Historique des commits

Auteur SHA1 Message Date
  Vitaliy 79e393cf4b Light curve: Simplify and improve code, fix darkened daytime sky (#7693) il y a 6 ans
  Vitaliy f5fd4a0af1 Cleanup in flat lighting (#7051) il y a 6 ans
  Vitaliy 2d9f0d344e Update light decoding table size (#6696) il y a 6 ans
  Loïc Blot 921151d97a C++ modernize: Pragma once (#6264) il y a 7 ans
  Loïc Blot 91a9382c25 Pass clang-format on various cpp/header files (#5559) il y a 7 ans
  paramat 3aefa5d3ce Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX il y a 8 ans
  Craig Robbins 3d29be24e0 Add display_gamma option for client il y a 9 ans
  Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu il y a 11 ans
  Sfan5 6d0ea26c2d Update Copyright Years il y a 11 ans
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest il y a 11 ans
  Perttu Ahola 804a7875a2 Smooth day-night transitions il y a 11 ans
  Perttu Ahola 9f031a6759 Optimize headers il y a 12 ans
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors il y a 12 ans
  Kahrl 157a4cf18c Node placement / mineral / serialization / iron freq / node_dig callback il y a 12 ans
  Perttu Ahola 102c5e31fe all kinds of tweaking and fixing il y a 13 ans
  Perttu Ahola d44abdab17 minecraft-style water done (but no texture animation or sound) il y a 13 ans
  Perttu Ahola 0ca9423b8b day/night working client side il y a 13 ans
  Perttu Ahola 240499dc2c before daynight mesh cache il y a 13 ans
  Perttu Ahola 15a43c5ed0 before adding day/night lighting il y a 13 ans
  Perttu Ahola fc26dcdb19 license stuff il y a 14 ans
  Perttu Ahola 4e249fb3fb Initial files il y a 14 ans