Commit History

Autor SHA1 Mensaxe Data
  sfan5 56a558baf8 Refactor some Lua API functions in preparation for async env %!s(int64=2) %!d(string=hai) anos
  Jude Melton-Houghton bf22569019 Use a database for mod storage (#11763) %!s(int64=2) %!d(string=hai) anos
  Loïc Blot ce873108aa Client eventmanager refactor (#7179) %!s(int64=6) %!d(string=hai) anos
  Loïc Blot 4fd9715876 Cleanup sound manager class (#7158) %!s(int64=6) %!d(string=hai) anos
  Dániel Juhász 3face01a20 Node definition manager refactor (#7016) %!s(int64=6) %!d(string=hai) anos
  Loïc Blot 6f1c907204 Implement mod communication channels (#6351) %!s(int64=6) %!d(string=hai) anos
  Loïc Blot 921151d97a C++ modernize: Pragma once (#6264) %!s(int64=6) %!d(string=hai) anos
  Loïc Blot eb88e5dd4b Add ModStorageAPI to client side modding (#5396) %!s(int64=7) %!d(string=hai) anos
  red-001 88df9fb5b6 Add `get_wielded_item` %!s(int64=7) %!d(string=hai) anos
  Loic Blot 2efae3ffd7 [CSM] Client side modding %!s(int64=7) %!d(string=hai) anos
  Ner'zhul 8e7449e092 Environment & IGameDef code refactoring (#4985) %!s(int64=7) %!d(string=hai) anos
  RealBadAngel c3b279750e Move object nametags to camera %!s(int64=8) %!d(string=hai) anos
  kwolekr 821d0025da Biomes: Remove referenced biomes from Decorations on clear %!s(int64=9) %!d(string=hai) anos
  ShadowNinja b1965ac209 Clean up rollback %!s(int64=10) %!d(string=hai) anos
  RealBadAngel d221917170 Recalculate normals for cached meshes. %!s(int64=9) %!d(string=hai) anos
  Perttu Ahola d76957ee22 Create new instance of mesh every time it's required (Solves #703) %!s(int64=10) %!d(string=hai) anos
  Sfan5 6d0ea26c2d Update Copyright Years %!s(int64=11) %!d(string=hai) anos
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest %!s(int64=11) %!d(string=hai) anos
  Kahrl 22e6fb7056 ShaderSource and silly example shaders %!s(int64=12) %!d(string=hai) anos
  Perttu Ahola 0190f9b077 Experimental-ish rollback functionality %!s(int64=12) %!d(string=hai) anos
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors %!s(int64=12) %!d(string=hai) anos
  Perttu Ahola 52122c342d Add 'fly' and 'fast' privileges and the underlying privileges-to-client system %!s(int64=12) %!d(string=hai) anos
  Perttu Ahola 6c14025b2d Add event manager and use it to trigger sounds %!s(int64=12) %!d(string=hai) anos
  Perttu Ahola c301e3c82a celeron55's sound system initial framework %!s(int64=12) %!d(string=hai) anos
  Kahrl 157a4cf18c Node placement / mineral / serialization / iron freq / node_dig callback %!s(int64=12) %!d(string=hai) anos
  Kahrl 6a76c226e1 The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef %!s(int64=12) %!d(string=hai) anos
  Kahrl d6b30dd3a5 CraftItem rework and Lua interface %!s(int64=12) %!d(string=hai) anos
  Perttu Ahola 9d5b458479 Crafting definition in scripts %!s(int64=12) %!d(string=hai) anos
  Perttu Ahola c0f6395cf0 Node definition names %!s(int64=12) %!d(string=hai) anos
  Perttu Ahola c6fd2986d4 GameDef compiles %!s(int64=12) %!d(string=hai) anos