Cronologia Commit

Autore SHA1 Messaggio Data
  GefullteTaubenbrust2 d8f1daac25 Visual Effects Vol. 1 (#14610) 2 mesi fa
  sfan5 a9a0f1e129 Fix GLES shader precision issues (#14516) 7 mesi fa
  sfan5 9e3a11534f Allow fog color to be overriden properly (#14296) 10 mesi fa
  lhofhansl 0ade097e99 Allow the server to control fog_distance and fog_start via the sky-api (#13448) 1 anno fa
  Thresher 180ec92ef9 Remove trailing whitespace (#13505) 1 anno fa
  x2048 1de8a1e962 Fix missing shadows when sun tilt is zero 1 anno fa
  x2048 ff6dcfea82 Implement rendering pipeline and post-processing (#12465) 2 anni fa
  x2048 dc45b85a54 Improve shadow filters (#12195) 2 anni fa
  x2048 a5d29fa1d4 Implement shadow offsets for the new SM distortion function (#12191) 2 anni fa
  x2048 48f7c5603e Adjust shadowmap distortion to use entire SM texture (#12166) 2 anni fa
  x2048 31578303a4 Tune shadow perspective distortion (#12146) 2 anni fa
  x2048 0f25fa7af6 Add API to control shadow intensity from the game/mod (#11944) 2 anni fa
  Dmitry Kostenko 25c1974e0d Change normal bias for entities to avoid shadow acne 2 anni fa
  Dmitry Kostenko 12896b22d8 Remove debugging code 2 anni fa
  Dmitry Kostenko e531c59606 Ensure nightRatio is greater than zero in object shader 2 anni fa
  Dmitry Kostenko a684a91bf5 Fix shadow rendering with filtering disabled 3 anni fa
  Dmitry Kostenko 54dccc480e Improve lighting of entities. 3 anni fa
  Dmitry Kostenko f2cccf8da7 Improve self-shadowing based on light/normal angle 3 anni fa
  Dmitry Kostenko 10be033791 Copy shadow mapping shader from nodes to objects 3 anni fa
  x2048 982e03f60d Improvements to colored shadows (#11516) 3 anni fa
  sfan5 ea250ff5c5 Fix GLES2 discard behaviour (texture transparency) 3 anni fa
  Liso c47313db65 Shadow mapping render pass (#11244) 3 anni fa
  Vitaliy 03540e7140 Fix GLES shader support after #9247 (#10727) 3 anni fa
  Vitaliy ccbf8029ea Cleanup shader generation code (#10663) 4 anni fa
  HybridDog e73c5d4585 Fix MSAA stripes (#9247) 4 anni fa
  Vitaliy 707c8c1e95 Shaders for Android (GLES 2) (#10506) 4 anni fa
  Lars ed22260822 Remove all bump mapping and parallax occlusion related code. 4 anni fa
  hecks fcff9f2911 Remove "generate normal maps" feature (#10313) 4 anni fa
  mntmn 44c98089cf shaders: Fix transparency on GC7000L (#10036) 4 anni fa
  Danila Shutov fe3e69eb40 Fix broken coloring of wielditems (#9969) 4 anni fa