Commit History

Author SHA1 Message Date
  ShadowNinja 7e6db1b803 Only keep players loaded while they're connected 10 years ago
  sapier f6fc39e69a Fix race condition on accessing m_time_of_day_speed causing day night race on some architectures 10 years ago
  sapier 35ec3855f6 Speedup attachement handling by replacing vector search by direct array access and secondary child lookup vector 10 years ago
  proller 0279f32db7 Remove liquid_finite and weather 10 years ago
  Sfan5 118e2ae865 Fix all warnings reported by clang 10 years ago
  Ciaran Gultnieks 0643cef09a Update ABM object counts when triggers add objects 10 years ago
  Novatux 062de11b4c Fix rendering glitches when far from the center of the map 10 years ago
  kwolekr 89f7dc1efd ServerEnvironment: Remove direct dependency on EmergeManager 10 years ago
  Perttu Ahola 6a3fa9df12 Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness 11 years ago
  Novatux 84b94eb198 Add forceloading 10 years ago
  stujones11 d9ef072305 Make line_of_sight return blocking node position 11 years ago
  Novatux d879a539cd Add minetest.swap_node 11 years ago
  kwolekr 9bccd75e34 Weather: Clean up getHeat/getHumidity somewhat 11 years ago
  Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 years ago
  Perttu Ahola 742614180c Fix anticheat 11 years ago
  proller 3aedfac968 Weather support 11 years ago
  RealBadAngel d19c8b815d Add set_breath and get_breath to lua API. 11 years ago
  PilzAdam 53066024f6 Add drowning 11 years ago
  sapier ab43377577 Move scriptapi to separate folder (by sapier) 11 years ago
  sapier 69367aa799 Add Dijkstra A* and A* without prefetching pathfind algorithms 11 years ago
  PilzAdam b0e6806077 Fix nick completion 11 years ago
  Ilya Zhuravlev 6a1670dbc3 Migrate to STL containers/algorithms. 12 years ago
  kwolekr b9d8e59bbf Add emerge.cpp, initial EmergeThread changes 11 years ago
  Sfan5 6d0ea26c2d Update Copyright Years 11 years ago
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest 11 years ago
  kwolekr 11afcbff69 The new mapgen, noise functions, et al. 12 years ago
  Perttu Ahola 2c472a66d1 Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the C++ side with proper script-defined initialization/destruction 12 years ago
  Perttu Ahola 6b927229f5 Default server step to 0.1s and sync object/player update intervals to it 12 years ago
  MirceaKitsune 756db8174a A bunch of fixes 12 years ago
  Perttu Ahola 9cadaf824b Add dtime_s to entity activation 12 years ago