MillersMan
|
9714cdcf4b
Liquids: Update flow on block load
|
7 éve |
MillersMan
|
cc36f5e99a
Liquids: Preserve flow state if 'ignore' is a neighbour
|
7 éve |
MillersMan
|
2829742ae8
Map::isValidPosition: Return false instead of throwing exception
|
7 éve |
Dániel Juhász
|
bcb06aeb85
Cleanup
|
7 éve |
Dániel Juhász
|
be39f61359
Use node lighting for liquid spreading
|
7 éve |
Dániel Juhász
|
c071efaa43
Improved lighting
|
7 éve |
kwolekr
|
3c63c3044d
Add MapSettingsManager and new mapgen setting script API functions
|
8 éve |
Ekdohibs
|
559dd99469
Make node timers more efficient
|
8 éve |
Loic Blot
|
ce42ff9cf7
Implement a PostgreSQL backend
|
8 éve |
Loic Blot
|
143401451c
DB::loadBlock copy removal & DB backend cleanup
|
8 éve |
gregorycu
|
f9a90383e1
Remove expensive copy of ContentFeatures
|
8 éve |
paramat
|
0459eca8eb
Liquid flow: Prevent water spreading on ignore
|
8 éve |
paramat
|
0bbbc6e13d
Liquids: Flow into and destroy 'floodable' nodes
|
8 éve |
ShadowNinja
|
6f2d785d0f
Rename macros with two leading underscores
|
8 éve |
ShadowNinja
|
96cc5b34fe
Use warningstream for log messages with WARNING
|
8 éve |
kwolekr
|
0850d3bb93
Add emerge completion callback mechanism
|
8 éve |
kwolekr
|
f0cd5da687
Define and use limit constants for Irrlicht fixed-width types
|
8 éve |
kwolekr
|
f062bbd7a1
Add /emergeblocks command and core.emerge_area() Lua API
|
8 éve |
Perttu Ahola
|
def274a583
Fix segfault caused by a8e238ed06ee8285ed4459e9deda3117419837f6
|
9 éve |
est31
|
a8e238ed06
Add count based unload limit for mapblocks
|
9 éve |
rubenwardy
|
ec796b8e81
Add map limit config option
|
9 éve |
kwolekr
|
46684beec1
Record MapBlock modification reasons as flags instead of strings
|
9 éve |
kwolekr
|
ff740a4179
Ensure that Map::findNodesWithMetadata() reports nodes strictly within the node-granular area
|
9 éve |
kwolekr
|
b785577f03
Add core.find_nodes_with_meta() script API
|
9 éve |
Craig Robbins
|
9527984dbc
Move globals from main.cpp to more sane locations
|
9 éve |
ngosang
|
f6e4c5d9cf
Respect game mapgen flags and save world noise params
|
9 éve |
Craig Robbins
|
ced6d20295
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
9 éve |
ShadowNinja
|
e9eda2b0d0
Don't start a server for map migration
|
9 éve |
ShadowNinja
|
708337dfc2
Clean up database API and save the local map on an interval
|
9 éve |
Loic Blot
|
06f328207f
ABMHandler and player_collisions use sequential read/write. Switch from std::list to std::vector
|
9 éve |