Commit History

Author SHA1 Message Date
  Desour e700182f44 Replace Optional with std::optional 1 year ago
  Lars Müller 077627181e Allow rotating entity selectionboxes (#12379) 1 year ago
  sfan5 e7b05beb7d Validate staticdata and object property length limits (#11511) 2 years ago
  rubenwardy f85e9ab925 Add nametag background setting and object property (#10937) 3 years ago
  sfan5 660115c1ab Decouple entity minimap markers from nametags replacing with show_on_minimap property (#10443) 3 years ago
  Danila Shutov 3a6dfda358 Make shading of CAOs optional (#10033) 4 years ago
  Lars Müller 9ba24f89f5 Damage texture modifier (#9833) 4 years ago
  Wuzzy e05b7dbb3c Remove unused weight property from objects (#9320) 4 years ago
  SmallJoker ffb17f1c9a Consistent HP and damage types (#8167) 5 years ago
  SmallJoker bba4563d89 Proselytize the network. Use IEEE F32 (#8030) 5 years ago
  stujones11 821e3f7072 Optional alpha channel support for entities 6 years ago
  paramat f470cb7270 Zoom: Set zoom FOV per-player using a player object property 6 years ago
  paramat 4c40e0775c Player eye height: Make this a settable player object property 6 years ago
  orwell96 08846cd05c Add static_save property to luaentites to not save them statically. (#5112) 6 years ago
  SmallJoker edbc533414 Customizeable max breath for players (#6411) 6 years ago
  Rob Blanckaert a9d43a0471 Object properties: Add 'glow', disables light's effect if negative 6 years ago
  paramat 561a01cc2a Zoom: Move enabling zoom to a new player object property 6 years ago
  stujones11 ac4884c3d6 Make entity selection and collision boxes independently settable (#6218) 6 years ago
  Loïc Blot 921151d97a C++ modernize: Pragma once (#6264) 6 years ago
  Loïc Blot 4faaadc8d5 Cpp11 patchset 11: continue working on constructor style migration (#6004) 7 years ago
  Dániel Juhász 58d83a7bb2 Hardware coloring for itemstacks 7 years ago
  nerzhul fefa148d69 v2d & aabbox3d<f32> & sky cleanups 8 years ago
  RealBadAngel 87291ea44a Show infotext with description for item entities 8 years ago
  Sapier 70ea5d552e Add support for limiting rotation of automatic face movement dir entitys 8 years ago
  BlockMen 9eee3c3f46 Add option to give every object a nametag 8 years ago
  BlockMen 50ba7e114d Add option to disable backface culling for models 8 years ago
  PilzAdam 4feea0ac68 Add offset to automatic_face_movement_dir 11 years ago
  sapier fc571ad46d Add support for entities to automatic face movement direction 11 years ago
  sapier 251e3e01c7 Add support for setting stepheight for entities 11 years ago
  PilzAdam 8cae659786 Add an option to disable object <-> object collision for Lua entities 11 years ago