Histórico de Commits

Autor SHA1 Mensagem Data
  DS edcbfa31c9 Sound refactor and improvements (#12764) há 1 ano atrás
  Abdou-31 d1b80b462e Fix typos and en_US/en_GB inconsistency in various files (#12902) há 1 ano atrás
  Jude Melton-Houghton dafdb3edb4 Check for falling `float` nodes in liquid transform (#12862) há 1 ano atrás
  Jude Melton-Houghton 9676364c1f Optimize lighting calculation (#12797) há 2 anos atrás
  Wuzzy 3f801bc096 Fix liquid drawtype faces sometimes not rendering (#12807) há 2 anos atrás
  Wuzzy 1d04903c19 Add paramtype2s for 4 horizontal rotations and 64 colors (#11431) há 2 anos atrás
  Herman Semenov 038da00e79 Code optimizations / refactor (#12704) há 2 anos atrás
  fluxionary 0ab9bf926d Fix texture_min_size há 2 anos atrás
  SmallJoker 023a1c2427 Textures: introduce world-align overrides (#12540) há 2 anos atrás
  SmallJoker 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) há 2 anos atrás
  SmallJoker a463620edb Re-order sound-related code (#12382) há 2 anos atrás
  sfan5 bccaf5fc2d Map opaque waving leaves to allfaces drawtype há 2 anos atrás
  sfan5 8b74257bf3 Reduce size of ContentFeatures structure há 2 anos atrás
  Giuseppe Bilotta 23f981c458 Fix some textures not being sent correctly to older clients há 2 anos atrás
  sfan5 f2d1295fe6 Fix segfault with autoscale_mode (again) há 2 anos atrás
  pecksin 5d0b18a0d0 Use absolute value for bouncy in collision (#11969) há 2 anos atrás
  SmallJoker b2eb44afc5 Fix NodeDef backwards compatibility to 5.3.0 (#11942) há 2 anos atrás
  Wuzzy d4b89eb106 Fix no_texture.png activation w/ simple leaves há 2 anos atrás
  Wuzzy 86b44ecd82 Add no_texture.png as fallback for unspecified textures há 2 anos atrás
  Wuzzy 21113ad410 Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) há 3 anos atrás
  Loic Blot 48d5abd5be refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton há 3 anos atrás
  Loic Blot 5a02c376ea refacto: RenderingEngine::get_scene_manager() is now not callable from singleton há 3 anos atrás
  sfan5 f0bad0e2ba Reserve vectors before pushing and other code quality changes (#11161) há 3 anos atrás
  Vitaliy 3b78a22371 Degrotate support for mesh nodes (#7840) há 3 anos atrás
  SmallJoker 05719913ac Schematic: Properly deal with before/after node resolving and document (#11011) há 3 anos atrás
  sfan5 83229921e5 Rework use_texture_alpha to provide three opaque/clip/blend modes há 3 anos atrás
  sfan5 edd8c3c664 Drop never documented 'alpha' property from nodedef há 3 anos atrás
  Wuzzy 7f25823bd4 Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737) há 3 anos atrás
  sfan5 74762470b2 Fix some minor code issues all over the place há 3 anos atrás
  Vitaliy ccbf8029ea Cleanup shader generation code (#10663) há 3 anos atrás