GefullteTaubenbrust2
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d8f1daac25
Visual Effects Vol. 1 (#14610)
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2 mesi fa |
sfan5
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a9a0f1e129
Fix GLES shader precision issues (#14516)
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7 mesi fa |
sfan5
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9e3a11534f
Allow fog color to be overriden properly (#14296)
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10 mesi fa |
lhofhansl
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0ade097e99
Allow the server to control fog_distance and fog_start via the sky-api (#13448)
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1 anno fa |
Thresher
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180ec92ef9
Remove trailing whitespace (#13505)
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1 anno fa |
x2048
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1de8a1e962
Fix missing shadows when sun tilt is zero
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1 anno fa |
x2048
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ff6dcfea82
Implement rendering pipeline and post-processing (#12465)
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2 anni fa |
x2048
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dc45b85a54
Improve shadow filters (#12195)
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2 anni fa |
x2048
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a5d29fa1d4
Implement shadow offsets for the new SM distortion function (#12191)
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2 anni fa |
x2048
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48f7c5603e
Adjust shadowmap distortion to use entire SM texture (#12166)
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2 anni fa |
x2048
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31578303a4
Tune shadow perspective distortion (#12146)
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2 anni fa |
x2048
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0f25fa7af6
Add API to control shadow intensity from the game/mod (#11944)
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2 anni fa |
Dmitry Kostenko
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25c1974e0d
Change normal bias for entities to avoid shadow acne
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2 anni fa |
Dmitry Kostenko
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12896b22d8
Remove debugging code
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2 anni fa |
Dmitry Kostenko
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e531c59606
Ensure nightRatio is greater than zero in object shader
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2 anni fa |
Dmitry Kostenko
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a684a91bf5
Fix shadow rendering with filtering disabled
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3 anni fa |
Dmitry Kostenko
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54dccc480e
Improve lighting of entities.
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3 anni fa |
Dmitry Kostenko
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f2cccf8da7
Improve self-shadowing based on light/normal angle
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3 anni fa |
Dmitry Kostenko
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10be033791
Copy shadow mapping shader from nodes to objects
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3 anni fa |
x2048
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982e03f60d
Improvements to colored shadows (#11516)
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3 anni fa |
sfan5
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ea250ff5c5
Fix GLES2 discard behaviour (texture transparency)
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3 anni fa |
Liso
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c47313db65
Shadow mapping render pass (#11244)
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3 anni fa |
Vitaliy
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03540e7140
Fix GLES shader support after #9247 (#10727)
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3 anni fa |
Vitaliy
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ccbf8029ea
Cleanup shader generation code (#10663)
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4 anni fa |
HybridDog
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e73c5d4585
Fix MSAA stripes (#9247)
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4 anni fa |
Vitaliy
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707c8c1e95
Shaders for Android (GLES 2) (#10506)
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4 anni fa |
Lars
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ed22260822
Remove all bump mapping and parallax occlusion related code.
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4 anni fa |
hecks
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fcff9f2911
Remove "generate normal maps" feature (#10313)
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4 anni fa |
mntmn
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44c98089cf
shaders: Fix transparency on GC7000L (#10036)
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4 anni fa |
Danila Shutov
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fe3e69eb40
Fix broken coloring of wielditems (#9969)
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4 anni fa |