Commit History

Autor SHA1 Mensaxe Data
  Loïc Blot 1992db1395 Code modernization: src/n*, src/o* (#6280) %!s(int64=7) %!d(string=hai) anos
  Ekdohibs 559dd99469 Make node timers more efficient %!s(int64=8) %!d(string=hai) anos
  ShadowNinja 96cc5b34fe Use warningstream for log messages with WARNING %!s(int64=9) %!d(string=hai) anos
  est31 283bf97a1c Serialisation: documentation fixes, clarifying renames and whitespace fixes %!s(int64=9) %!d(string=hai) anos
  David Jones 34b7a147dc Change i++ to ++i %!s(int64=9) %!d(string=hai) anos
  Anton 10e0cf8b2c Use std::string::empty() instead of size() where applicable %!s(int64=9) %!d(string=hai) anos
  Rafael Reilova f7d65091f8 serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() %!s(int64=10) %!d(string=hai) anos
  Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu %!s(int64=11) %!d(string=hai) anos
  Sfan5 6d0ea26c2d Update Copyright Years %!s(int64=11) %!d(string=hai) anos
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest %!s(int64=11) %!d(string=hai) anos
  Perttu Ahola 5c31445117 Improve node timer format (map format version 25) and update mapformat.txt %!s(int64=12) %!d(string=hai) anos
  darkrose cd6becd442 Implement node timers %!s(int64=12) %!d(string=hai) anos
  Perttu Ahola d0ea6f9920 Properly and efficiently use split utility headers %!s(int64=12) %!d(string=hai) anos
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors %!s(int64=12) %!d(string=hai) anos
  Kahrl 704782c95b WIP node metadata, node timers %!s(int64=12) %!d(string=hai) anos