Commit History

Author SHA1 Message Date
  Kahrl 88cdd3a363 Players stay in environment even when dead, damage flash and fall damage fixes 12 years ago
  Kahrl 0e8bd531c2 Fix craftresult_is_preview flood in log and remove unnecessary debug output 12 years ago
  Kahrl 1efdc36b22 Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action. 12 years ago
  Kahrl 6a76c226e1 The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 13 years ago
  Perttu Ahola 5344dec760 Move ServerRemotePlayer to a separate file 13 years ago
  Perttu Ahola e4daa4c065 Make players be again visible from a long distance 13 years ago
  Perttu Ahola af32240545 Players are more like objects + related stuff 13 years ago
  Perttu Ahola ee0d3bacbc Player-is-SAO WIP 13 years ago
  Perttu Ahola e109ed5cef Proper player inventory and hp modification tracking and sending accordingly 13 years ago
  Kahrl d6b30dd3a5 CraftItem rework and Lua interface 13 years ago
  Perttu Ahola 1bfc3c1eb9 Player movement speed and node access distance checking 13 years ago
  Perttu Ahola ba762bcd49 Clean mapnode.h and fix other files accordingly 13 years ago
  Perttu Ahola c6fd2986d4 GameDef compiles 13 years ago
  Perttu Ahola abceeee92f Create framework for getting rid of global definitions of node/tool/item/whatever types 13 years ago
  Perttu Ahola 64996422c0 Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff 13 years ago
  Perttu Ahola 1320d07068 Scripting WIP: dynamic object stuff 13 years ago
  Perttu Ahola 0b97ad8384 ServerRemotePlayer implements ServerActiveObject 13 years ago
  Perttu Ahola 369177aa80 Better player damage prevention when falling on unloaded blocks, not involving getting stuck in there. 13 years ago
  Perttu Ahola 825953bbdc Fix some "Conditional jump or move depends on uninitialised value(s)" valgrind detections 13 years ago
  Perttu Ahola 9e46cbf7ea Header file tweaking; mainly for speed 13 years ago
  JacobF bd72091150 Pause in unloaded territory instead of collide 13 years ago
  Giuseppe Bilotta 91d1186cbb Keep track of player item 13 years ago
  Mark Holmquist 267744a568 Fixing ladders again 13 years ago
  Mark Holmquist 8e67f4c4e6 Fixed a few problems in the ladder update, and changed the speed to account for gravity 13 years ago
  Mark Holmquist 1c59cff832 Ladders implemented! 13 years ago
  Perttu Ahola 8e1eacf3a8 Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff 13 years ago
  Perttu Ahola 90d793f8f3 extended content-type range 13 years ago
  Perttu Ahola 3b098fd5dc improved player fall damage detection 13 years ago
  Perttu Ahola e81919c818 hopefully fixed the privilege problems 13 years ago
  Perttu Ahola 63611932eb player passwords and privileges in world/auth.txt 13 years ago