Perttu Ahola 6145a135bd Make ToolItem and MaterialItem to convert names by aliases at creation time too (necessary for eg. crafting) 13 anos atrás
  Perttu Ahola 4ad8891e05 Convert CraftItems directly to the name pointed by alias; necessary due to lua definition table 13 anos atrás
  Perttu Ahola e494b5d422 Show infotext for unknown items placed on ground 13 anos atrás
  Perttu Ahola 69bc9224db Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft" 13 anos atrás
  Giuseppe Bilotta 96c30452f9 Fix structs being declared as classes 13 anos atrás
  Perttu Ahola d8d6d0dc95 Do not assert if count becomes larger than getStackMax() in InventoryItem::add(); it is nicer for scripting and overall hacking this way, because rising it higher than the limit is does not break anything. It should be, and is, enforced elsewhere where appropriate. 13 anos atrás
  Kahrl d6b30dd3a5 CraftItem rework and Lua interface 13 anos atrás
  Perttu Ahola e880cc40e9 Fix stuff in inventory.{cpp,h} 13 anos atrás
  Kahrl f42c57d9a8 Add IDropAction and related stuff 13 anos atrás
  Perttu Ahola 9d5b458479 Crafting definition in scripts 13 anos atrás
  Perttu Ahola 8dd3622c6d Improve item serialization 13 anos atrás
  Perttu Ahola f68fa667c8 Clean InventoryItem interface a bit 13 anos atrás
  Perttu Ahola 7a29b14a20 Improved MaterialItem (stores nodename) 13 anos atrás
  Perttu Ahola 6a417c538f Remove burn time definitions from FurnaceNodeMetadata 13 anos atrás
  Perttu Ahola ba762bcd49 Clean mapnode.h and fix other files accordingly 13 anos atrás
  Perttu Ahola abceeee92f Create framework for getting rid of global definitions of node/tool/item/whatever types 13 anos atrás
  Perttu Ahola 5fc791ac9a Move tool stuff to tool.{h,cpp} 13 anos atrás
  Perttu Ahola 64996422c0 Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff 13 anos atrás
  Perttu Ahola 1320d07068 Scripting WIP: dynamic object stuff 13 anos atrás
  Perttu Ahola 43a28f04fa mobv2 13 anos atrás
  Kahrl 02726f0003 Convert any inventory item into a mesh, bring back InventoryItem::getImageRay(), some const-correctness fixes 13 anos atrás
  Kahrl 36bcbca9ac Added sprite extruder 13 anos atrás
  Kahrl 524cf237b8 inventory displays tool breakage bar again 13 anos atrás
  JacobF f31b0a3361 Display which tool the player is holding 13 anos atrás