kwolekr
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e396fb2984
Actually fix weather
|
10 years ago |
kwolekr
|
9bccd75e34
Weather: Clean up getHeat/getHumidity somewhat
|
10 years ago |
Kahrl
|
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
11 years ago |
proller
|
06cdce1e12
Weather backward compatibility
|
11 years ago |
proller
|
3aedfac968
Weather support
|
11 years ago |
Ilya Zhuravlev
|
6a1670dbc3
Migrate to STL containers/algorithms.
|
11 years ago |
Sfan5
|
6d0ea26c2d
Update Copyright Years
|
11 years ago |
PilzAdam
|
497ff1ecd6
Change Minetest-c55 to Minetest
|
11 years ago |
Perttu Ahola
|
ee2d9d973a
Reorganize ClientMap rendering code for a bit more performance
|
11 years ago |
Perttu Ahola
|
fd845f27f5
Fix map deserialization and remove old serialization code
|
12 years ago |
darkrose
|
cd6becd442
Implement node timers
|
12 years ago |
Perttu Ahola
|
9f031a6759
Optimize headers
|
12 years ago |
Perttu Ahola
|
d0ea6f9920
Properly and efficiently use split utility headers
|
12 years ago |
Perttu Ahola
|
037b259197
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
12 years ago |
Kahrl
|
704782c95b
WIP node metadata, node timers
|
12 years ago |
Perttu Ahola
|
02c035c548
Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update until it is actually needed
|
12 years ago |
Kahrl
|
807a0d313b
MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints
|
12 years ago |
Kahrl
|
157a4cf18c
Node placement / mineral / serialization / iron freq / node_dig callback
|
12 years ago |
Kahrl
|
6a76c226e1
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
|
12 years ago |
Perttu Ahola
|
842eb5da28
Replace old active block random node modifying things with actual ActiveBlockModifiers
|
12 years ago |
Perttu Ahola
|
1b765b9740
Add reason parameter to setModified and print it out to verbosestream when saving block
|
12 years ago |
Perttu Ahola
|
c0f6395cf0
Node definition names
|
12 years ago |
Perttu Ahola
|
c6fd2986d4
GameDef compiles
|
12 years ago |
Perttu Ahola
|
abceeee92f
Create framework for getting rid of global definitions of node/tool/item/whatever types
|
12 years ago |
Perttu Ahola
|
3b77a63d5d
Allocate MapBlock::m_node_metadata on heap to allow less header bloat
|
12 years ago |
Perttu Ahola
|
43a28f04fa
mobv2
|
12 years ago |
Perttu Ahola
|
b60b58b627
Saner block modification flag operation for not saving everything always
|
12 years ago |
Perttu Ahola
|
29d905f98a
Added a mapblock analyzing function for debugging use and fixed remaining mapgen bugs
|
13 years ago |
Perttu Ahola
|
2915bd5518
more reorganizing of map code
|
13 years ago |
Perttu Ahola
|
7538b4c620
New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
|
13 years ago |