Commit History

Author SHA1 Message Date
  ShadowNinja 7993909fab Spacing fixes 2 years ago
  pecksin 5d0b18a0d0 Use absolute value for bouncy in collision (#11969) 2 years ago
  sfan5 0fc51db772 Add missing sao->isGone() checks 4 years ago
  TheTermos 6ef7ad09bb Collision detection - #9343 follow-up (#9764) 4 years ago
  sfan5 b6b80f55c8 Expose collided objects in moveresult 4 years ago
  sfan5 5cbe8437a8 Swap out -ffast-math for a safe subset of optimization flags (#9682) 4 years ago
  Loïc Blot e8ac5a31cf Optimize get_objects_inside_radius calls (#9671) 4 years ago
  Loic Blot 6d43736172 Move serveractiveobject & unitsao 4 years ago
  TheTermos 3ad5388c6d Collision various fixes (#9343) 4 years ago
  SmallJoker d5c4412536 Revert collision tweaks #9365 and #9327 (#9591) 4 years ago
  TheTermos df74d369a3 Collision detection tweak #2 (#9365) 4 years ago
  TheTermos 908e762479 Collision temporary fix for issue #6886 4 years ago
  SmallJoker 539f016c1b Better F6 profiler (#8750) 4 years ago
  Jozef Behran 86d7f84b89 Merge pull request #8776 from osjc/FixGetNode 4 years ago
  SmallJoker e40be619f2 Add disable_jump to liquids and ladders (#7688) 5 years ago
  Quentin Bazin 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 years ago
  Ben Deutsch 93bccb3490 Client-side autojump. Remove Android-only stepheight autojump (#7228) 5 years ago
  SmallJoker ee63b94f2c Prevent objects from colliding with own child attachments (#7610) 5 years ago
  Loïc Blot a90d27e1e2 Optimize a little bit isBlockInSight, adjustDist & collisions (#7193) 6 years ago
  Loïc Blot 67a4cb7d8a Fix various clang-tidy reported performance-type-promotion-in-math-fn 6 years ago
  paramat 6c9df2ffa7 CollisionMoveSimple: Collide with 'ignore' nodes 6 years ago
  Dániel Juhász 3face01a20 Node definition manager refactor (#7016) 6 years ago
  Jens Rottmann 9d8cb510b3 Change BS constant from implicit double to float (#6286) 6 years ago
  Loïc Blot c738d1eeab clientobject, clouds, collision, clientsimpleobject: code modernization (#6260) 6 years ago
  Jens Rottmann 248a1a8d65 Add tiny Y offset in collisionMoveSimple() to tweak performance 7 years ago
  Jens Rottmann 0c893ea123 Fix player coordinate rounding in collisionMoveSimple() (#6197) 7 years ago
  Loïc Blot 76be103a91 C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 7 years ago
  Ner'zhul 8e7449e092 Environment & IGameDef code refactoring (#4985) 7 years ago
  Loic Blot 98e36d7d68 Move ServerEnvironment to dedicated cpp/header files 7 years ago
  Loic Blot eb2c19bbed Move ClientEnvironment to dedicated cpp/header files 7 years ago